Wednesday, February 09, 2005

Evolution of our art

In my teaching, I try to reflect some of the understanding of good bio-mechanics - physics - into explanations of how we get power. I teach people how to generate good power econmically. We get folks from other arts coming in to train, and I show them our ways. Most like the approach, but since it involves unlearning some old habits, not all manage to fully convert to our system. They learn the superficial techniques, but not the deep bio-mechanics. Their resulting art is a mix; they do Balintawak with a foreign accent, and make a few grammar and spelling mistakes along the way. This does not mean that they are not effective, but I think that the powerful, relaxed way we move is really important - more important than any particular technique. Not all of our students learn it.
...

I cross-trained a bit in rare and authentic Chen style Taijiquan (Tai Chi Chuan) to get an understanding of how that art generates relaxed, continuous, short-range power. I found that in Balintawak we do some of it already - although in a more primitive fashion. So, being analytic, I started to examine these skills to see if we could teach Balintawak better. I used physics as my framework, since I am a skeptic on some of the more esoteric explanations I sometimes read or hear. Then, I had to turn the physics into everyday examples that the average person could understand. Now, we have better ways of getting our point across, of bringing them up to speed faster.

When I started training with him, Dr. Lopez used to say:

* "Balintawak stances are just like walking."
* "You must be very relaxed."
* "You just slump."
* "You always have one heel lifted."
* "Your feet are always parallel." and
* "Just compress your body."

Later, he started to lengthen his stance a bit, I think, and started to say:

* "It is just like running."
* "I use the 'tripod principle', one heel is always lifted."
* "Hitting is just like throwing a stone."

Later on, he started to say:

* "Blocking is just like catching a ball." and,
* "Turning somebody is just like pushing a car."

All of this was useful, but there was other stuff happening that people didn't get. I had to work a long time to understand what was going on internally with him, in terms of how he used his body to support the speed and power needed for techniques. All of the expressions he used were valid for his approach, but they didn't make it 100% clear to students how to do it. Now I add:

* "When you slump, you flatten your shoulder blades to connect your torso to your arms."
* "Lateral motions are caused mostly by turning the hips, not swinging the arms from side to side."
* "You must snap you hips and slump to give that extra power in everything."
* "Think of your whole body as being a self-powered rotary whip and that you want to crack it. That is how you get high speed ballistic motion. Kinetic energy is proportional to the square of the speed."
* "When you make contact, you are no longer a whip, but a bulldozer, with irresistable power to push and pull. You get this by slumping, compressing your body, flattening your shoulder blades, helping to connect your legs to your arms by way of your core through proper alignment and tension."
* "Your main strength comes from legs and core, and the upper torso and arms are secondary sources of power."
* "All of this should be very efficient, so learn to do this with the most possible relaxation."
* "The properly relaxed person is much more powerful than the over-tensed person."
* "Keep your body relaxed, your body is smart enough to know which muscles to tense and loosen. You don't have to tell it that. Worry about your intention to perform some action."
* "Concentrate on good form and body alignment and relaxation, and the body will figure out on its own when and where to tense".

Following the Chen style Taijiquan approach, I have them touch my shoulders and back to feel what I am doing with my shoulder blade, have then touch my lower back and gut so they can feel what the body does when it slumps. None of this is remotely like the way Dr. Lopez teaches, but it works, and complements his approach.

I have heard that some of the other Balintawak masters think that the art has some of the same characteristics as good chinese internal arts. I think that it does.

I have cross-trained in boxing and Thai boxing. We have also trained a few western boxers, and a few Thai boxers in our art. Boxers get very fit, specialize in a few good techniques, and drill them realistically. Some of them can take large amounts of punishment. Their weaving techniques are at least as good as ours. They can get us on quality of their delivery if we are sloppy or undertrained. I recommend training with good boxers from time to time, to keep your skills against them up to scratch. They can be very dangerous.

We have techniques for infighting and control that many boxers find hard to deal with As long as you are training with equivalent intensity and realism, Lopez Pangamut has the techniques to help counter boxing. Boxing is almost a subset of the art. We can do boxing-like hits, and duck, slip and weave in a similar manner.

We have found that weaving and immediate arm control, with rapid fire short shots gives boxers problems that they don't always know how to deal with. Just tying up their arms in a non-boxing fashion makes them uncomfortable. We are very good at controlling arms and body and hitting without going into a boxer's clinch position. We seize the opportunity to tie up by pre-empting, or after the first jab. Many boxers have a problem after that, since you now control their arms. Defence against throws and take downs is not part of modern boxing either. It was there a couple of centuries ago, but has been lost.

I have also cross-trained with some good ground grapplers and "mixed martial arts" fighters, to see what problems they could give us. They can give us a lot of problems if they take us to the ground. So, now I give more attention to countering throws and take downs, as well as doing them. I also recommend that students learn enough ground grappling to keep from being dominated on the ground by a grappler. I show some very basic stuff, at a low level, but recommend my grappling teachers for quality instruction.

I know that the way we do our stick art is somewhat different from the way Master Villasin did it in the latter 1950s, and very early 1960s. It will be much different from the way the Grand Master Bacon taught it to Master Villasin. It will certainly be different from how it has evolved in the various other branchs. Each teacher adds new ideas over time - using their own experience and creativity. Sometimes the ideas are good, sometimes not so good. Everything changes over time. Still, a large core of similar techniques seem to exist in all Balintawak styles.

I like to call Dr. Lopez's unarmed expression of the art "Lopez Pangamut", or "Lopez Mana y Mano". He thinks that unecessary, and maybe pretentious. Still, he developed the art, by looking at Balintawak stick work and knife defence, and then thinking about how to make it work when fighters were not armed. He picked up some training ideas from the Wing Chun folks, but mostly he thought about how to do eskrima without a stick, corridas without a weapon. The term Hubad Lubod he adapted from some of the other eskrima styles, but what we do is not quite like what they do. You can see how the early videos of Dr. Lopez show a very clear derivation of Hubad Lubad from the stick - corridas. Later videos look more like Wing Chun "sticky hands", and still later videos look more like "corridas" again. I and fellow student Kerry Miller said to him one day; Why are we doing this stuff like Wing Chun Chi Sao? Why don't we do it the way they did in Cebu. He said; I was only taught the stick, but I sometimes saw other students practicing without a stick. It looked something like this. He then demonstrated what we later came to call "Hubad Lubod". So, there were people in Cebu in the 1950s doing something like what we now call Hubad Lubad, but since Dom didn't study that part, we don't know just how close what we do is to the old style. Hey, it works pretty well.

I would like to call his stick art "Lopez Balintawak". He will not hear of such a thing. For him, calling it "Villasin Balintawak" is a way of preserving the heritage and honouring his teacher.

Full article ...

Friday, November 19, 2004

Concepts on the Balintawak Eskrima System of Self-defence

by Dom Lopez

There are three dimensions to defense
1. Avoid getting hit.
2. Stop the opponent’s momentum.
3. To be in a position for quick counter-attack.

To achieve the above objective, there are three tactical rules.

1. Move the target. This is done by bobbing, weaving, bambooing in or out, fading or torquing the whole body.
2. Cover what may be the intended target; this is usually a vital area.

3. When blocking, use appropriate extremity (hand or leg) like a shield. It should act like a barrier between the intended target and the weapon.

DO NOT CHASE THE WEAPON!!!!!!!

Basic stance is three points, front foot ball and heal, rear foot ball of foot. Hands like hidden arm.

EVASIVE MOVEMENTS, WEAVING, ANGLING AND BAMBOOING

Angling is accomplished by one or combination of the following.

1. Head is brought to the side, at the same time the shoulder on that side is elevated to prevent lateral stress to the neck.
2. Head is moved directly backward with an accompanying short backward bend of the spine. This is only used as a quick but limited range evasive action.
3. The body is bent forward or sideways.
4. The knees are bent deeper so that the body is brought vertically downwards boxers call this ducking.
5. Knees are bent as in tying shoelaces and the feet are turned a little in are 45 degree angle relative to the opponent.
6. The rear foot is slid back (not lifted) so that the stance is made wider which will automatically increase the distance between the body and opponent.
7. The foot is slid (not lifted) in a 45 degree angle towards the opponent.
8. Rotating the front foot and shifting the weight so that it is resting on the heel

The obvious and central purpose of bambooing is to prevent from getting hit. However there are vital complementary side effects associated with the techniques.

1. It allows a simultaneous strike with a great colliding force on the opponent.
2. If the blocking is done at the same time with the angling, there is a greater chance of success because the distance has been increased between you and your opponent in effect you have slowed down your opponent’s strike. If blocking is used, there is greater stability at the moment of impact because at this juncture, the opponent’s force is past its target distance thus already a partially spent force.

When bambooing out is used, energy is automatically stored on the rear leg as in a coiled spring. A vigorous push of the rear leg coupled with a strong rotation of the hip towards the opponent can generate tremendous speed.

Full article ...

Basic Stance - Balintawak Esrima System of Self Defence

By Dom Lopez
Basic stance is three points, front foot ball and heal, rear foot ball of foot. Hands would be like hidden arm.

Stance

1. Face opponent at 45degrees relative to him/her.
2. Always focus eyes at level of lower chest. Make sure elbow and knees are seen of opponent.
3. Drop lead hand in front of thigh of lead leg in a very relaxed fashion, guarding hand is in front of chest. Not the side.
4. Knees bent deeply (like in about to run position) feet fairly wide apart. Feet are always parallel to each other and on three points (tripod principle).

Defense (hand position)

1. In close fighting, designate one hand for blocking lower parts and the other for upper targets.
2. To block the upper targets, from the forearm that it is angled at 45degree as if doing a military salute (umbrella principle). The tip of the fingers are the same level with the crown of the head. Move the head so that it looks like hiding from the blocking hand. For upper targets block by moving forearm side to side.
3. The lower blocking forearm is bent at the elbow and moved from side to side instead of up and down.
4. Evasion can also be used by sliding a leg forward or backward.
5. Bambooing bending at the waist but maintaining the quasi position. Bambooing can be to the side are back.

Offence

1. Doing a fence lunge, slide the lead leg widely and hit with the lead hand. This has to be done in an explosive manner. To explode you have to be relaxed.
2. Use of the lead to initiate attack. Chamber leg and then hop with supporting leg at the same time doing a front snap kick or side kick with the lead leg.
3. Use of the rear leg. Chamber the rear leg hop a good distance toward the opponent and kick, this is a good initiating move to distract opponent's attention so you can attack with the hands.

Full article ...

The 45 Degree Angle as Used in the Balintawak System of Escrima

by Dom Lopez

Facing the opponent at 45degrees is a critical part in the balintawak combat form. It confers to the combatant the following:

In defense.
1. It reduces the surface area of vital targets that are exposed to the opponent. These targets include the temples, throat, groin, bony prominences, knees and feet.
2. It allows for more efficient bambooimg moves.

In offence
1. By moving towards the opponent’s peripheral field of vision, a blind siding effect is produced.
2. Enhances reach especially when associated with bambooing.
3. Allows for better bio-mechanics to generate more power in ones strikes.

Full article ...

Throwing Basics

In the Balintawak system of Escrima throwing is greatly emphasized. Throwing is usually the technique that concludes the fight, the victory belonging to the thrower.

General comments on throwing
by Dom Lopez


1. Throwing techniques are generally applied following the breaking of the opponent’s structure, or after stunning him with a sharp hit to the eyes, neck, solar plexus or groin.

2. Throwing can be the gentlest or the most deadly technique you can exert on your opponent.

3. Punching the head or face is discouraged in the Balintawak system for the following reasons;

A. The opponent will be dislodged from his footing. Moving his feet and body will create difficulty for your precise placement of your hands for the throw.

B. You can break your hand against a head bone or teeth.

C. Many guys can take a punch (street fighter, boxers, and people on drugs or alcohol). This means your punch has to be a knockout punch 100% of the time. Otherwise the fight becomes long drawn.

4. How to get into a throwing position;

A. If you’re playing defensive, do any of the 1st to the 4th category of the MUESTRA.

B. When a throw is applied following a hit, throw your opponent in the direction of where his body is leaning to.

D. You can play the offensive role by using the initiating hit.

5. If your throw is not efficiently executed because of;

A. The opponent has moved drastically from his initial position.

B. The opponent is trying to counter your throw.

DO NOT insist on your intended throwing technique. Resort to an alternative throw.

6. If you’re intended throwing hand is blocked, use a snaking or a slipping in technique and proceed with throw. Alternatively you can change the hand used for the throw, so instead of the left hand you switch to the right hand.

7. Visualize the point to which you want your throwing hand to touch the floor. That point is either in front of the lead foot or between the two feet.

8. Possessing the ability to hit which for the most part the opponent cannot defend is one of the best assets you can learn in Escrima. Stands to reason that if you can hit once with a telling strike, to hit again successfully would be much easier. This refers to our initiating hit.

9. In properly executed throws especially a head throw, not a great deal of force is needed. In fact if you are applying more than 20lbs of force, you need to practice more and refine your technique.

Full article ...

The 5 pillars of training

An overview of The Villasin Balintawak System of Escrima
The 5 pillars of training
by Dom Lopez

1. Eye training

The purpose is to be able to see the opponent’s strikes or moves at all times. Indeed after a time one can anticipate the opponent’s moves by learning to read body language. The way to achieve this is by fixing your eyes on your opponent’s chest at the nipple level. Take particular note of his elbows and his hips or knees. The reasons being, one can not move the hands without moving the elbows first. Likewise with the feet, the hips or knees has to precede the feet. In our system the body is turned all the time but the head is kept facing the opponent.

The numbering system represents the angles and levels of strike as well as a standard response for each strike. With sufficient repetition one can learn to see all strikes wherever it is coming from.

2. Form

Forms are to martial arts what style of clothing is to fashion. In martial arts, forms are the ways in which components consisting of different body moves are employed in the overall mechanics we recognize as techniques. In the balintawak system, the form can be categorized into 2 regional parts.

A. Forms pertaining to the body

1a. Torquing

This is done by a quick turning of the hips, generally we face our opponent at 45degrees relative to his midline.

2a. Slumping

This is done by bending the knees to be comfortable, the feet distance may be widened at the same time. In the balintawak system the body is only bent forward for bambooing or when throwing.

3a. Bambooing--(weaving)

Bambooing is a great equalizer; it makes height and strength of an opponent irrelevant. It prevents you from getting hit. But if there is contact like when you block your opponent’s strike, his power is already weakened at the moment of impact, as well at this point your opponent’s stability is compromised and ripe for the counter.

4a. Three point stance—(the tripod principle)

To execute quick turning and slumping at the same time, it is essential that you do it with only 3 points (the ball of one foot and the ball and heel of the other foot) other wise you’re bound to wobble or get off balanced. The feet are always parallel to each other.

B. Forms pertaining to the upper extremity

1b. Elbows are close to the body.

When extended the elbow should not be lateral to the line extending forward from the side of the body. The elbow is never fully extended with one exception and that is at the terminal moment of a strike. In the throwing techniques, both elbows are drawn towards each other to achieve a compression effect. Changing direction of the hand (palm facing up or down) is a function of the elbow. Elbows are used for striking, blocking, trapping opponent’s hands, turning, off balancing and throwing.

2.b Hands are kept relaxed.

The free hand is always open. In all techniques both hands are functional. One hand can be striking and the other guarding. Both can be guarding or blocking. Both can be striking. One hand can be blocking and the other striking.

3. Rhythm

Rhythm is the ability to synchronize ones moves with or against the opponent’s in order to neutralize him. Although possessing great speed is desirable in martial arts, speed is not analogous with rhythm. Rhythm is proper timing. Imagine a duet whether vocal or instrumental, if one is slower or faster than the other, the music won’t sound good. Nonetheless, in our system our cadence is very fast. You can develop the right timing to an instinctive degree by vast number of repetitions(10,000)times. Also a good trick to develop rhythm is to hold the stick with 3 fingers and at the moment of impact hold the stick tightly with all fingers. But the cornerstone to developing rhythm is to force yourself to relax at all times

4. Distancing

To have optimal efficacy of your technique whether in defense or offense, your distance has to be exact. In the balintawak system the best distance is the corridas distance. This is where you are situated and can reach the opponent with the free hand. Sticking to the opponent is paramount in our system. To do this we employ bambooing and foot mobility.

5. Control

This is the touchstone in the pillars of training. It is obvious that if you can control your opponent you win the contest. In the balintawak system control is chiefly done by the free hand. Techniques consisting of checking, hitting,pushing,pulling,blocking,hand trapping,disarming,and offbalancing, turning and throwing are done with the free hand. Occasionally the weapon hand is used for the above functions but mainly its utility is simple and that is hitting.

Please read this monograph a few times until you internalize its essence.

Full article ...

Thursday, November 18, 2004

The Number 12 Block - Villasin Balintawak Eskrima

by Dom Lopez
The number twelve block is the mother of all blocks in the Balintawak Escrima. Except for very few blocks using the upper extremity, all blocks are derived from the number twelve block. To do number twelve block start with the right foot leading, as the strike is coming in both hands are thrust in the direction of the midline of the opponent (noise or spine). The elbows are kept bent, the right forearm is angled 45 degrees (like a salute) and makes contact with opponent’s forearm (around the middle part). The left hand is doing a palm-heel block, and is placed proximal to the right forearm. Now the right elbow is pulled in to the midline and the hip is turned to the right. This will automatically rotate the right hand so that it will end up facing the ceiling. When the fingers of the right hand are pointing vertically, the left hand is transferred in front of the right forearm a push to the opponent’s midline is executed. The right hand free to hit.

VARIATIONS OF THE NUMBER TWELVE BLOCK AND COUNTER

1. With relaxed left hand, slap opponents wrist towards the ground and hit with the right hand.
2. The left hand is checking, the right elbow is brought upwards. The right hand drops and with a snaking motion a strike is delivered.
3. The left forearm is dropped on the opponent’s forearm and right elbow can be used to strike.
4. The right hand grabs opponent’s right wrist with 3 fingers, by raising the right elbow thus allowing the right hand to turn toward the opponent’s wrist. A pull to the right hip with a simultaneous strike with the left hand is executed.
5. Elbow from the outside.
6. Shoulder throw from the outside.
1. Left hand on the shoulder.
2. Middle finger on the shoulder
7. Knee lifting throw.
8. Head throws.
a. Left hand on opponent’s mastoid bone.
b. Right hand on opponent’s mastoid bone.
c. Left hand on the opponent’s back and the right hand on the forehead.
d. Left hand on the opponent’s back and the right hand pushes upward on the chin.
e. Left hand on the opponent’s left triceps and right hand on opponent’s left ear.
f. Same as above with right foot behind opponent’s right knee.
g. Right hand pulling opponent’s right wrist and left hand on opponent’s left ear. The left foot is at the back of the opponent’s right knee (opening a newspaper).
9. Turning the opponent by placing left hand on opponent’s triceps and push to his opposite shoulder
10. Hand traps
a. Right hand checking opponent’s guarding hand.
b. Left hand checking opponent’s guarding hand.

Highlights in the benefits of training the no12 block.
a. Bambooing motions are done intensively in the training for the no12 block
b. Training in the simultaneous use of the 2 hands to do a technique.
c. Mastering no12 block will automatically enable one to master the number one and number two blocks.

Full article ...

General Principles of Throwing Techniques - Villasin Balintawak Eskrima

by Dom Lopez
Here are my general principles for throwing and takedown techniques:
1. Throws can be effected either in the defensive or offensive role.
2. The throw is facilitated by preceding it with a hit the eye (stunning him) or by immediately keeping the opponent off-balanced at the moment of contact.
3. Keep opponent off-balance by either pushing towards his center (face if feasible) or pulling towards the hip.
4. When holding opponents wrist, use only the first 3 fingers (thumb, index, middle).
5. Throws generally are done with 2 hands that are moving in opposite directions to each other (scissors action).
6. Keep elbows at shoulder width (do not flare them out from body). When the throw is being done, bring the elbows towards each other. This is called the compression or tightening maneuver.
7. The target point of the throwing hand is either towards the front of the lead foot or between the feet.
8. Although the hand is the lever in the dynamics of the throw. The power should come from the rotation and the bending of the body.
9. If the throw is not incapitating to the opponent in view of his ability to fall hang on to his extremity and apply a hard pull and execute a disabling strike.
10. If the lever hand is blocked, use an elbow ride or slipping in technique to proceed with the throw.
11. The most effective throw is the head throw, if you can control your opponents head you control his entire body.

Full article ...

Counters Against Throws - Villasin Balintawak Eskrima

by Dom Lopez

Throws generally are based on the physics of leverage. To throw, a lever and a fulcrum have to come together, and for the leverage mechanism to work efficiently, distance and angle are key requirements. Based on this premise there are seven principles to counter throws in the Balintawak system.

1. Hit right away with the free hand after the initial contact.
2. Block or push one component of the leverage mechanism.
3. Control the distance. Use the elbow in a bar arm position to prevent upper body contact. Use extended hand to control opponents head if he is crouching and charging.
4. Pull or push the extremity that’s intended to be thrown. The push is toward the opponent’s center (to his spine) the pull is towards the floor.
5. Go with the force by stepping widely towards the direction of the pull.
6. Do not let your opponent flank you. This is done by turning towards the opponent so that your center line is facing his spine.
7. Do not let your opponent or his extremities pass your frontal plane. This is done by stepping back and turning toward your opponent.

Full article ...

Bambooing (weaving technique)

by Dom Lopez

Bambooing is a metaphor, calling to the mind the image of a bamboo tree swaying in a tropical breeze. It’s a key component in the defense system of Balintawak Escrima Bambooing affords the defender two advantages.

1. There is the avoidance of getting hit. This is why it is called the great equalizer. Size and strength of the opponent is irrelevant. At the same time that bambooing is executed, a vital part of the opponent’s anatomy is exposed and can be hit easily with a simultaneous strike.

2. When a block is used in conjunction with bambooing, the opponent’s strike will have been partially spent and weakened at the moment of impact. Right away the balance of advantage is shifted in favor of the defender. Being in the dominant position, delivering a counter has a higher chance of success.

Requisite accompanying moves when bambooing is initiated.

1. The head is whipped to the side. The opposite shoulder is drawn up towards the ear (turtling) to avoid injury to the neck.

2. Head is kept facing the opponent so that, at no time should the eyes be averted.

3. Guarding hand should be in position.

Challenges in the learning and applying of the art of bambooing.

1. Bambooing is not a natural move. The details of each moving part of the body, to form the whole technique has to be learned from scratch. To be proficient follow the Grandmaster’s rule do it 10,000 times and the move becomes yours.

2. Timing is everything. To learn rhythm, the Grandmaster’s rule applies.

3. The ability to read body language is mandatory. This is not difficult to learn. Just keep the discipline of looking at your opponent’s elbows.

The different categories of bambooing

1. High stance bambooing.
A. Lead foot torquing in. This is used against a midline strike. The body is turned opposite to the lead foot. The lead foot is turned on the ball of the foot and the weight of the body is supported by the heel at the end of the move. The rear foot is also turned so it is parallel with the lead foot. The tripod principle is assumed. The hand is used to simultaneously strike the eyes.

B. 45 degree half step forward opposite to the side of the striking hand. A simultaneous strike by the hand on the same side is executed.

2. Low stance bambooing(ducking) The head and the knees are bent abruptly and at the moment of delivering the simultaneous strike, the body is turned in opposite direction to the striking weapon.

3. Bending away bambooing(torquing out) The body and feet are turned as if one is going to run in the opposite direction. The body is bent at the hips to deliver a simultaneous strike, or a kick can be delivered.

4. Sliding back bambooing(fading) This is applied when you are surprised with a fast forward moving opponent. Likewise if the opponent is using a long weapon (a kick or along stick) and closing the gap is not the appropriate response.


Full article ...

Tuesday, November 16, 2004

Seminar - Principles for Throwing

Here are some of the prinicples for throwing to be discussed during the seminar on November 21, 2004.

THROWING DETAILS
Cobra
a) Break his structure by using one finger and slumping
b) Proceed with a hit
c) Hug him tight( be very close to him)
Shoulder throw
a) Hit low to bend opponent forward
b) Right middle finger touching the lat and pulling into the armpit
Elbow throw
a) Proceed with a hit
b) Hold forearm and lock in place
c) Compress and pull down Leg throws
Panungay (double-leg takedown Dumog style)
a) Hit high
b) Get and stay squarely in front of him
c) Bend at the knees not just the waist
d) Head to his belly button
e) Slide middle fingers down to back of his knees
Big steering wheel
a) High push to center line
b) Step to side
c) Hook with forearm under opponent’s
Head throws
Right hand pushing the chin upwards
a) Right hand touching opponent’s midline and sliding upwards
b) 45 degrees to right side of the opponent
Throw from behind opponent
a) Elbow hit should be 90 degrees to opponent’s arm
b) Right hand contouring body towards opponent’s forehead
c) Get squarely behind opponent
d) When pulling down step back to allow space
Right hand to left ear (no leg)
a) Bring elbows together
b) Like ringing church bell, compress and pull down

Full article ...

Seminar - Principles for Countering Throws and Takedowns

Here are some of the principles for countering throws to be articulated in the seminar on Nov 21, 2004
1. Hand to chin ( chin and back)
a) Do not let him pass your frontal plane with any part of his body
b) Control the distance
2. Turning with an elbow hit ( turn, pull down at eyes)
a) Go with the force
b) Turn your body to face him
3. Right hand to left ear, tricep drag ( ear and tricep drag)
a) Control the distance by fading and hitting at the same time
4. Neck throw(cobra) a) Hit right away 5. Shoulder throw
a) Push one of the levers
6. Elbow throw
a) Go with the force of the pull. Step in the same direction of pull place foot under your arm being pulled.
7. Panungay
a) Double hand stop and drop to his level

Full article ...

Tuesday, November 09, 2004

The Hubad Lubod of Balintawak Eskrima

by Michael Zimmer - Vorticity Martial Arts

Prologue

In the mid-1980s, I left Vancouver, Canada's biggest western city and moved to the smaller city of Victoria, on Vancouver island. I had been training in Arnis under Datu Shishir Inocalla, and had received about six months of instruction. Before that I had spent 20 years dabbling in various arts, including Chito Ryu Karate, Shotokan Karate, CAN-RYU Jiu-Jitsu, Kick Boxing and Aikido. Perhaps I had become good enough to be considered a serious beginner.

In August after my move, I received a call from Shishir. He was trying to arrange a seminar on the island to be given by Remy Presas, Modern Arnis Grandmaster. I had previously attended one of the "Professor's" seminars, and was eager to learn more. Shishir was looking for advice on the local martial arts scene, and in particular he wanted to talk to Mike Puckett. Mike is a well known and respected Go-Dan Karateka, tournament fighter, and kickboxer. I knew Mike slightly and said I would help arrange things. Shishir also wanted me to contact a local doctor, who was also Head Instructor of a local Eskrima group. I had heard of this gentleman, and agreed to contact him. That day, I phoned and asked him if he would be interested in attending a seminar given by Remy Presas. He was intrigued with this notion, and he also invited me to come out and practice with him that evening.

I found the doctor to be a courteous man who was somewhat intense about his martial arts. He was not big by North American standards, and in his early 40s.

That night, my martial arts life was changed forever. I went in thinking that after 20 years in the martial arts, I knew something about fighting. I came out feeling like a raw beginner. The doctor asked me to show him a little of my stick fighting art. I demonstrated the little I thought that I knew, and he showed me how much I didn't know. Well, I had never pretended to have any real skill in Arnis. Next he asked me if I would like to see how the stick techniques could be used for unarmed combat. Thinking that now I would find out if what Dan Inosanto had claimed in his books was true, I asked the Eskrimador to demonstrate. Dan Inosanto had been too circumspect. I had absolutely no defence against the Eskrima techniques, and felt like the rankest of amateurs. I left for home that night convinced of the efficiency of the art of Balintawak.

A few weeks later, I asked Mike Puckett if he would be interested in coming out to see my new found art. He agreed, and a short while later, the doctor gave a repeat performance for Mike's benefit, using him for the demonstration. Now certainly Mike gave a better performance than I did, but even his boxing training didn't allow him to cope fully with the sticking and trapping techniques the Eskrimador employed. I am sure that Mike left a thoughtful man that evening. A short while later, we were both students of Balintawak Eskrima.

A decade later, Mike can deal very well with the Balintawak techniques. I can as well, as long as it is not the Head Instructor delivering them. But then, that's what talent (or its lack) is all about. We have both persevered. I have abandoned other arts in favour of Balintawak. Mike has continued with his first love, Karate, and has incorporated his Balintawak understanding into his teaching methods.

So, what was the secret of the doctor? In this day and age, it is probably not so secret. Fighting occurs at various ranges, and a rounded fighter must understand the characteristics of each range. Not only must the fighter understand that, the fighter must learn the appropriate techniques. Balintawak specializes at in-fighting range. This is the distance where trapping and sticking; elbows and knees; and joint locks and throws become paramount. I am going to explain a bit about how we train for this, with our Hubad Lubod drill.

The Art

Balintawak Eskrima is primarily the art of fighting with a short stick. We call the in-fighting aspects of Balintawak Corridas. The methods of Hubad Lubod are the adaptation of the techniques of Corridas for unarmed use.

Balintawak Eskrima is one of many styles of combat developed in the Philippines. This particular style comes from the Visayan Region, primarily the island of Cebu. It is one limb of the Doce Pares tree, but may be closer to the ancestral roots than some other branches. Doce Pares means 12 pairs. It is characteristic of this style that there are 12 paired angles of attack and corresponding defences.

The Group

The Villasin Balintawak Eskrima Association was founded by the doctor in Victoria, British Columbia. He trained under Master Jose Villasin in the city of Cebu. He named the association in honour of Jose Villasin. After achieving proficiency in the art in the early 1960s, the doctor undertook a special course of instruction from Grandmaster Venancio (Anciong) Bacon, the founder of the style. After settling in Canada, he started training new students. He has taught an Eskrima group in Victoria since the late 1970s.

Modern Arnis Grandmaster Remy Presas was a student of Anciong as well, and has referred to the art as "deadly Balintawak". I have heard rumours that he teaches Balintawak techniques to select students.

Hubad Lubod means "Tangle Untangle" in the language of Cebu. The implication of this is that you entangle your partner's limbs, and disentangle your own. Obviously, if you are tangled up, you can't fight well.

When you can just touch your opponent, you are at in-fighting range. The Hubad Lubod drill is a method of training for this close range combat. It allows you to devise attacks and counters based on sensitivity to your partner's force. It is a drill, not a way of fighting. Close quarter combat does not look like Hubad Lubod, which still has rules. Nevertheless, people well trained in the techniques of Hubad Lubod have the technical basis for effective in-fighting.

Comparison to Other Arts

Although Balintawak is broadly similar to other Filipino stick-fighting styles, it differs from most in a number of ways. In general, it emphasises in-fighting to a far greater degree than most other styles. Although Hubad Lubod concepts are found in other types of Eskrima, the other drills tend to be more limited in scope. In many respects, Balintawak Hubad Lubod is more like the Chinese art of Wing Chun, with its drill called sticking hands. There are also similarities at times to the Chinese art of Tai Chi, with its drill called pushing hands.

Tactile Sensitivity

The key to effective in-fighting is the use of tactile sensitivity. This means that you must be able to feel your partner's motion, as well as see the techniques. The Hubad Lubod drill trains this sensitivity. It is possible for an Eskrimador with average ability to do the drill in total darkness. There is no occult knowledge required, just the ability to feel external force and develop the skill to evade, block and strike based on that perception.

Performing the Drill

The basic technique of Hubad Lubod is to make hand to hand contact with your partner and then stay in that range, attacking and defending. You attempt to maintain some contact throughout the drill. You also feel for weaknesses and vie for position.

Figure 1 - Two Arm Contact

In Hubad Lubod, contact is usually made with the right arm on the left and the left arm on the right. For this double point of contact, there are a number of variations in position, each having its characteristic techniques. These are:

À both of your arms on the inside of (or beneath) your partner's arm; À both of your arms on the outside of (or above) your partner's arm; À one of your arms on the inside (beneath), and one on the outside (above).

Figure 2 - One Arm Contact

Sometimes situations arise in fighting where there is only one arm in contact, in a diagonal fashion. There are two possibilities: left arm on right or right arm on left. From here there are two further variations in position, each having several specialized techniques:

À the inside of your arm on the inside of your partner's arm; and À the outside of your arm on the outside of your partner's arm.

Pressure

In order to do Hubad Lubod, it is necessary to make contact with your partner's arms and exert a fairly steady, continuous forward pressure. There may be some jostling for position, but you should not let your partner's arms or body get closer than the length of your upper arm. You should strive for a balanced pressure between right and left sides. It is best if you do not extend both arms the same amount, which brings the hands too close together. This might give your partner an advantage that would permit trapping the arms.

Sticking

When doing Hubad Lubod, you should maintain contact with your partner, as though you were glued together. Follow every move. This technique is called sticking. You stick so that you will feel your partner's force. You stick to an attempted blow in order to impede or deflect it.

Flow

Figure 3 - Flow into Neck Chop

Although you often will want to stick to your partner, there will be times when you want to flow around obstacles to strike here and there. For instance: If your partner pushes your arm down and outwards, go with that push and then circle around and hit to the head; if your partner pushes up and outwards, flow with that and then come around for a low blow; or if your partner pushes your arm inwards, then roll around the force and come straight in with a blow.

If you feel a loss of pressure from your partner, then strike. It will be harder for your partner to stick and deflect if he has gone too soft, which often indicates a lack of attention. If you feel a total withdrawal of pressure, then just strike directly. There will be no impediment to your motion. If you feel excessive pressure, if there is an obstacle, then just flow around that obstacle to strike.

Dissipate excessive force

Figure 4 - Rotation Away from Force

If your partner pushes at you with excessive force, put up your forearm as a barrier. If the push is too strong, then rotate as though you were a door being pushed open. This will nullify the force. If the force is too strong for that, then withdraw your hips, moving away from the force. If this cannot dissipate the force, take a step back. This must all be done without hesitation of course.

Traps

It is one objective of Hubad Lubod to immobilize both of your partner's arms with one of yours, and to hit with the other. This is called a trap. There are a number of methods for doing this, and these will be discussed later. If you have only touched one of your partner's arms with one of your own, it is called a check, not a trap. This is a distinction not made in all styles of Eskrima.

General Techniques

I would like to go into some of the general techniques of Balintawak as they apply to Hubad Lubod.

Basic Stance

Figure 5 - Basic Stance for Hubad Lubod

The basic stance in Balintawak is similar to one you would assume when getting ready to run. The feet are only a natural stride apart, the knees are flexed, the body is centred between the legs, the torso is upright, and the rear heel (sometimes the front heel) is raised. You will have one leg ahead, one back. You should be balanced and relaxed, in a slight crouch.

If it is necessary to defend, go into a deeper crouch for balance and evasion. This motion we call slumping. Often this is accompanied by a leaning motion of the body, a to and fro swaying we call "bamboo". At other times, a sideways twisting motion will be used to evade. In other situations, the hips will be moved rewards to fade away from a blow. In attack, we often will move in on a diagonal course to one side or the other.

At Hubad Lubod range, you should be facing your partner with your torso angled about 45 degrees with respect to the direction in which your partner is found. If you are farther away and hard pressed, reduce this angle and cover yourself, one arm high and the other low. When at a distance, keep one hand low and one hand high. As you move in, face your partner more frontally and bring both hands up to protect your head. When in close, have both hands high. At this range, defend against kicks by blocking with your legs.

Walking should be quite natural. In general, you should step with the leg closest to the direction you wish to move in, but this is not a hard and fast rule.

Blocking

Figure 6 - Evade and Block

Since this discussion is about Hubad Lubod, I will not give a complete coverage of blocking, but will present the main themes.

In general, to avoid a blow, put a limb in the way of the attack and move your head or body away from the target area. The block always moves away from your own centre, and has little lateral component. What is crucial, absolutely crucial, is that you block in the most direct possible fashion. This means there is no wind up, no curved trajectory and no hesitation.

If you take the above principles as the cardinal rules, the rest is just detail. You can block with your arm or leg. You can use the inside surface or the outside surface. You can have your arms upright, horizontal, or inverted. You can use your hand or your forearm. The block can be with one arm or two.

Hitting

Figure 7 - Double Strike

In Balintawak, we use both hands as weapons. Elbows are used to strike in all conceivable directions. Fingers, thumbs, both edges of the hand, palms, backhands and fists are used at all possible angles. It is common to strike with two blows at once, the double strike. Targets are any vulnerable areas on the body, including the joints.

Kicking

Figure 8 - Knee Kick

In Balintawak, kicks are done only to low targets such as foot, knee or groin. Side kicks, roundhouse kicks, front kicks, and oblique kick are all used. At close range, the front knee kick is used as a weapon.

Specific Techniques

There are a number of specific techniques for doing Hubad Lubod. Here are some of them.

Grab

Figure 9 - Grab Technique

Reach across the partner's body and take hold of the wrist. Pull it and chop at the neck with the other hand. Your grab can come from below up or above down. Make the grab and the strike simultaneous. If blocked, grab the block and repeat.

If you like, on the second grab cross your partner's arms one over the other and press in to trap. Let go of the bottom hand and hit.

Slap

Figure 10 - Slap

If you have at least one arm inside your partner's arms, slap across to the arm on the other side and strike to the face. The slap can be directed at wrist or elbow joint. Drop your weight for power as you slap. Make the slap and strike simultaneous.

If you wish, you can slap both of your partner's hands from the outside and cross them one over the other. This will result in a trap. You then hit.

If in the course of Hubad Lubod, your partner crosses one arm over the other, take advantage and trap. Push down on the crossed arms. As we say, if you see an X, use it for a trap.

Bar arm from above

Figure 11 - Bar from Above

If your partner has two hands close together, put your forearm across both from above to trap. Strike with the other hand.

Bar arm from below

Figure 12 - Bar from Below

If your partner has two hands close together and held high, put your forearm across both from below to trap. Strike to the groin with the other hand. Be sure to slump for this one.

Elbow riding trap

Figure 13 - Elbow Riding Trap

If you have an arm underneath one of your partner's arms, ride your elbow up and over into the solar plexus and grab the opposite wrist. This is called elbow riding. Strike with your free hand.

Dropping for a low strike

Figure 14 - Dropping for a Low Strike

If you wish to deliver a low blow, drop suddenly to break your arm free from your partner's touch and strike to the groin with a rising back-fist or ridge-hand. Don't forget to keep your head guarded by sticking with the other hand.

Off-balancing

In Balintawak, we have many techniques for off-balancing using pushes, pulls, slaps, grabs, and trips.

Turning to off-balance

Figure 15 - Turning Technique

In Balintawak, there are a number of ways of turning your partner around for a strike or throw. A general rule is, if your partner turns sideways too much and shows you an elbow, you can attempt to turn. You can turn from below up; you can turn from above down; and you can turn from the outside, with the forearm or the up-turned palm.

Throwing

Figure 16 - Hand in the Back Head Throw

There are many throws in Balintawak. Although these are not normally practised in Hubad Lubod, you can do so if you are advanced and take care not to follow through on them. You should always have agreement from your partner to try throws.

Countering throws

Figure 17 - Wrist Twist Counter

There are several principles used for countering throws, but they boil down to removing your partner's leverage, and regaining your balance. You remove your partner's leverage by going with the partner's force, by keeping your arms close to your body, by hitting the partner, by pushing off the partner's arms, by keeping the partner from getting too close, and by always facing your partner. You can regain your balance by moving your feet to a new position of stability.

Kick defences

Figure 18 - Blocking with Leg

In Hubad Lubod, kicks may be blocked with the hands or forearms, but in many cases it is more efficient to block by putting a leg onto the path of the kick. If your timing is good, you can also interrupt a kick with a well timed push or pull, which will off-balance your partner.

Escapes from grab of wrists

Figure 19 - Escape from Two-hand Grab

If the wrist or wrists are grabbed while doing Hubad Lubod, there are several techniques for breaking free. They generally involve exerting pressure against your partner's thumb. Usually they are performed aggressively by moving in on your partner. This will put the partner on the defensive, and destroy the partner's leverage.

Wrist Grab Trap

Figure 20 - Wrist Grab Trap

If your partner grabs your wrist and strikes with the other hand, you can end up by grabbing your partner's striking hand, and also trapping the partner's hands. This is quite effective if your partner refuses to let go.

Hubad Lubod on the ground

Figure 21 - Hubad Lubod on the Ground

Balintawak is not a ground grappling art in the sense of wrestling and judo. There are some techniques for dealing with pins and holds while upright or on the ground, but this aspect is not at the core. However, it is very possible to apply most of the techniques trained in Hubad Lubod while lying on your back on the ground. This can be practised in a fashion similar to standing Hubad Lubod.

Conclusion

In general, most martial arts tend to concentrate on long range fighting, using kicking and punching. This strategy has a problem. Often enough, your attacker will attempt to come in closer, for grappling or trapping. Arts which specialize in close range combat also specialize in closing the gap to achieve that range. If you have not practised at in-fighting distances, you will find yourself at a severe disadvantage. Balintawak is an art which will give you the tools required to operate effectively in close quarters.

The author: G. Michael Zimmer has been a martial arts dilettante for 30 years, and is modest about his abilities. Many say that he has much to be modest about.

© Vorticity Martial Arts

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Tuesday, November 02, 2004

The One-time Blows of Balintawak Eskrima - From Stick to Bare Hands

- with Animated Illustrations of the Techniques -

Michael Zimmer - Vorticity Martial Arts

Introduction

The Art


The average martial artist may have heard of Eskrima, Arnis, Kali and related Philippine martial arts, but probably associates these terms with stick fighting. This is an over-simplification. These martial arts are best known for their use of sticks of various lengths, but they may use swords, knives, and various exotic primitive weapons. What is not well known is that many of these arts have a sophisticated set of techniques for unarmed combat as well. Balintawak Eskrima is one of the many Philippine martial arts. It comes from the island of Cebu, in the Visayan region of the Philippine Archipelago. It was founded by Grandmaster Venancio (Anciong) Bacon, after he left the Doce Pares Society in the early part of the 20th century.

In those days, those wishing to call themselves Eskrimadors were expected to accept all challenges to fight. Duels were short savage affairs, and sometimes one or both participants would be maimed for life. Deaths were not unheard of. The duels were not legal at the time, but in general the authorities seemed to wink at them. In Cebu City, at one time, the Police of Chief was one of the Masters of Balintawak.

Anciong was considered one of the premier duellists of his day, and fought and won over 100 matches. One of the secrets of his success was the use of techniques Jose Villasin called "The One-time Blows". These were trained as a core aspect of Balintawak, and Anciong was a superb master of these and other manoeuvres. These are close quarters techniques, done at what we term "corridas" range. This is essentially the distance at which you can hit readily with your bare hands. The One-time Blows are quintessential "corridas" techniques.

Balintawak uses only a single stick as a weapon, but at any time, the hands and legs may deliver a blow. Like most Philippine martial arts, the strikes and blocks are catalogued by a numbering scheme. These range from 1 through to 12 in Balintawak. The corresponding blocks inherit this numbering scheme. At "corridas" distance, the stick itself is nearly always kept upright for blocking. After blocking, there may be a secondary block done with the left or "guarding hand", on the arm or stick. This is called checking. In the One-time Blows, this guarding hand is used in many creative ways. It is a key distinguishing feature of this set of techniques.

In Balintawak, all of the techniques for unarmed combat are derived from either the defences used for stick against stick, or from the unarmed defences against knife attacks. In this article, I want to demonstrate this within the context of the One-time Blows.

The One-time Blows

Overview

The essential idea behind the One-time Blows is that you only have to deliver such a technique once in a confrontation, and it will be all over. Your opponent will be out of commission.

    In comparing the armed and unarmed versions of the techniques, assume the following:

  • both attacker and defender have a right leg lead;
  • the blow will be delivered with the right arm; and,
  • you will sway away from the blow as you block.

Keep in mind that some techniques work best if you are the attacker, and some will be more easily applied if you are the blocker. You can discover this through experimentation.

Viewing the Animations

Animated illustrations are provided to clarify the techniques in this article. In order to view these comfortably, you will need a web browser capable of showing animated GIF files, a fair degree of capacity in your machine, and bandwidth inversely proportional to your degree of patience. As time permits, the technical quality of the animations will be improved. We will buy Richard some shoes. Stan will get a bigger den.The instructor will be made to appear much younger and slimmer.

Initiating the Armed Techniques

    Assume this start for all stick techniques:

  • both attacker and defender are holding their weapons in their right hands;
  • your partner aims a blow at your left temple with a forehand strike (#1 striking angle); and,
  • you block with your stick, using a forehand motion, so that both sticks cross, and are held upright.

Animation: Initiating the Armed Techniques

Initiating the Unarmed Techniques

    Assume this start for all bare handed techniques:

  • your partner strikes at your face with a straight right lead hand blow; and,
  • you block with the extended right forearm on the outside of the attacker's arm.

Descriptions of Each One-time Blow

Slap and Slap Again

Stick

Using the outside forearm of your stick holding arm, move your opponent's stick holding arm slightly inwards, to expose the elbow of his stick arm.

Slap the elbow joint towards the liver and strike with the butt-end straight at the face (#12 striking angle).

If blocked, slap the blocking hand and repeat blow. If still blocked, trap the stick and repeat the blow.

Animation: Slap and Slap Again

Here is an alternative way to arrive at the technique.

Animation: Slap and Slap Again (Alternative)

Unarmed

Start with the initial right handed forearm block. Using the outside forearm of your blocking arm, move your opponent's striking arm slightly inwards, to expose his elbow.

Slap the elbow joint towards the liver and strike with the hand for a #12.

If blocked, slap the blocking hand away and repeat the blow.

Two Handed Strike

Stick

Hook the wrist with the butt-end and drive the free-end at the opponent's right temple (#2 striking angle), then reverse and grab the wrist of the checking hand. Pull it down to trap and hit with the butt-end for a #1. Alternatively, finish with a hit with the butt-end as above but grab the back of the head while doing so.

Animation: Two Handed Strike

Unarmed

Hook the wrist with you blocking hand punch with the left for a #12, then reverse and grab the wrist of the checking hand. Pull it done to trap and hit with the right hand for a #12. Alternatively, finish with a hit with the right hand as above but grab the back of the head while doing so.

Hitting the Thumb

Stick

Grab the stick tip and pull it down and away from your opponent. At the same time, hit downwards with #3 to the thumb. Then hit with a #12 with the stick to the crown.

Animation: Hitting the Thumb

Unarmed

This has no real equivalent in unarmed combat.

Grab and Grab Again

Stick

Grab the stick or stick arm using the checking hand then hit with a #1. If blocked grab the blocking hand and hit with another #1. Pull very hard on this, and keep your opponent off-balance. Hit high and low to ribs, head, groin, kneecap, or elbow joint. Use a sideways elbow smash, a forearm smash, a backhanded butt-end, or a stick-tip hit. Kick to the either knee at the same time.

Animation: Grab and Grab Again

Countering this technique is tricky. Never fade back or back up against this one, because it will leave your elbow joint very vulnerable to an attack. You must bend the captured elbow, come in with a forearm block and give a simultaneous eye or groin strike.

Unarmed

Grab the right wrist using the checking hand then hit with a #12 using your right. If blocked grab the blocking hand and hit with another #12. Pull very hard on this, and keep your opponent off-balance. Hit high and low to the ribs, head, groin, kneecap, or elbow joint. Use a sideways elbow smash, a forearm smash, a backhanded to the groin or a blow to the head. Kick to the either knee at the same time.

Bar from Below to Trap and Hit

Stick

Block the stick hand with the forearm and trap the checking hand, using the palm of the checking hand.
Block the attackers stick hand with your left forearm. Next, use your left palm to trap the attacker's left hand against his own chest. At the same time, use the forearm of that arm to jam the attacker's right arm. Hit with a back handed stab into the body (#5 striking angle) using the butt-end.

Animation: Bar from Below to Trap and Hit

Unarmed

Block the attackers right hand with your left forearm. Next, use your left palm to trap the attacker's left hand against his own chest. At the same time, use the forearm of that arm to jam the attacker's right arm. Hit to the groin with a right rising backfist (#5).

Attack Into the Centerline

Stick

Check the stick arm and move outwards slightly from the inside with the checking hand and do a butt-end #12 strike to the head followed by a supported strike with the stick tip downwards to the head (#12) and a kneeing attack to the groin, #5. Move in aggressively for each blow, right down the centerline.

Animation: Attack Into the Centerline

Unarmed

Block a straight right cross to the head with your right hand forearm block. Slip your head back out of the way as you defend. Check the inside of the right punching arm with your left and move it outwards slightly. Do a right leading hand finger jab to the eyes (#12). If you wish, follow this with a left rear hand palm strike to the side of the jaw (#12), while checking the opponent's left hand with your right. Push it against his chest. Grasp his shoulders with both hands and pull down hard to bring yourself tight against the opponent, as you deliver a hidden rising knee kick to the groin (#5).

Jamming and Slicing

Stick

Push the opponent's stick toward his own face with the checking hand and strike with a backhanded blow to the kneecap (#9 striking angle).

Animation: Jamming and Slicing

Unarmed

Push the opponent's punching arm towards his own face with the checking hand and strike with a #9 backfist to the kneecap.

Jamming and Stabbing

Stick

Push the opponent's stick towards his own face with your checking hand and strike with a #5 stab to the groin, throat or solar plexus.

Animation: Jamming and Stabbing

Unarmed

Push the opponent's hand with your checking hand and strike with a #5 rising backfist to the groin.

Turning Your Opponent

Stick

Push at your opponent's right triceps muscle with your up-turned palm. Push towards his opposite shoulder to turn him. Immediately hit the occipital lobe with a #12 butt-end strike and then throw him down by pushing at the back of the knee with your foot.

Animation: Turning Your Opponent

Unarmed

Turn at the triceps with palm up and hit the occipital lobe with a #1 elbow strike and throw.

Power Slap

Stick

Slap the stick or wrist of your opponent. Come from inside your own stick and from outside of your opponent's stick, using your checking hand. Then give a backhand #2 strike.

Animation: Power Slap

Unarmed

Block a straight right punch with the extended right forearm. Slap the attacking wrist from the outside with the left hand, and then give a backhand #2 strike with the right.

Fan Over the Head

Stick

Drive the stick holding wrist down between the legs of the opponent. At the same time, step with your left foot so that it is in front of and between your opponent's legs. Move forcefully as though you were giving a shoulder check. Deliver a #2 strike which arcs in front of your own head.

Animation: Fan Over the Head

Unarmed

This technique is not practical without a weapon.

Conclusion

Balintawak is an intriguing art. It contains a body of technique which may well be unique to the style. There are many good techniques for infighting to be found in it. Since fights often end up in close quarters, it is worthwhile to investigate that range. As a bonus, all of the techniques can be transferred to unarmed combat with very little modification.

For more information on Balintawak, you may wish to refer to previous issues of Western Canada Martial Arts Magazine (WCMA). In Volume One - Issue Two you will find "Elements of Defence - An Iconoclast's Guide to Self Defence". In Volume One - Issue Three you will find "The Hubad Lubod of Balintawak Eskrima"

The author is available for seminars on this and related topics.


Full article ...

Balintawak Curriculum and Grading Scheme

December 29, 1995
Table of Contents

Introduction
Summary of Techniques
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7

Introduction


  • This document give the curriculum for Balintawak Eskrima followed by the Villasin Balintawak Eskrima Association of Victoria, British Columbia. This document is reasonably comprehensive in terms of coverage of the various techniques and drills, but is short on explanation. It tends to be quite cryptic. Its primary purpose is to serve as a guide to us and our students. Others may get some understanding of our course of instruction by reading it, but in fact it does not serve as a text, just as an outline.
  • The curriculum consists of concepts, principles, techniques and drills.
    • Concepts
      • These are ideas which are central to the practice of Balintawak.
    • Principles
      • These are rules which allow us to have a coherent approach to techniques. They provide a theoretical framework which aids in integration of diverse skills
    • Techniques
      • These are specific responses to an opponent, which provide a practical framework around which you can build a repertoire of skills.
    • Drills
      • These are structured methods for rehearsing techniques, so that memorization may be enhanced, and skills practised to the point of mastery.
  • Assessment of Progress
    • Purpose of Assessment
      • Assessment of a students capabilities serves the following goals:
      • Identification of Strengths
      • Identification of Weaknesses
      • Feedback to Student
      • Feedback to Instructor
      • The outcome of this is to give guidance for future training and a route for certification as an instructor.
    • Methods of Assessment Include:
      • Written Tests
      • Oral Tests
      • Practical Performance
    • Assessment is based on:
      • A Demonstrated knowledge of concepts, principles, techniques and drills.
      • Quality of Performance in:
      • Teaching
      • Techniques and Drills, including solo drill and drills with opponents.
      • Qualities looked for include correct form, explosive speed, balance, power, accuracy of aim, and appropriateness of technique.
      • Students will be assessed on their ability to apply techniques in a spontaneous fashion.
  • The curriculum by level and the grading system form the substance of this document.
  • Formal tests will be conducted at periodic intervals to asses achievement and award rank.

Summary of Techniques


Topics

Summary of Techniques by Practice Amounts
Level 1 Techniques by Practice Amounts
Level 2 Techniques by Practice Amounts
Level 3 Techniques by Practice Amounts
Level 4 Techniques by Practice Amounts
Level 5 Techniques by Practice Amounts
Level 6 Techniques by Practice Amounts
Level 7 Techniques by Practice Amounts
Summary of Effort and Duration

Summary of Techniques by Practice Amounts

Level 1 Techniques by Practice Amounts

GroupTechnique GroupTimes Practised(30minsegments)Total Time(Minutes)
SSbasic stance and steppingtechniques390
SSevasion and slump390
SSstrike and basic defensive12 pairs6180
EEArm Blows and Kicks390
EEBlocks no weapons6180
EETechniques of Muestra -category 1 high390
EETechniques of Muestra -category 1 low390
EEHubad Lubod9270
SumNew18.0036.001,080
**Review00
SumReview0.000.000
**Standard Drills18540
SumDrills9.0018.00540
**Extra Preparation Work15450
**examination for level 1390
SumExam9.0018.00540
Total24.0072.002,160

Level 2 Techniques by Practice Amounts

GroupTechnique GroupTimes Practised (30minsegments)Total Time(Minutes)
SSAdvanced Defensive Techniques of 12 Pairs15450
SSStick at Long Range390
SSStick One-time Blows andDefences6180
EEUnarmed One-time Blows andDefences6180
EETechniques of Muestra -category 2390
EETechniques of Muestra -category 3390
EETechniques of Muestra -category 4390
EEMuestra of Slipping in -category 1, 2, 3 (Flow around blocks)390
EEUnarmed Striking6180
EEUnarmed Closing the Gap390
EKBasic Block and Hit against the Knife9270
EKSelf-defence against knife - Knife Threats12360
SumNew36.0072.002,160
**Review of level 112360
SumReview6.0012.00360
**Standard Drills421,260
SumDrills21.0042.001,260
**Extra Preparation Work12360
**examination for level 26180
SumExam9.0018.00540
Total48.00144.004,320

Level 3 Techniques by Practice Amounts

GroupTechnique GroupTimes Practised (30minsegments)Total Time(Minutes)
SSClosing the Gap - Long-Range with Sticks9270
SSBasic Offensive Techniques of 12 Pairs6180
SSAdvanced Offensive Techniques of 12 Pairs9270
SSBasic Defensive Techniques of Corridas12360
SSDisarming against a Stick390
SSOff-balancing while using the Stick9270
EKThrowing against an Attacker with a Knife -preliminary390
ESDisarming against a Stick or Bat390
SDSelf-defence against Unarmed Grabs from InFront9270
SDSelf-defence against Unarmed Grabs from Behind9270
SumNew36.0072.002,160
**Review level 112360
**Review level 228840
SumReview20.0040.001,200
**Standard Drills561,680
SumDrills28.0056.001,680
**Extra Preparation Work18540
**examination for level 36180
SumExam12.0024.00720
Total64.00192.005,760

Level 4 Techniques by Practice Amounts

GroupTechnique GroupTimes Practised (30minsegments)Total Time(Minutes)
SSAdvanced Corridas -Instructor's Role390
EEmuestra category 1 rear hand check - block, check rear with other hand, hit390
EEmuestra category 3extended - block, check rear with blocking hand,hit390
EEmuestra category 1 grab -block, grab with other hand, pull, hit390
EEmuestra category 3 grab -block, grab with same hand, hit390
EEmuestra category 1 neck grab - block, grab neck,hit390
EEcategory 2-3 Hybrid with Neck Grab390
EEmuestra category 3 fling -block, shove arm to clear,hit390
EEunarmed closing the gap group 16180
EKBlock, Hit against Knife -left hand attack6180
EKBlock, Hit against Knife -right hand attack6180
EKThrowing against attacker with a knife30900
SumNew36.0072.002,160
**Review level 112360
**Review level 229870
**Review level 3361,080
SumReview38.5077.002,310
**Standard Drills74.52,235
SumDrills37.2574.502,235
**Extra Preparation Work10.5315
**examination for level 46180
SumExam8.2516.50495
Total80.00240.007,200

Level 5 Techniques by Practice Amounts

GroupTechnique GroupTimes Practised (30minsegments)Total Time(Minutes)
SSDisarms against the Stick Against a#1,#3,#8,#12or related angles9270
ESDisarms against the Stick Against a#2, 4, 9,#12 or related angles6180
EEEight diagonal contact positions of Hubad Lubod390
EEThe Sixteen Double Contact positions of Hubad Lubod390
EEmuestra category 3 block and block again390
EEmuestra of Bone-Breaking390
EEthrowing unarmed opponent30900
EEmuestra of Double Strikes390
KKSpecific techniques of knife against knifesparring6180
SDSpecialized Self-defence -Demonstrate hubad lubod on the ground while lying on your back1.545
SDSpecialized Self-defence - Demonstrate the principle of "stringing the fish" in positioning yourself against multiple attackers1.545
SDSpecialized Self-defence -Show how to deal with an attempt to throw you with a leg dive take down1.545
SDSpecialized Self-defence - Show how to trap both hands of a boxer with an explosive checking motion.1.545
SumNew36.0072.002,160
**Review level 112360
**Review level 229870
**Review level 3361080
**Review level 4481440
SumReview62.50125.003,750
**Standard Drills98.52,955
SumDrills49.2598.502,955
**Extra Preparation Work10.5315
**examination for level 56180
SumExam8.2516.50495
Total104.00312.009,360

Level 6 Techniques by Practice Amounts

GroupTechnique GroupTimes Practised (30minsegments)Total Time(Minutes)
SSstick trapping from below up390
SSstick trapping from above12360
SSstick trapping mixed390
SSThrowing while armed with a stick - this is given less priority than throwing against knife or empty hand15450
EEcountering a throw6180
EEcountering a joint lock390
EEcountering a grab390
EEoff-balancing whileunarmed6180
EEmuestra of Restraining390
EKIce pick grip disarms from#12390
EKSabre grip disarms from#5. right hand attack390
EKSabre grip disarms from#5.left hand attack390
EKSabre grip disarms from#1or 2. left hand and righthand390
__History390
__History390
SumNew36.0072.002,160
**Review level 112360
**Review level 229870
**Review level 3361080
**Review level 4481440
**Review level 5722160
SumReview98.50197.005,910
**Standard Drills134.54,035
SumDrills67.25134.504,035
**examination for level 66180
**Extra Preparation Work22.5675
SumExam14.2528.50855
Total144.00432.0012,960

Level 7 Techniques by Practice Amounts

GroupTechnique GroupTimes Practised (30minsegments)Total Time(Minutes)
SSdealing with a sword390
SSdealing with heavy, long or jointed weapon390
K?Throwing a Knife390
EKRedirecting the Knife intoAttacker390
EKRestraining against an Attacker with a Knife390
EGSelf-Defence - Unarmed against Armed with a Gun390
SSdealing with two sticks390
SSduelling with stick390
SSstick restraining390
SDSpecialized Self-defense1st390
SDSpecialized Self-defense2nd390
SDSpecialized Self-defense3rd390
SumNew18.0036.001,080
**Review level 112360
**Review level 229870
**Review level 3361080
**Review level 4481440
**Review level 5722160
**Review level 61444320
**Review level 7722160
SumReview206.50413.0012,390
**Standard Drills224.56,735
SumDrills112.25224.506,735
**Extra Preparation Work10.5315
**examination for level 712360
SumExam11.2522.50675
Total232.00696.0020,880
GrandTotal696.002,088.0062,640

Summary of Effort and Duration

LevelDesiredIntensityHours/Mo.Number ClassesClassHoursDesiredHoursElapsedTimeMonthsCum.ElapsedTimeMonths
12424.036.0072.003.003.
22848.072.00168.006.009.
33264.096.00256.008.0017.
43680.0120.00360.0010.0027.
536104.0156.00468.0013.0040.
636144.0216.00648.0018.0058.
736232.0348.001,044.0029.0087.
T696.001,044.003,016.0087.00

Level 1


Topics

Overview
General
Concepts and Principles
Areas to be Covered
Techniques to be Learned
Stick Against a Stick
Stances and Stepping
Basic Defensive Techniques of 12Pairs
Unarmed Against Unarmed Opponent
Unarmed Blocking
Blocks with Arms Extended
Blocks with the Arms Compressed
Blocks against Kicks
Block with Legs against Kicks
Unarmed Striking
Arm Blows
Kicking
Techniques of muestra
muestra - high block, check and hit, category 1
muestra - low block, check and hit, category 1
Hubad Lubod
Stick
Flow
Hit when there is no obstacle
Dissipate excessive force
Slap
Grab
X-Trap from above
Reversed bar arm from above
Bar arm from above
Hybrid bar arm
Elbow riding trap
Bar arm from below
X-Trap from Below
Winding Throw Trap
Dropping for a low strike
Wrist Grab Trap
Trap Under the Armpit and Grab other Wrist
Drills
Stick Drills
Basic techniques from 1-12 for defence with stick.
Unarmed Drills
Basic unarmed translation of 1-12for defence
Hubad Lubod
category 1 muestra High and Low

Overview

General

  • Recommended Intensity:24 hours/month
  • Number of Classes: 24 classes
  • Class Hours: 36 hours/level
  • Recommended Hours: 72 hours/level
  • Elapsed Time: 3 months
  • Cumulative Elapsed Time: 3 months
  • Colour Worn: white
  • Colour Sought: yellow

Concepts and Principles

The basic concepts of balance, mobility, explosive action, positioning, stance and direct motions, blocking, checking, striking and angles of attack will be emphasized. The author, G. Michael Zimmer, has prepared the following articles to explain certain aspects of the art. For a description of the angles of attack and the 1-12 drill, see the article "The 12 Pairs of Balintawak Eskrima". For basic description of the Hubad Lubod drill, see the article "The Hubad Lubod of Balintawak Eskrima". For an overview of the core principles of the art, see the article "Elements of Defence - An Iconoclast's Guide to Avoiding Attacks". For a more extensive look at the foundations of the art, see "Balintawak Eskrima - The Philippine Martial Art:Volume 1 - History and Principles" (rough draft only).

Areas to be Covered

  • Stick Against a Stick
    • Stances and Stepping
    • Basic Defensive Techniques of 12Pairs
  • Unarmed Against Unarmed Opponent
    • Unarmed Blocking
    • Unarmed Striking
    • Hubad Lubod
    • Basic unarmed translation of 1-12 for defence
    • category 1 muestra High and Low

Techniques to be Learned

Stick Against a Stick

Stances and Stepping
  • The following techniques for body positioning, slumping, twisting and walking must be mastered.
    • First, learn how to position the body in our basic stance; stand in the Balintawak stance with the weight centred, body erect, knees flexed, feet parallel, short stance, rear heel lifted, hips at 45 degrees.
    • Next, starting from the basic right leading stance, show how to slump in five basic ways:
    • Sway the body out of range to the rear as you bamboo and slump.
    • Fold the body over to the left side and forward as you slump.
    • Fold and twist the body over to the right side and forward as you slump, with the weight shifted to the right foot, the body twisted away from the stick, torso leaning off to the right, and the left heel lifted, feet parallel and short stance.
    • Twist the body over to the right side and forward as you bend backwards, with the weight shifted to the right foot, the body twisted to face the stick, torso leaning off to the right, the left heel lifted, feet parallel and short stance.
    • Fold the body over to the left side and straight down as you slump.
  • Next, show methods of walking while holding the stick:
    • Shuffle forwards three times, then shuffle backwards three times.
    • Walk forwards three steps, slumping with each step, then walk backward three steps, slumping each time.
    • Step and twist diagonally to the left, then step and twist diagonally to the right, without folding over.
    • Walk diagonally to the left, then diagonally to the right, with your body folded over.
Basic Defensive Techniques of 12Pairs
  • Learn how to hold the stick.
  • Show a number 1 strike.
  • Show a number 2 strike.
  • Show blocking, checking and countering against angles 1 through 12.

Unarmed Against Unarmed Opponent

Unarmed Blocking
  • Learn how to block with your hands against an unarmed attacker. After each block, check and counter with a#12blow.
Blocks with Arms Extended
  • First, show the following blocks where the arms are extended to meet the blow half way.
  • Classical left#12 slap block combined with right#12 diagonal bar arm block against a straight right inverted punch to the head.
  • Classical left#12 slap block combined with right#12 diagonal bar arm block against a straight left inverted punch to the head.
  • Right#2 diagonal bar arm block against a#2backhand chop to the neck.
  • Right#1 slap block against a#1 chop to the neck.
Blocks with the Arms Compressed
  • Next , show how to bock in a tight situation with the arms compressed against the body. Use your blocks against attacks with the hands. Omit the check prior to countering forth next 2.
  • Left#3 compressed bar arm block against a right hook punch to the kidneys.
  • Right#4 compressed bar arm block against a left hook punch to the kidneys.
  • Next , show how to block in a tight situation with the arms compressed against the body.
  • First, use your blocks against attacks with the hands.
    • Left#6 compressed slap block against a straight right punch to the chest
    • Left#1 compressed bar arm block against aright hook punch to the head
    • Right#8 reversed hook block against a right hook punch to the groin
Blocks against Kicks
  • Right#5 block against a straight right kick to the groin, with guarding hand in position. Block then check and counter.
  • Right#12 slap block against a straight right punch to the head
  • Right#12 horizontal bar arm block against a straight left punch to the chest
  • Right#5 block against a straight right punch to the groin
  • Left#12 horizontal bar arm block against a straight right punch to the chest
  • Right#5 hook block against a left roundhouse punch to the kidneys
  • Left#9 reversed hook block against a right backhand punch to the groin
  • Right#12 slap block against a right roundhouse kick to the head, with left#5 hook block for a low guard
  • Right#12 diagonal bar arm block against a left roundhouse kick to the head
  • Right#8 reversed hook block against a right roundhouse kick to the groin, with left bar arm up for high guard
  • Right#9 hook block against a left roundhouse kick to the thigh, with left arm up for a high guard.
Block with Legs against Kicks
  • Block a#8 low roundhouse kick and counter kick at knee.
  • Block a#9 low roundhouse kick and counter kick at knee.
  • Block a#5 low side kick and counter kick at knee.

Unarmed Striking

Arm Blows
  • #1 chop with the edge of the hand, palm up
  • #2 chop with the edge of the hand, palm down
  • #12 inverted punch to the eye
  • #3 hook punch to the floating ribs.
  • #4 hook punch to the floating ribs.
Kicking
  • Front kick to the groin.

Techniques of muestra

muestra - high block, check and hit, category 1
  • left slap block on outside of right punch, check with right, hit eyes with left (then elbow strike to liver, elbow strike to arm, elbow strike to head. This is taken from the knife block and hit.)
  • right slap block on outside of left punch, check with left, hit eyes with right (then elbow strike to liver, elbow strike to arm, elbow strike to head. This is taken from the knife block and hit.)
  • left slap block on inside of left punch, check with right, hit with left
  • right slap block on inside of right punch, check with left, hit with right
  • left vertical bar on inside of right punch, check with right, hit with left
  • right vertical bar on inside of left punch, check with left, hit with right
  • left horizontal bar on outside of right punch, check with right, hit with left
  • right horizontal bar on outside of left punch, check with left, hit with right
  • right vertical bar on outside of right punch, check with left, hit with right - plus variations
    • Bar Arm Block on the Outside - from above for check - Slap hand from above and finger thrust with palm up strike
    • New Variation: power slap check on the hand and back fist with the right - this is from the one time blows.
    • Bar Arm Block on the Outside - from above for check - Press elbow joint and strike
    • New Variation: Moves from Bar Arm Block on the Outside - from above for check - Lift upper arm to elbow strike, follow up with more elbow strikes.
  • left vertical bar on outside of left punch, check with right, hit with left - plus variations
    • Bar Arm Block on the Outside - from above for check - Slap hand from above and finger thrust with palm up strike
    • New Variation: power slap check on the hand and back fist with the left - this is from the one time blows.
    • Moves from Bar Arm Block on the Outside -from above for check - Press elbow joint and strike
    • New Variation: Moves from Bar Arm Block on the Outside - from above for check - Lift upper arm to elbow strike, follow up with more elbow strikes.
muestra - low block, check and hit, category 1
  • left inverted bar (elbow up shape) on outside of#4 right backhand punch, check with right, hit with left -compress your body
  • right inverted bar (elbow up shape) on outside of#3 left backhand punch, check with left, hit with right -compress your body
  • left inverted bar (elbow up shape) on inside of#3 left hook punch, check with right, hit with left - compress your body
  • right inverted bar (elbow up shape) on inside of#4 right hook punch, check with left, hit with right - compress your body
  • left inverted bar (hook shape) on inside of#3right hook punch, check with right, hit with left - compress your body
  • right inverted bar (hook shape) on inside of#4left hook punch, check with left, hit with right - compress your body
  • left slap block on outside of#5 right punch, check with right, hit eyes with left
  • right slap block on outside of#5 left punch, check with left, hit eyes with right
  • left slap block on inside of#5 left punch, check with right, hit with left
  • right slap block on inside of#5 right punch, check with left, hit with right
  • right inverted bar (hook shape) on outside of#4right backhand punch, check with left, hit with right - compress your body
  • left inverted bar (hook shape) on outside of#3left backhand punch, check with right, hit with left - compress your body

Hubad Lubod

About 20 techniques
Stick
  • Maintain contact with your partner, as though you were glued together. Follow every move. This technique is called sticking.
  • Stick with the palm for a head shot
  • Stick with the palm for a groin shot
  • Stick with the elbow block for a head shot
Flow
  • flow to slip around obstacles to strike here and there.
  • If your partner pushes your arm down and outwards, go with that push and then circle around and hit to the head;
  • If your partner pushes up and outwards, flow with that and then come around for a low blow;
  • If your partner pushes your arm inwards, then roll around the force and come straight in with a blow.
Hit when there is no obstacle
  • If you feel a loss of pressure from your partner, then strike.
Dissipate excessive force
  • Do not let your partner's arms or body get closer than the length of your upper arm. If your partner pushes at you with excessive force, put up your forearm as a barrier.
  • If the push is too strong, then rotate as though you were a door being pushed open. This will nullify the force.
  • If the force is too strong for that, then withdraw your hips, moving away from the force.
  • If this cannot dissipate the force, take a step back.
Slap
  • slap across to the arm on the other side and strike to the face.
Grab
  • Reach across the partner's body and take hold of the wrist. Pull it and chop at the neck with the other hand.
  • If blocked, grab the block and repeat.
X-Trap from above
  • If you wish, you can slap both of your partner’s hands from the outside and cross them one over the other. This will result in a trap. As we say, if you see an X, use it for a trap.
  • on the second grab cross your partner's arms one over the other and press in to trap.
Reversed bar arm from above
  • If your partner has two hands close together, put your outer forearm across both from above to trap. Strike with the other hand.
Bar arm from above
  • If your partner has two hands close together, put your inner forearm across both from above to trap. Strike with the other hand.
Hybrid bar arm
  • If your partner has two hands close together, put your forearm above the first and below the second trap. Strike with the other hand.
Elbow riding trap
  • If you have an arm underneath one of your partner’s arms, ride your elbow up and over into the solar plexus and grab the opposite wrist. This is called elbow riding. Strike with your free hand.
Bar arm from below
  • Bar from below up
  • If your partner has two hands close together and held high, put your forearm across both from below to trap. Strike to the groin with the other hand. Be sure to slump for this one.
X-Trap from Below
  • X-trap from below up
Winding Throw Trap
  • Initiate as though doing the throw where the arms arm cross at the elbows, and turn it into a trap - like X-trap from below up with one arm straightened.
Dropping for a low strike
  • If you wish to deliver a low blow, drop suddenly to break your arm free from your partner's touch and strike to the groin with a rising back-fist or ridge-hand. Don't forget to keep your head guarded by sticking with the other hand.
Wrist Grab Trap
  • If your partner grabs your wrist and strikes with the other hand, you can end up by grabbing your partner’s striking hand, and also trapping the partner's hands. This is quite effective if your partner refuses to let go.
Trap Under the Armpit and Grab other Wrist
  • Trap one arm under your armpit, while grabbing the other hand of the opponent.

Drills

Stick Drills

Basic techniques from 1-12 for defence with stick.

Unarmed Drills

Basic unarmed translation of 1-12 forefends

Hubad Lubod

category 1 muestra High and Low


Level 2


Topics

Overview
General
Concepts and Principles
Areas to be Covered
Techniques to be Learned
Stick Against a Stick
Advanced Defensive Techniques of 12Pairs
Techniques against Stick Blows
Defending against Left Hand
Stick against Kicks
Stick at Long Range
Stick One-time Blows and Defences
Unarmed Against Unarmed Opponent
Unarmed One-time Blows and Defences
Techniques of muestra
muestra category 2 for high attacks
muestra category 3 for high attacks
Muestra category 4 for high attacks
More techniques of muestra
Muestra of Slipping In
Unarmed Striking
Blow with the Arms
Kicking
Unarmed Closing the Gap
Unarmed Defence against Knife
Basic Block and Hit
Right Hand Attack
Left Hand Attack
Self-defence against Knife Threats
Uncommitted Knife Wielding Attacker
Threat with Knife from a Distance
Grab from in Front
Grab from Behind
Drills
Stick Drills
Stick Corridas
Hubad Lubod on the ground
Basic and advanced 1-12 for defence
Unarmed drills
Sparring when unarmed
Presas de-cadena drill
Hubad lubod
muestra: categories 2, 3, 4

Overview

General

  • Recommended Intensity:28 hours/month
  • Number of Classes: 48 classes
  • Class Hours: 72 hours/level
  • Recommended Hours: 168 hours/level
  • Elapsed Time: 6 months
  • Cumulative Elapsed Time: 9 months
  • Colour Worn: yellow
  • Colour Sought: orange

Concepts and Principles

  • The basic concepts of balance, mobility, explosive action, distancing. timing, positioning, stance and direct motions, blocking, checking, striking and angles of attack will be emphasized. The more sophisticated aspects of the 1-12drill will be learned. Various concepts from knife defence will be covered. The idea of four categories of defence will be discussed. For a more detailed description of the one-time blows, see the article "The One-time Blows of Balintawak Eskrima - From Stick to Bare Hands" by G. Michael Zimmer. For a detailed explanation of the advanced defensive techniques of 12pairs, see the article "The 12 Pairs of Balintawak Eskrima" by the same author.

Areas to be Covered

  • Stick Against a Stick
    • Advanced Defensive Techniques of 12Pairs
    • Stick at Long Range
    • Stick One-time Blows and Defences
    • Stick Corridas
  • Unarmed Against Unarmed Opponent
    • Unarmed One-time Blows and Defences
    • muestra: categories 2, 3, 4
    • muestra of Slipping In
    • Unarmed Striking
    • Unarmed Closing the Gap
    • Unarmed Defence against Knife
    • Basic Block and Hit
  • Self-defence against Knife Threats

Techniques to be Learned

Stick Against a Stick

Advanced Defensive Techniques of 12Pairs

Techniques against Stick Blows
  • Offence will hold down defence's stick and deliver a#6 strike. Defence will use the left hand or forearm to pull the stick up into a block. This block should point at the eyes of the offensive player.
  • Offence will deliver a#1 strike then a#9strike. Defence will block both strikes. The#9 strike may be blocked with the left hand, palm upright, or with a reverse low hook shaped block. The hand is thrust straight in the direction of the offence's elbow, with fingers point downwards.
  • Offence will deliver multiple#1 and#2 fanning strikes. Defence will defend by rapidly twisting the body. Student will keep his stick vertical and the left hand touching the middle of the stick.
  • Offence will deliver a rapid#1 and#12combination. Defence will block in standard fashion. There will be no time for defence to counter after the 1 strike.
  • Offence will deliver a#1,#9,#1 combinations. Defender will block and respond.
  • Offence will deliver#1,#12 and#9 combinations. Defender will block and respond.
  • Offence will grab the tip of the stick and pull it down. Defence will counter by shoving the butt end at the attacker.
  • Offence will grab the stick with the left hand and strike from various angles. Defence will counter by moving to the outside or by moving to the inside.
Defending against Left Hand
  • Offence will hit with the left hand to the face from outside the stick hand and defender will avoid and counter.
  • Offence will hit with the left hand to the face from inside the stick hand and defender will avoid and counter with a simultaneous#2.
  • Offence will hit with the left hand to the face from inside the stick hand and defender will stick and block.
  • Offence will hit with the left hand to the groin target and defender will avoid and counter.
  • Offence will grab the checking hand and pull. Defender will move with the pull and counter.
Stick against Kicks
  • Stick blocks for kicks in close
    • Offence kicks with a#8 low roundhouse kick. Defence moves in and rams opponent with side in order to jam and off-balance.
    • Offence kicks with a#8 low roundhouse kick. Defence blocks with the stick.
    • Offence kicks with a#8 low roundhouse kick. Defence blocks with the checking hand.
    • Offence kicks with a#9 low roundhouse kick. Defence blocks with the stick.
    • Offence kicks with a#5 low front kick. Defence blocks with the stick, using butt-end of stick.
  • Stick blocks for kicks in at a distance
    • Offence kicks with a#1 high roundhouse kick. Defence blocks with the stick. Note that the kick would not be thrown by a Balintawak Eskrimador.
    • Offence kicks with a#2 high roundhouse kick. Defence blocks with the stick. Note that the kick would not be thrown by a Balintawak Eskrimador.
  • Jerking against kicks to off-balance
    • Offence kicks with a#8 low roundhouse kick. Defence jerks down to off-balance and disrupt the kick.
    • Offence kicks with a#9 low roundhouse kick. Defence jerks down to off-balance and disrupt the kick.
    • Offence kicks with a#5 low front kick. Defence jerks down to off-balance and disrupt the kick.
    • Offence kicks with a#8 low roundhouse kick. Defence pushes back to off-balance and disrupt the kick.
    • Offence kicks with a#9 low roundhouse kick. Defence pushes back to off-balance and disrupt the kick.
    • Offence kicks with a#5 low front kick. Defence pushes back to off-balance and disrupt the kick.
  • Stick against Kicks - using legs to block kicks
    • Offence kicks with a#8 low roundhouse kick. Defence blocks with the right shin and counter kicks.
    • Offence kicks with a#9 low roundhouse kick. Defence blocks with the right sidekick position and counter kicks.
    • Offence kicks with a#5 low front kick. Defence blocks with the right sidekick position.

Stick at Long Range

  • Offence attacks with a#12 blow at long range. Defence treats it like a#1 attack, and then counters with a#2.
  • Offence attacks with a#12 blow at long range. Defence treats it like a#2 attack (except that the check is on the stick) and then counters with a#1.
  • Offence attacks with a#8 blow at long range. Defence drops the stick to block, and then counters with a#2.
  • Offence attacks with a#9 blow at long range. Defence drops the stick to block, and then counters with a#1.

Stick One-time Blows and Defences

  • Going from proximal to distal on the outside.
    • Slap the wrist from inside opponent's stick with the guarding hand and give a backhand#2 strike.
    • Slap the wrist from outside opponent's stick with the guarding hand and give a backhand#1 strike.
    • Slap the elbow joint towards the liver and strike with the butt-end for a#12. If blocked, slap the blocking hand and repeat blow. If still blocked, trap the stick and repeat the blow.
    • Hook the wrist with the butt-end and drive the free-end at the opponent for a#2, then reverse and hit with the butt-end for a#1 or hit with the butt-end as above but grab the back of the head.
    • As above but check both hands from above down.
    • Drive the wrist down between the legs of the opponent and give a behind-the-head#2 strike.
    • Turn at the triceps and hit the occipital lobe with a#2 and throw.
    • Push the stick with the guarding hand and strike with a#9 slice.
    • Push the stick with the guarding hand and strike with a#5 stab.
  • Going from proximal to distal on the inside.
    • Block the stick hand with the forearm and trap the guarding hand with the palm of the guarding hand. hit with a#5 using the butt-end.
    • Sweep the stick hand using the guarding hand then hit with a#1. If blocked sweep the blocking hand and hit with another#1.
    • Like the disarm which involves a thumb hit but the hit the head to make it a one-time blow.
    • Sweep the stick hand from the inside with the guarding hand and do a butt-end#12 strike followed by a free-end downwards strike and a kneeing attack,#5.

Unarmed Against Unarmed Opponent

Unarmed One-time Blows and Defences

  • Note: These are derived from the stick.
  • Going from proximal to distal on the outside.
    • Block on the outside. Slap the wrist with the guarding hand and give a backhand#2 strike.
    • Block on the outside. Slap the elbow joint towards the liver and strike with the fist for a#12. If blocked, slap the blocking hand and repeat blow. If still blocked, trap the arm and repeat the blow.
    • Block on the outside. Hook the wrist with the hand and drive the left hand at the opponent for a 2, then reverse and hit with the right hand for a 1 or hit with the right hand as above but grab the back of the head.
    • As above but check both hands from above down.
    • Block on the outside. Drive the wrist down between the legs of the opponent and give a#12 strike.
    • block on the outside. Turn at the triceps and hit the occipital lobe with an elbow and throw.
    • Block on the outside. Push the arm with the guarding hand and strike with a rising#5 back hand blow to the groin.
    • block on the outside. Push the arm with the guarding hand and strike with a#9 blow to the kneecap.
  • Going from proximal to distal on the inside.
    • Block the arm with the forearm and trap the guarding hand with the palm of the guarding hand to bar from below. Hit with a#5 using the sideways elbow strike.
    • Block the arm. Grab the wrist and pull into a#12 strike to the head.
    • Block on the inside with a slap block, sweep the arm from the inside with the guarding hand and do a#12strike for a block, check and hit, then give a#2 with the left, followed by a kneeing attack. Hold onto the shoulders for this.
    • Block on the inside. Sweep the arm using the guarding hand then hit with a#12. If blocked sweep the blocking hand and hit with a#1.

Techniques of muestra

muestra category 2 for high attacks
  • block and hit with the same hand
  • left slap block on outside of right punch, no check, hit with left, (then hit groin with right)
    • From long range unarmed defences - Left forearm block slide through to eyes, bend arm with your right knee to groin.
  • right slap block on outside of left punch, no check, hit with right, (then hit groin with left)
    • From long range unarmed defences - Right forearm block slide through to eyes, bend arm with your left knee to groin.
  • left slap block on inside of left punch, no check, hit with left
  • right slap block on inside of right punch, no check, hit with right
  • left vertical bar on inside of right punch, no check, hit with left
  • right vertical bar on inside of left punch, no check, hit with right
  • left horizontal bar on outside of right punch, no check, elbow ride and hit with left
    • put into category 2 - from long range unarmed defences - Elbow block with left, roll down with elbow, strike eyes, lift up arm, elbow strike to body, arm, head.
  • right horizontal bar on outside of left punch, no check, elbow ride and hit with right
    • put into category 2 - from long range unarmed defences - Elbow block with left, roll down with elbow, strike eyes, lift up arm, elbow strike to body, arm, head.
  • right vertical bar on outside of right punch, no check, hit with right
  • left vertical bar on outside of left punch, no check, hit with left
muestra category 3 for high attacks
  • simultaneous block and hit
  • left slap block on outside of right punch, hit with right
  • right slap block on outside of left punch, hit with left
  • left slap block on inside of left punch, hit with right
  • right slap block on inside of right punch, hit with left
  • left vertical bar on inside of right punch, hit with right
    • Extra - from the long range defences - sidekick to the knee
  • right vertical bar on inside of left punch, hit with left
    • Extra - from the long range defences - sidekick to the knee
  • OMITTED: left horizontal bar on outside of right punch, hit with right
  • OMITTED: right horizontal bar on outside of left punch, hit with left
  • right vertical bar on outside of right punch, hit with left
    • New Variation: Power slap block to off-balance, back-fist with right grab head with left and strike head with right elbow.
      • Extra - from the long range defences -side kick to the knee
  • left vertical bar on outside of left punch, hit with right
    • Extra - from the long range defences - sidekick to the knee
Muestra category 4 for high attacks
  • evade and hit
  • twist to outside for right straight punch.
  • twist to outside for left straight punch.
  • twist and fold to left for right hook - left lead foot then step with right.
  • twist and fold to right for left hook - right lead foot then step with left.
  • drop and fold to right for right hook.
  • drop and fold to right for left hook.
  • sway out, sway in for right straight punch.
  • sway out, sway in for left straight punch.

More techniques of muestra

Muestra of Slipping In
  • Teach the muestra with slipping, to demonstrate techniques for flowing around a block to strike again. Note that elbow strikes should also be practised here.
  • Slipping in based on categories 1, 2, and 3
  • left punch blocked on inside or from below with forearm block, check with right, slip in to hit eyes with left.
    • If left punch is blocked with horizontal forearm block with right, don't retract the punch - just move in and extend it more.
    • If punching with left and it is blocked hard with horizontal or vertical forearm with right, check the rear hand with your right, and flow over top of the block and down for a groin shot.
    • If left punch is blocked with vertical forearm block with right, slip downwards with the left and hit low.
    • If blocked with horizontal forearm block with right, drop the horizontal forearm block down with the punching hand and strike with the other hand to the head.
  • right punch blocked on inside or from below with forearm block, check with left, slip in to hit eyes with right.
    • If right punch is blocked with horizontal forearm block with left, don't retract the punch - just move in and extend it more.
    • If punching with right and it is blocked hard with horizontal or vertical forearm with left, check the rear hand with your left, and flow over top of the block and down foray groin shot.
    • If right punch is blocked with vertical forearm block with left, slip downwards with the right and hit low.
    • If blocked with horizontal forearm block with left, drop the horizontal forearm block down with the punching hand and strike with the other hand to the head.
  • left punch blocked on inside with left slap block, check with right, slip around to hit with left
  • right punch blocked on inside with right slap block, check with left, slip around to hit with right
  • left punch blocked with slap block right, check with right, slip around to hit with left.
  • If left punch is blocked with slap block with right, slip upwards with the left and hit high with a hook.
  • right punch blocked with slap block left, check with left, slip around to hit with right
    • If right punch is blocked with slap block with left, slip upwards with the right and hit high with a hook.
  • left punch blocked with slap block right, check with right, slip around to hit with left
  • right punch blocked with slap block left, check with left, slip around to hit with right
  • right punch blocked with right vertical forearm block, check with left, slip around to hit with right elbow
    • Check towards the opponent from below not from above. Check the punch and hit high with snaking motion or to the groin, with right - was in category 1 before
  • left punch, blocked with left vertical forearm block, check with right, slip around to hit with left elbow
    • Check towards the opponent from below not from above. - check the punch and hit high with snaking motion or to the groin, left - was in category 1 before

Unarmed Striking

Blow with the Arms
  • Backhand finger flick to the eyes
  • Backhand thumb flick to the eyes
  • Thumb stab to the eyes
  • Finger stab to the eyes with the palm down
  • Finger stab to the eyes with the palm up
  • Straight punch to the solar plexus
  • Upwards elbow strike to the solar plexus
  • Downwards elbow strike
  • Horizontal elbow strike
  • Sideways elbow strike
  • Heel of the palm to the bridge of the nose or chin
  • Rising backhand punch to the groin
Kicking
  • Side kick to knee
  • Roundhouse (angled front kick)
  • Side kick stomp to shin and foot
  • Cross kick stomp to shin and foot
  • Straight knee to the groin

Unarmed Closing the Gap

  • First strike,#1 to the head, with right handthen#5 to the groin with right hand then#2 with right elbow.
  • First strike,#1 to the head, with left hand then#5 to the groin with right hand then#2 with right elbow.
  • Hit with a#2 to the head and a side kick# 5 to the knee.
  • Hit the head with a#12, then hit low with a#9to the knee.

Unarmed Defence against Knife

Basic Block and Hit

Right Hand Attack
  • Vary by using water pouring head throw and two-handed pull head throw and back and chin push throw and tripping head throw.
  • Right hand knife attack, angle#1, sabre grip, defend by walking right in: use a "following" type block, check, strike eyes and twisting head throw.
  • Right backhanded knife attack, angle#2, sabre grip, defend by walking right in: block, check, strike eyes and twisting head throw.
  • Right underhand knife attack, angle#5, sabre grip, defend by walking right in: block, check, strike eyes, groin and tripping head throw.
  • Right overhand knife attack, angle#12, javelin grip, defend by walking right in: block, check, strike eyes and twisting head throw.
Left Hand Attack
  • Left backhand knife attack, angle#1, sabre grip, defend by walking right in: slap block, check, strike eyes, swing away, strike groin and tripping head throw.
  • Left forehand knife attack, angle#2, sabre grip, defend by walking right in: following type block, check, strike eyes, swing away, strike groin and tripping head throw.
  • Left underhand knife attack, angle#5, sabre grip, defend by walking right in: following type block, check, strike eyes, groin and pull down head throw.
  • Left overhand knife attack, angle#12, javelin grip, defend by walking right in: following type block, check, strike eyes, groin and tripping head throw.

Self-defence against Knife Threats

Uncommitted Knife Wielding Attacker
  • Deal with the uncommitted or knife wielding attacker.
Threat with Knife from a Distance
  • Threatening with a knife from a distance - keep distance, at an opportune moment close and attack; block, hit and throw
Grab from in Front
  • Grab from in front - threatening with knife; grab of wrist from below, knife at heart
  • Grab from in front - threatening with knife; grab of wrist from above knife at heart
  • Grab from in front - threatening with knife; grab of wrist from below, knife at neck
  • Diagonal grab from in front, knife at neck
  • Knife at neck from in front diagonal knife at neck
  • Double diagonal from in front, diagonal grab, diagonal knife
  • Grab from in front - threatening with knife; grab of upper arms
  • Grab from in front - threatening with knife; grab of shoulders
  • Grab from in front - threatening with knife at neck; grab of head
  • Grab from in front - threatening with knife at neck diagonally; grab of head
  • Grab from in front - threatening with knife; grab of hair
Grab from Behind
  • Grab from behind - threatening with knife; hammerlock grab of wrist from above, knife around neck
  • Grab from behind - threatening with knife; hammerlock grab of wrist from below, knife around neck
  • Grab from behind - threatening with knife; hammerlock, knife passes under armpit
  • Grab from behind - threatening with knife; grab of upper arms
  • Grab from behind - threatening with knife; grab of shoulders
  • Grab from behind - threatening with knife; grab of neck
  • Grab from behind - threatening with knife; side headlock
  • Grab from behind - threatening with knife; grab of hair

Drills

Stick Drills

Stick Corridas

  • drill will be introduced but not made a requirement.

Hubad Lubod on the ground

Basic and advanced 1-12 for defence

Unarmed drills

Sparring when unarmed

Presas de-cadena drill

Hubad lubod

muestra: categories 2, 3, 4


Level 3


Topics

Overview
General
Concepts and Principles
Areas to be Covered
Techniques to be Learned
Stick Against a Stick
Closing the Gap - Long Range with Sticks
Basic Offensive Techniques of 12Pairs
Advanced Offensive Techniques of 12Pairs
Basic Defensive Techniques of Corridas
Disarming against a Stick
Off-balancing while using the Stick
Off-balancing using Turning
Off-balancing using Jerking Techniques
Off-balancing using Leg Entanglement Techniques
Unarmed Against Unarmed Opponent
Throwing against an Attacker with knife
Unarmed Self-defence - Unarmed Opponent
Self-defence - Unarmed Grabs from In Front
Self-defence - Unarmed Grabs from Behind
Unarmed Defence against a Knife
Self-defence - Unarmed against a Stick
Unarmed Disarming against a Stick or Bat
Drills
Stick Drills
Sparring with sticks
Basic Corridas
Unarmed drills
One Shot Sparring - Spontaneous category 4
Sparring
Dynamic Alternating 4th category Drills

Overview

General

  • Recommended Intensity:32 hours/month
  • Number of Classes: 64 classes
  • Class Hours: 96 hours/level
  • Recommended Hours: 256 hours/level
  • Elapsed Time: 8 months
  • Cumulative Elapsed Time: 17 months
  • Colour Worn: orange
  • Colour Sought: green

Concepts and Principles

Areas to be Covered

  • Stick Against a Stick
    • Closing the Gap - Long Range with Sticks
    • Basic Offensive Techniques of 12Pairs
    • Advanced Offensive Techniques of 12Pairs
    • Basic Defensive Techniques of Corridas
    • Disarming against a Stick
    • Off-balancing while using the Stick
  • Unarmed Against Unarmed Opponent
  • Throwing against an Attacker with a Knife
  • Unarmed Self-defence against Unarmed Opponent
    • Self-defence against Unarmed Grabs from In Front
    • Self-defence against Unarmed Grabs from Behind
  • Unarmed Defence against a Knife
  • Self-defence - Unarmed against a Stick
    • Unarmed Disarming against a Stick or Bat
  • Stick Drills
    • Sparring with sticks
    • Basic Corridas
  • Unarmed drills
    • One Shot Sparring - Spontaneous Application category 4
    • Sparring
    • Dynamic Alternating 4th category Drills

Techniques to be Learned

Stick Against a Stick

Closing the Gap - Long Range with Sticks

  • Core closing the gap techniques
    • Hit the hand with a three, then hit the head with a#1 while taking one step diagonal to the right.
    • Hit the hand with a#1, then hit low with a#9.
    • Hit the floor with the tip, then bounce in with a#5.
    • Hit with a#1, then step through with a#2.
    • Hit with a simultaneous side kick and#2.
    • Fake with a#1 (check against the guarding hand), then step through with a#2.
    • Stab with a#5, then immediately flip in intoa#12.
    • Lead with a#2, then follow up with a#1.
    • Step with the left diagonal to the left and hit with#4 to the hand. Step with the right in the same direction and hit with a#2 to the head, then check and hit witha#12.
    • Fake high with a#1 then drop low for a#9.
    • Deliver a#1 to the head then an#8 to the groin.
    • Fake with a#1 then a#2 but take no steps.
  • Additional closing the gap techniques
    • #1,#9 and close
    • #1,#1 and close
    • Pushing the stick with your stick from a#1
    • Pushing the stick with your stick from a#2
    • #10, stick to stick and close
    • #11, stick to stick and close
    • #2 and then sneak past the guard for a stab

Basic Offensive Techniques of 12Pairs

  • Twelve basic stick strikes, block, check, check -Offensive (instructor) role

Advanced Offensive Techniques of 12Pairs

  • Stick flipping technique as in 1-12
  • Breaking out of a 12,12 pattern in 2 ways
  • Double touching technique
  • Pinning or holding down for a six
  • Repeated 3s while exercising the left hand
  • Stick 1 and 9 combination
  • Stick 1, 2, 1 combination
  • Fanning horizontally 1-2-1-2 combinations
  • 1, 12 combinations
  • 9, 1 combinations
  • 12, 9 combinations
  • Holding and dropping the stick (jerking down)
  • Holding the stick and controlling opponent
  • Left hand shots - 4 ways
  • Checking the stick with the stick for a left hand blow
  • Pulling the checking hand

Basic Defensive Techniques of Corridas

  • Jamming a#1-#2 fanning technique
  • Counters against traps (several)
  • Counters against grabs
    • Stick - dealing with a grab of the left hand(several)
    • Stick - dealing with a grab of the stick hand(several)
    • Other counters against grabs(several)
  • Counters against joint locks and breaks(several)
  • Counters against disarms (several)
  • Counters against off-balancing and throws(many)

Disarming against a Stick

  • Against a#1,#3,#8,#12 or related angles.
  • Block and grab the stick with an outward twist. Push on the fist with the palm for an outer wrist twist.
  • Block and grab the stick with an outward twist. Push on the fist with knuckles for an outer wrist twist.
  • Block and grab the stick with an outward twist. Push on the fist with upright forearm for an outer wrist twist.
  • Block and grab the stick with an outward twist. Push on the fist with the inverted forearm for an outer wrist twist.
  • Block and grab the stick with an outward twist. Push on the fist with upright stick for an outer wrist twist.
  • As a variation, grab the hand as though for the outer wrist twist throw and push the butt-end of the opponent’s stick to disarm. Use the butt- end of your own stick to push.

Off-balancing while using the Stick

Off-balancing using Turning
  • From below natural turn with palm up.
  • From below crossed arm turn with back of hand.
  • From above crossed arm turn into armpit.
  • Grabbing the shoulders turn. Strike the hollow between the shoulder and pectorals, on both shoulders, prior to a throw, as part of turning.
  • Grabbing the elbow and shoulder turn. Strike the hollow between the shoulder and pectorals, prior to a throw, while grabbing the elbow with the other hand, as part of turning.
Off-balancing using Jerking Techniques
  • Shoulder push techniques prior to a throw
  • Arm blasting techniques
  • arm-pulling techniques (grab checking arm and break elbow, etc.)
  • stick-pulling techniques (pull stick and hit to hand, head)
  • stick-pulling techniques (pull arm and stick both and kick to knee)
Off-balancing using Leg Entanglement Techniques
  • Hooking at the knee level
    • Hooking at the knee level - Outside on outside - side kick
    • Hooking at the knee level - Inside on outside- stomp
    • Hooking at the knee level - Inside on outside- back of heel hook
  • Hooking at the foot level
    • Hooking at the foot level - Outside on outside - trip
    • Hooking at the foot level - Inside on outside- with push
    • Hooking at the foot level - Inside on outside- with lift
    • Hooking at the foot level - outside on inside
    • Hooking at the foot level - Inside on inside

Unarmed Against Unarmed Opponent

Throwing against an Attacker with knife

  • Hand Throws; Outer wrist twist; Step to the rear.
  • Outer wrist twist; Step to the side and kick knee.
  • Outer wrist twist; Step behind and reap.
  • Hand Throws; Inner wrist twist.

Unarmed Self-defence - Unarmed Opponent

Self-defence - Unarmed Grabs from In Front

  • Escape from a pistol-grip wrist lock, from the side.
  • Escape from a grab of the fingers in which the fingers are bent backwards, from the front.
  • Escape from a grab of the fingers in which the thumb or fingers are bent and squeezed forwards, from the front.
  • Escape from a grab of the hand in which the fingers are squeezed together tightly, from the front.
  • Escape from a grab of the wrist from above, from the front.
  • Escape from a grab of the wrist from above, from the front.
  • Escape from a grab of both upper arms, from the front.
  • Escape from a grab of both shoulders, from the front.
  • Escape from a grab of the neck, from the front.
  • Escape from a front headlock, or "guillotine” hold.
  • Escape from a simple choke with the hands, done from the front.
  • Escape from a cross-lapel choke, from the front.
  • Escape from a forearm bar choke, from the front.
  • Escape from a grab of the hair from the front.
  • Escape from a grab of the eyes from the front.
  • Escape from a grab of the lower torso from the front, over the arms.
  • Escape from a grab of the lower torso from the front, under the arms.

Self-defence - Unarmed Grabs from Behind

  • Escape from grab from behind of wrists.
  • Escape from grab of upper arms from behind.
  • Escape from grab of shoulders from behind.
  • Escape from grab of neck from behind.
  • Escape from side headlock.
  • Escape from choke from behind where hands are clasped together.
  • Escape from choke from behind where arms are interlaced and head is pushed forwards with the palm.
  • Escape from choke from the side, where arm is trapped.
  • Escape from grab of hair from behind.
  • Escape from clawing or grab of eyes from behind.
  • Escape from grab from behind where arms are pinned.
  • Escape from grab from behind where arms are free.
  • Escape from full-nelson from behind.
  • Escape from half-nelson from behind.
  • Escape from hammerlock from behind.

Unarmed Defence against a Knife

  • Grabbed around the head from the side while sitting down and threatened with the knife held at the ribs
  • Grab of the wrist from the side while sitting down and threatened with the knife held at the neck
  • Grabbed around the head from the side while sitting down and threatened with the knife held at the neck
  • Grab of the wrist from the side while sitting down and threatened with the knife held at the neck, with the arm reaching around to your other side

Self-defence - Unarmed against a Stick

Unarmed Disarming against a Stick or Bat

  • single hand grip or two-handed grip
  • Number 1, 3 or 8
  • Number 2, 4 or 9
  • Number 12
  • Number 5

Drills

Stick Drills

Sparring with sticks

Basic Corridas

Unarmed drills

One Shot Sparring - Spontaneous category4

Sparring

Dynamic Alternating 4th category Drills

  • Bamboo backwards, swaying out of range, swaying into range
  • Folding, dropping, slumping under
  • Slip inside by twisting and folding
  • Slip outside by folding
  • Twist to the outside, to face the blow

Level 4


Topics

Overview
General
Concepts and Principles
Areas to be Covered
Techniques to be Learned
Stick Against a Stick
Advanced Corridas - Instructor’s Role
Tactile Sensitivity
The Checking-hand
Performing the Drill
Points of Contact
Pressure
Sticking
Flow
Contouring
Loading
Dissipate excessive force
Basic Stance
Blocking
Hitting
Kicking
Cuentada
Controlling the Stick or Hand
Holding
Grab
Slap
Using your Partner's Stick as a Weapon
Traps
Bar arm from above
Bar arm from below
Elbow riding trap
Breaking Contact
Disarming
Off-balancing
Turning to off-balance
Throwing
Countering Throws
Kick defences
Escapes from grab of wrists
Wrist Grab Trap
Unarmed Against Unarmed Opponent
More Categories of muestra
category 1 - extended - check rear, hit
category 1 - grab - block, grab, pull, hit
category 1 neck grab - Block, Grab Neck, Hit
category 3 - extended - block, check rear with blocking hand, hit
category 3 - grab - block, grab with same hand, hit
category 3 - fling - block, shove arm to clear, hit
category 2-3 Hybrid with Neck Grab
Unarmed Closing the Gap
Previously learned Techniques
New Techniques
Unarmed Against a Knife
Block and Hit against the Knife -right hand attack
Five fingers of death
Chop chop
Jam and swing
Elbow barrage
Too close for comfort
Spin and tumble
Chop wood and pour water
Master returns to sender
Two for one
Simultaneous surprise
Block and Hit against the Knife -left hand attack
Five fingers of death
Chop chop
Jam and swing
Elbow barrage
Too close for comfort
Spin and tumble
Chop wood and pour water
Master returns to sender
Two for one
Simultaneous surprise
Throwing against Attacker with knife
Hand Throw
Forearm Throw
Elbow Throw
Upper Arm Throw
Shoulder Throw
Neck Throw
Head Throw
Hip Throw
Leg Throw
Shoulder Twist Throw
Specialized Self-defence
Drills
Stick Drills
All Stick Drills
Unarmed Drills
All Drills Learned to Date
New muestra

Overview

General

  • Recommended Intensity:36 hours/month
  • Number of Classes: 80 classes
  • Class Hours: 120 hours/level
  • Recommended Hours: 360 hours/level
  • Elapsed Time: 10 months
  • Cumulative Elapsed Time: 27 months
  • Colour Worn: green
  • Colour Sought: blue

Concepts and Principles

Areas to be Covered

  • Stick Against a Stick
    • Advanced Corridas - Instructor’s Role
  • Unarmed Against Unarmed Opponent
    • Higher Categories of muestra
      • category 1 - extended - block, check rear with other hand, hit
      • category 1 - grab - block, grab with other hand, pull, hit
      • category 1 neck grab - Block, Grab Neck, Hit
      • category 3 - extended - block, check rear with blocking hand, hit
      • category 3 - grab - block, grab with same hand, hit
      • category 3 - fling - block, shove arm to clear, hit
      • category 2-3 Hybrid with Neck Grab
    • Unarmed Closing the Gap
  • Unarmed Against a Knife
    • Block and Hit against the Knife - right hand attack
    • Block and Hit against the Knife - left hand attack
    • Throwing against Attacker with a Knife
  • Specialized Self-defence

Techniques to be Learned

Stick Against a Stick

Advanced Corridas - Instructor’s Role

Tactile Sensitivity
The Checking-hand
Performing the Drill
Points of Contact
Pressure
Sticking
Flow
Contouring
Loading
Dissipate excessive force
Basic Stance
Blocking
Hitting
Kicking
Cuentada
Controlling the Stick or Hand
Holding
Grab
Slap
Using your Partner's Stick as a Weapon
Traps
Bar arm from above
Bar arm from below
Elbow riding trap
Breaking Contact
Disarming
Off-balancing
Turning to off-balance
Throwing
Countering Throws
Kick defences
Escapes from grab of wrists
Wrist Grab Trap

Unarmed Against Unarmed Opponent

More Categories of muestra

category 1 - extended - check rear, hit
  • left slap block on outside of right punch, check rear hand with right, hit with left
  • right slap block on outside of left punch, check rear hand with left, hit with right
  • left slap block on inside of left punch, check rear hand with right, hit with left
    • Left blocks, then right checks the rear hand and the lead hand together, while the left sideways elbow strike is made to the spleen
  • right slap block on inside of right punch, check rear hand with left, hit with right
    • Right blocks, then left checks the rear hand and the lead hand together, while the right sideways elbow strike is made to the liver.
  • left vertical bar on inside of right punch, check rear hand with right, hit with left
  • right vertical bar on inside of left punch, check rear hand with left, hit with right
  • left horizontal bar on outside of right punch, check rear hand with right, hit with left
    • Elbow ride, edge hand to jaw with same hand, check the rear hand with the other.
  • right horizontal bar on outside of left punch, check rear hand with left, hit with right
    • Elbow ride, edge hand to jaw with same hand, check the rear hand with the other.
  • right vertical bar on outside of right punch, check rear hand with left, hit with right
    • Check both from below with left and groin strike
    • Pull to redirect down, check rear with left, chop with right
  • left vertical bar on outside of left punch, check other hand with right, hit with left
    • Check both from below with right and groin strike
    • Pull to redirect down, check rear with right, chop with left
category 1 - grab - block, grab, pull, hit
  • left slap block on outside of right punch, grab with right, hit with left
    • Pull the arm towards you with the right hand and strike to the eyes or throat with the left.
    • Pull the arm towards you with the right hand and side elbow strike to the ribs with the left.
    • Pull the arm towards you with the right hand and elbow break with the left.
    • Pull the arm towards you with the right hand and combined arm and knee break.
    • Alternative use: If your left punch is blocked on inside or from below with forearm block, grab with right, pull, hit with left.
  • right slap block on outside of left punch, grab with left, hit with right
    • Pull the arm towards you with the left hand and strike to the eyes or throat with the right.
    • Pull the arm towards you with the left hand and side elbow strike to the ribs with the right.
    • Pull the arm towards you with the left hand and elbow break with the right.
    • Pull the arm towards you with the left hand and combined arm and knee break.
    • Alternative use: If you right punch is blocked on inside or from below with forearm block, grab with left, pull, hit with right.
  • left slap block on inside of left punch, grab with right, hit with left
  • right slap block on inside of right punch, grab with left, hit with right
  • left vertical bar on inside of right punch, grab with right, hit with left
  • right vertical bar on inside of left punch, grab with left, hit with right
  • left horizontal bar on outside of right punch, grab with right, hit with left
  • right horizontal bar on outside of left punch, grab with left, hit with right
  • right vertical bar on outside of right punch, grab with left, hit with right
  • left vertical bar on outside of left punch, grab with right, hit with left
category 1 neck grab - Block, Grab Neck, Hit
  • left slap block on outside of right punch, grab neck with right, hit with left
  • right slap block on outside of left punch, grab neck with left, hit with right
  • left slap block on inside of left punch, grab neck with right, hit with left
  • right slap block on inside of right punch, grab neck with left, hit with right
  • left vertical bar on inside of right punch, grab neck with right, hit with left
  • right vertical bar on inside of left punch, grab neck with left, hit with right
  • left horizontal bar on outside of right punch, grab neck with right, hit with left
  • right horizontal bar on outside of left punch, grab neck with left, hit with right
  • right vertical bar on outside of right punch, grab neck with left, hit with right
  • left vertical bar on outside of left punch, grab neck with right, hit with left
category 3 - extended - block, check rear with blocking hand, hit
  • left slap block on outside of right punch, check rear with blocking hand, hit with right
    • Also do this if punching with the left, and you are blocked with a vertical or horizontal forearm block with the right.
  • right slap block on outside of left punch, check rear with blocking hand, hit with left
    • Also do this if punching with the right, and you are blocked with a vertical or horizontal forearm block with the left.
  • left slap block on inside of left punch, check rear with blocking hand, hit with right
  • right slap block on inside of right punch, check rear with blocking hand, hit with left
  • left vertical bar on inside of right punch, check rear with blocking hand, hit with right
    • Variation: Check left with left. Strike abdomen with right sideways elbow or strike groin with right backlist.
  • right vertical bar on inside of left punch, check rear with blocking hand, hit with left
    • Variation: Check right with right. Strike abdomen with left sideways elbow or strike groin with left backlist.
  • left horizontal bar on outside of right punch, check rear with blocking hand, hit with right
  • right horizontal bar on outside of left punch, check rear with blocking hand, hit with left
  • right vertical bar on outside of right punch, check rear with blocking hand, hit with left
  • left vertical bar on outside of left punch, check rear with blocking hand, hit with right
category 3 - grab - block, grab with same hand, hit
  • left slap block on outside of right punch, hook, move outwards and grab with hand rotation, hit with right
  • right slap block on outside of left punch, hook, move outwards and grab with hand rotation, hit with left
  • left slap block on inside of left punch, hook, move inwards and grab to shove around neck, hit with right
  • right slap block on inside of right punch, hook, move inwards and grab to shove around neck, hit with left
  • left vertical bar on inside of right punch, grab and pull to hip, hit with right (optional knee strike added).
  • right vertical bar on inside of left punch, grab and pull to hip, hit with left (optional knee strike added).
  • left horizontal bar on outside of right punch, grab and pull to side and down, hit with right
  • right horizontal bar on outside of left punch, grab and pull to side and down, hit with left
  • right vertical bar on outside of right punch, grab and pull to hip, hit with left
  • left vertical bar on outside of left punch, grab and pull to hip, hit with right
category 3 - fling - block, shove arm to clear, hit
  • left slap block on outside of right punch, swing down, hit with right - From Long Range Unarmed Defences - Slap block left hand and swing down to side, strikes high, low, high.
    • From Long Range Unarmed Defences - Left hand power slap block & right backhand attack to face.
  • right slap block on outside of left punch, swing down, hit with left - From Long Range Unarmed Defences - Slap block right hand and swing down to side, strikes high, low, high.
    • From Long Range Unarmed Defences - Right hand power slap block & left backhand attack to face.
  • left slap block on inside of left punch, push sideways, hit with left and right
  • right slap block on inside of right punch, push sideways, hit with right and left
  • left vertical bar on inside of right punch, push sideways, hit with left and right
  • right vertical bar on inside of left punch, push sideways, hit with right and left
  • left horizontal bar on outside of right punch, swing down, hit with right
  • right horizontal bar on outside of left punch, swing down, hit with left
  • right vertical bar on outside of right punch, push sideways, hit with left
    • Right horizontal forearm block against aright punch to the head: jam and sneak a punch with the left in under the forearm block.(Presently category 1, but more properly should be here in category 3 - fling)
  • left vertical bar on outside of left punch, push sideways, hit with right
    • Right horizontal forearm block against aright punch to the head: jam and sneak a punch with the left in under the forearm block.(Presently category 1, but more properly should be here in category 3 - fling)
category 2-3 Hybrid with Neck Grab
  • left slap block on outside of right punch, grab neck with same hand, hit with left
  • right slap block on outside of left punch, grab neck with same hand, hit with right
  • left slap block on inside of left punch, grab neck with same hand, hit with left
  • right slap block on inside of right punch, grab neck with same hand, hit with right
  • left vertical bar on inside of right punch, grab neck with same hand, hit with left
  • right vertical bar on inside of left punch, grab neck with same hand, hit with right
  • left horizontal bar on outside of right punch, grab neck with same hand, elbow ride and hit with left
  • right horizontal bar on outside of left punch, grab neck with same hand, elbow ride and hit with right
  • right vertical bar on outside of right punch, grab neck with same hand, hit with right
  • left vertical bar on outside of left punch, grab neck with same hand, hit with left

Unarmed Closing the Gap

Previously learned Techniques
  • First strike,#1 to the head, with right handthen#5 to the groin with right hand then#2 with right elbow.
  • First strike,#1 to the head, with left hand then#5 to the groin with right hand then#2 with right elbow.
  • Hit with a#2 to the head and a side kick# 5 to the knee.
  • Hit the head with a#12, then hit low with a#9to the knee.
New Techniques
  • Deliver a lead hand straight right (#12)initiating blow to the head, drop low to deliver a back fist to the kneecap, full step forwards, then reach out with the left to grab the neck and deliver an elbow strike to the head with the right.
  • Deliver a straight right (#12) initiating blow to the head, give a left to the head (#12), full step forwards, then reach out with the left to grab the neck and deliver an elbow strike to the head with the right.
  • #12, hand to hand and close
  • The following are taken directly from the stick.
  • Use your right hand backlist (#4) to hit the right hand of your opponent. Step in and deliver a check and punch (#12). Grab the neck with your left and elbow strike to the head with your right (#1).
  • Hit to the head with a right hand initiating blow(#12), grab the neck with the right, step through with a left elbow to the head (#2).
  • Fake with a#12 (check against the guarding hand), then step through with a#2.
  • Kick with a front kick (#5) then immediately punch to the eye (#12).
  • Lead with a#2, then follow up with a#12.
  • Step with the left diagonal to the left and hitwith#4 to the hand. Step with the right in the same direction and hit with a#2 to the head, then check and hit with a#12.
  • Fake with a#1 then a#2 but take no steps.

Unarmed Against a Knife

Block and Hit against the Knife - right hand attack

  • right hand attack Block and hit against knife (11x 2 of these for high and low attack angles for right hand).
Five fingers of death
  • block, fingers spear at larynx, hold larynx, hit jaw hinge, head throw.
Chop chop
  • block, chop throat left, chop right, left checks, reaping throw.
Jam and swing
  • block, swing to side and reverse chop.
Elbow barrage
  • block, lift arm, elbow liver, break elbow, elbow head.
Too close for comfort
  • low elbow block, poke eyes, crunch and knee.
Spin and tumble
  • block, turn, elbow occiput, throw.
Chop wood and pour water
  • lift arm, for guard, chop throat, twist head.
Master returns to sender
  • block and redirect knife into opponent.
Two for one
  • block cross-side, chop throat and punch with double strike to liver and throat, knee groin, elbow throat and reaping throws.
Simultaneous surprise
  • side block and strike throat simultaneously.

Block and Hit against the Knife - left hand attack

  • Block and hit against knife (11 of these x 2 for high and low attack angles for left hand attack. The techniques differ a bit for the left hand - they are not just a mirror image of the right hand techniques.).
Five fingers of death
  • block, fingers spear at larynx, hold larynx, hit jaw hinge, head throw.
Chop chop
  • block, chop throat left, chop right, left checks, reaping throw.
Jam and swing
  • block, swing to side and reverse chop.
Elbow barrage
  • block, lift arm, elbow liver, break elbow, elbow head.
Too close for comfort
  • low elbow block, poke eyes, crunch and knee.
Spin and tumble
  • block, turn, elbow occiput, throw.
Chop wood and pour water
  • lift arm, for guard, chop throat, twist head.
Master returns to sender
  • block and redirect knife into opponent.
Two for one
  • block cross-side, chop throat and punch with double strike to liver and throat, knee groin, elbow throat and reaping throws.
Simultaneous surprise
  • side block and strike throat simultaneously.

Throwing against Attacker with knife

Hand Throw
  • Outer wrist twist.
    • Step to the rear.
    • Step to the side and kick knee.
    • Step behind and reap.
  • Inner wrist twist.
Forearm Throw
  • Pull the elbow and then grip the forearm and bend to outside.
Elbow Throw
  • Straight arm bar elbow throw with normal grip.
  • Bent arm bar throw with normal grip.
  • Arm behind the ear and down the spine elbow throw.
  • Elbow pull and reverse for shoulder dislocation.
  • Elbow pull and reverse into head throw.
  • Straight arm bar elbow throw with crook of the arm grip.
  • Inner elbow press throw (3 variations of foot placement and throwing direction).
  • Bent arm bar throw with shoulder smash to the back.
  • Crossing arms at elbow for a throw.
  • Crossing arms at elbow for a restraint.
Upper Arm Throw
  • Upper arm turn with normal turn into knee push throw.
    • Upper arm turn with cross kick to knee.
    • Upper arm turn with side kick to knee.
    • Upper arm turn with crossed arm turn into knee push throw (x 2 kicks).
    • Upper arm turn with cross kick to knee.
    • Upper arm turn with side kick to knee.
Shoulder Throw
  • Vertical arm bar shoulder throw.
  • Elbow smash shoulder from front throw.
  • Elbow smash shoulder from outside
Neck Throw
  • Leg reaping with elbow to neck throw.
  • Wrapping arm around the neck to lift chin throw.
  • Chop neck and sweep throw (x 3 sweeps).
    • Sweep low on the ankle.
    • Hook back of knee with instep.
    • Hook back of knee with back of heel and ankle.
  • Finger spear to larynx and twist neck throw.
Head Throw
  • Outside head and arm pull throw.
  • Inside head and arm pull throw.
  • Inside head and arm pull throw with non-standard grip.
  • Inside head and arm pull throw with standard grip.
  • Inside head and arm pull throw with crossed arm grip.
  • Pouring water style head throw.
  • Reaping throw with side of head handhold.
  • Behind the chin lifting throw.
  • Raise chin and push back throw.
  • Pull the head down from the front to throw.
Hip Throw
  • Hip throw
Leg Throw
  • Foot lifting throw.
Shoulder Twist Throw
  • Obstruct foot and twist to the inside.
  • Obstruct foot and twist to the outside.

Specialized Self-defence

Drills

Stick Drills

All Stick Drills

Unarmed Drills

All Drills Learned to Date

New muestra


Level 5


Topics

Overview
General
Concepts and Principles
Areas to be Covered
Techniques to be Learned
Stick Against a Stick
Disarms against the Stick
Against a#1,#3,#8,#12 or related angles.
Against a#2, 4, 9,#12 or related angles.
Unarmed Against Unarmed Opponent
More Muestra
category 3 - block and block again
Muestra of Double Strikes
Based on category 1 of Muestra -Bone Breaking
Eight Diagonal Contact Positions of Hubad Lubod
The Sixteen Positions of Hubad Lubod
Both arms superior
Both arms inferior
Left inferior, right superior
Right inferior, left superior(rolling position)
Throwing against Unarmed Opponent
Hand Throw
Inner wrist twist.
Forearm Throw
Elbow Throw
Upper Arm Throw
Shoulder Throw
Neck Throw
Head Throw
Hip Throw
Leg Throw
Shoulder Twist Throw
Unarmed Against a Knife
Knife Against a Knife
Sparring Knife against Knife
Specialized Self-defence
Drills
Stick Drills
All Stick Drills
Unarmed Drills
New muestra Categories
All Drills Learned to Date
Knife Drills
Sparring with knife

Overview

General

  • Recommended Intensity:36 hours/month
  • Number of Classes: 104 classes
  • Class Hours: 156 hours/level
  • Recommended Hours: 468 hours/level
  • Elapsed Time: 13 months
  • Cumulative Elapsed Time: 40 months
  • Colour Worn: blue
  • Colour Sought: purple

Concepts and Principles

Areas to be Covered

  • Stick Against a Stick
    • Disarms against the Stick
  • Unarmed Against Unarmed Opponent
    • muestra of Double Strikes
    • muestra of block and block again
    • muestra of Bone-Breaking
    • The Sixteen Positions of Hubad Lubod
    • The Eight Diagonal Contact Positions of Hubad Lubod
    • Throwing against Unarmed Opponent
  • Unarmed Against a Knife
  • Knife Against a Knife
    • Sparring Knife against Knife
  • Specialized Self-defence

Techniques to be Learned

Stick Against a Stick

Disarms against the Stick

Against a#1,#3,#8,#12 or related angles.
  • With palm grab and inner twist
    • Block and grab tip of stick and pull down to off- balance and strike thumb of gripping hand with the tip of the stick. Grab the stick and twist. Blow for pain. Push-pull-gunting- scissors action. Slump to pull and off-balance. Extension of the opponent's arm. Off-balancing - physical and mental.
  • With palm grab and outer twist
    • Block and grab tip of stick and pull down to off- balance and strike thumb of gripping hand with the tip of the stick. Grab the stick and twist. Blow for pain. Push-pull-gunting- scissors action. Slump to pull and off-balance. Extension of the opponent's arm. Off-balancing - physical and mental.
  • From above down with a hit with the butt-end of the stick on the base of the thumb. Grab opponents stick and do side down block (butt end).
  • From above down (without a hit) with the forearm.
  • From above down (without a hit) with the upper arm near triceps.
  • From below up and horizontal motion with a hit with the butt-end of the stick on the base of the thumb.
  • From below up and horizontal motion with a hit with the tip of both of the sticks on the opponent's temple. Block and strike to the head with opponents and your own stick.
  • From below up and horizontal motion (without a hit) with the forearm.
  • From below up and horizontal motion (without a hit) with the upper arm near triceps.
  • From below up and vertical motion with a hit with the butt-end of the stick on the base of the thumb.
  • From below up and vertical motion (without a hit)with the forearm.
  • From below up and vertical motion (without a hit)with the upper arm near triceps.
  • Against a two-handed grip - block and push with forearm, pull back with upper arm.
  • With edge of hand - block and check then snake and strip.
Against a#2, 4, 9,#12 or related angles.
  • As a variation, grab the hand as though for the outer wrist twist throw, turn over the hand, and push the butt-end of the opponent's stick to disarm. Use the butt-end of your own stick to push.
  • With palm
    • Block and grab stick, push against hand with palm or fist.
  • Grab with the armpit
    • With armpit - block and clip stick in armpit, push against hand with palm, fist or forearm.
  • With bottom of fist
    • Block and grab wrist, strike down on stick with bottom of fist.
  • With butt-end of stick
    • Block and grab wrist, strike down on hand with butt-end of your stick.
  • With knee
    • Block and grab wrist, use knee to strip away stick.
  • With upper arm.
    • Against a two-handed grip - block and grab stick with guarding hand, push against hand forearm then pull with upper arm.
  • With crook of elbow
    • Block and then twist stick hand and trap in the crook of your elbow. Bend and rotate to strip away.
  • Disarms - There is a long distance disarm or two that are not recorded here.
  • counters
    • defence against attempted disarms

Unarmed Against Unarmed Opponent

More Muestra

category 3 - block and block again
  • left slap block on outside of right punch, then same arm blocks on inside of left punch, hit with right
  • right slap block on outside of left punch, then same arm blocks on inside of right punch, hit with left
  • left slap block on inside of left punch, then same arm blocks on inside of right punch, hit with right
  • right slap block on inside of right punch, then same arm blocks on inside of left punch, hit with left
  • left vertical bar on inside of right punch, then same arm blocks on inside of left punch, hit with right
  • right vertical bar on inside of left punch, then same arm blocks on inside of right punch, hit with left
  • left horizontal bar on outside of right punch, then same arm blocks on outside of left punch, hit with right
  • right horizontal bar on outside of left punch, then same arm blocks on outside of right punch, hit with left
  • right vertical bar on outside of right punch, lower blocking elbow, then same arm blocks on outside of left punch, hit with left
  • left vertical bar on outside of left punch, lower blocking elbow, then same arm blocks on outside of right punch, hit with right
  • right vertical bar on outside of right punch, then same arm blocks on inside of left punch, hit with left
  • left vertical bar on outside of left punch, then same arm blocks on inside of right punch, hit with right
Muestra of Double Strikes
  • left slap block on outside of right punch, no check, hit with left to head, hit low with other hand
  • right slap block on outside of left punch, no check, hit with right to head, hit low with other hand
  • left slap block on inside of left punch, no check, hit with left to head, hit low with other hand
  • right slap block on inside of right punch, no check, hit with right to head, hit low with other hand
  • left vertical bar on inside of right punch, no check, hit with left to head, hit low with other hand
  • right vertical bar on inside of left punch, no check, hit with right to head, hit low with other hand
  • left horizontal bar on outside of right punch, no check, elbow ride and hit with left to head, hit low with other hand
  • right horizontal bar on outside of left punch, no check, elbow ride and hit to head with right, hit low with other hand
  • right vertical bar on outside of right punch, no check, hit low with right, hit to head with other hand
  • left vertical bar on outside of left punch, no check, hit low with left, hit to head with other hand
Based on category 1 of Muestra - Bone Breaking
  • left slap block on outside of right punch, check on the inside with right to clip, break elbow with left
  • right slap block on outside of left punch, check on the inside with left to clip, break elbow with right
  • left slap block on inside of left punch, check with right, break elbow with left from the outside by pulling in
  • right slap block on inside of right punch, check with left and pull, break elbow with right from the outside by pulling in
  • left vertical bar on inside of right punch, check with left and pull, break elbow with left
  • right vertical bar on inside of left punch, grab and pull with left, break elbow with right from outside
  • left horizontal bar on outside of right punch, grab and pull with right, break elbow with left from outside
  • right horizontal bar on outside of left punch, grab with left, break elbow with right with arm inverted
  • right vertical bar on outside of right punch, grab with left, break elbow with right with arm inverted
  • left vertical bar on outside of left punch, grab with right, break elbow with left with arm inverted

Eight Diagonal Contact Positions of Hubad Lubod

  • These are standard moves to be made when one arm is in diagonal contact. There are eight permutations of positions, when you consider a position and its mirror image, and include high and low positions.

The Sixteen Positions of Hubad Lubod

  • These are standard moves to be made when both arms are in contact. There are sixteen permutations of positions, when you consider a position and its mirror image.
Both arms superior
  • Achieved if defender blocks with two slap blocks against the outer surface when high attempt at a grab, or defender blocks with two#5 hooks from inside when low attempt at a grab or tackle - 4 permutations of these, each with different indicated techniques
Both arms inferior
  • Achieved when defender blocks with two forearm blocks against inside surface when attack is a high attempt at a grab - 4 permutations of these, each with different indicated techniques
Left inferior, right superior
  • Four permutations of these, each with different indicated techniques
Right inferior, left superior (rolling position)
  • This is achieved when right punches and left forearm block (outside rising for both) - 4 permutations of these, each with different indicated techniques

Throwing against Unarmed Opponent

Hand Throw
  • Outer wrist twist.
  • Step to the rear.
  • Step to the side and kick knee.
  • Step behind and reap.
Inner wrist twist.
Forearm Throw
  • Pull the elbow and then grip the forearm and bend to outside.
Elbow Throw
  • Straight arm bar elbow throw with normal grip.
  • Bent arm bar throw with normal grip.
  • Arm behind the ear and down the spine elbow throw.
  • Elbow pull and reverse for shoulder dislocation.
  • Elbow pull and reverse into head throw.
  • Straight arm bar elbow throw with crook of the arm grip.
  • Inner elbow press throw (3 variations of foot placement and throwing direction).
  • Bent arm bar throw with shoulder smash to the back.
  • Crossing arms at elbow for a throw.
  • Crossing arms at elbow for a restraint.
Upper Arm Throw
  • Upper arm turn with normal turn into knee push throw.
  • Upper arm turn with cross kick to knee.
  • Upper arm turn with side kick to knee.
  • Upper arm turn with crossed arm turn into knee push throw (x 2 kicks).
  • Upper arm turn with cross kick to knee.
  • Upper arm turn with side kick to knee.
Shoulder Throw
  • Vertical arm bar shoulder throw.
  • Elbow smash shoulder from front throw.
  • Elbow smash shoulder from outside
Neck Throw
  • Leg reaping with elbow to neck throw.
  • Wrapping arm around the neck to lift chin throw.
  • Chop neck and sweep throw (x 3 sweeps).
    • Sweep low on the ankle.
    • Hook back of knee with instep.
    • Hook back of knee with back of heel and ankle.
  • Finger spear to larynx and twist neck throw.
Head Throw
  • Outside head and arm pull throw.
  • Inside head and arm pull throw.
  • Inside head and arm pull throw with non-standard grip.
  • Inside head and arm pull throw with standard grip.
  • Inside head and arm pull throw with crossed arm grip.
  • Pouring water style head throw.
  • Reaping throw with side of head handhold.
  • Behind the chin lifting throw.
  • Raise chin and push back throw.
  • Pull the head down from the front to throw.
Hip Throw
  • Hip throws.
Leg Throw
  • Foot lifting throw.
Shoulder Twist Throw
  • Obstruct foot and twist to the inside.
  • Obstruct foot and twist to the outside.

Unarmed Against a Knife

Knife Against a Knife

Sparring Knife against Knife

  • specific techniques of knife against knife sparring

Specialized Self-defence

  • Demonstrate hubad lubod on the ground while lying on your back, including defending and using kicks.
  • Show how to deal with an attempt to throw you with a leg dive take down or a tackle.
  • Show how to check a boxer's jab with either hand, and then trap.
  • Show how to trap both hands of a boxer with an explosive checking motion.
  • Demonstrate the principle of "stringing the fish” in positioning yourself against multiple attackers.

Drills

Stick Drills

All Stick Drills

Unarmed Drills

New muestra Categories

All Drills Learned to Date

Knife Drills

Sparring with knife


Level 6


Topics

Overview
General
Concepts and Principles
Areas to be Covered
Techniques to be Learned
Stick Against a Stick
Trapping with the Stick
Stick trapping from above down
Stick trapping from below up
Stick trapping mixed
Throwing while Armed with a Stick
Hand Throw
Forearm Throw
Elbow Throw
Upper Arm Throw
Shoulder Throw
Neck Throw
Head Throw
Hip Throw
Leg Throw
Shoulder Twist Throw
Unarmed Against Unarmed Opponent
Counters while Unarmed
countering a throw - 2 groups
countering a joint lock
Defense against bone-breaking
bend your elbow, never straighten it completely unless landing a punch.
countering a grab
Off-balancing while Unarmed
More muestra category 1 Turning -block, turn, hit
Other off-balancing using Turning
Off-balancing using Jerking Techniques
Off-balancing using Leg Entanglement Techniques
More Muestra - muestra of Restraining
muestra of Restraining - unarmed opponent
Other Unarmed Restraining
Unarmed Against a Knife
Disarming against an Attacker with a Knife
Sabre grip disarms from#5
History of Balintawak
Origin of Style
Stories of Combat
Drills
Stick Drills
All Drills Learned to Date
Unarmed Drills
All Drills Learned to Date
Knife Drills
All Drills Learned to Date

Overview

General

  • Recommended Intensity:36 hours/month
  • Number of Classes: 144 classes
  • Class Hours: 216 hours/level
  • Recommended Hours: 648 hours/level
  • Elapsed Time: 18 months
  • Cumulative Elapsed Time: 58 months
  • Colour Worn: purple
  • Colour Sought: brown

Concepts and Principles

Areas to be Covered

  • Stick Against a Stick
    • Trapping with the Stick
    • Throwing while Armed with a Stick
  • Unarmed Against Unarmed Opponent
    • Counters while Unarmed
    • Off-balancing while Unarmed
    • muestra category 1 Turning - block, turn, hit
    • muestra of Restraining
  • Unarmed Against a Knife
    • Disarming against an Attacker with knife
  • History of Balintawak

Techniques to be Learned

Stick Against a Stick

Trapping with the Stick

Stick trapping from above down
  • Over-riding with the elbow of your guard-arm.
    • You are engaged with both arms and arm-arm is beneath the opponent's stick-arm. Ride up with arm-arm into an elbow strike and simultaneously grab the opponent's guard-arm.
  • Over-riding with the elbow of your stick-holding arm, guard-arm on top, stick on your stick side.
    • #1,#12, (#12) then elbow ride with your stick-arm. Your opponent's guard-arm will be above his stick-arm and your elbow will be on top of both. Hit to the face with your left arm.
  • Over-riding with the elbow of your stick-holding, guard-arm on top - stick on your guard-arm side.
    • #1,#1, then cross the left guard over the right stick arm for an X-Shape then elbow ride with arm-arm. Hit with your left to the head.
  • Over-riding with the elbow of your stick-holding arm, stick-arm on top.
    • #1,#1, then cross the right stick arm over the left guard arm for an X- Shape trap then elbow ride with arm-arm.
    • #1, butt-end#9, then fold together stick over top and stick-arm elbow ride.
  • Over-riding with the elbow of your stick -holding arming - vertical elbow.
    • New way of doing the elbow ride trap. Engaged in left on right and right on left. Slap the opponent's stick onto the arm and elbow ride but keep your elbow vertical (your stick arm is the one to use as the elbow ride). This is the same as the stick grip trap which uses the butt-end but you use the elbow instead.
  • Over-riding with the butt-end - counter to a grab of your stick.
    • #1,#1. You are left on right and right on left with your opponent. If he grabs your stick (upright) then cross his stick-arm over his guard-arm and drive his guard-arm and your stick butt-end over top and at his chest to trap. hit with your left to the head.
  • Over-riding with the butt-end - counter to a grab of your guard-arm.
    • #1, then opponent grabs your guard-arm and gives a#1. Your stick blocks then deflect him into a trap. His own grab traps him.
  • One-time blow trap.
    • Hook, hit, butt-end:#1, hook with butt-end,#12, grab/trap and hit with a#1 with the butt-end, as in the1-time blow.
  • X-Shape from above from the inside of the opponent’s stick.
    • #1,#12, (#12) then trap down from the inside on the X-Shape of the response#12 and#9 hit is delivered.
  • X-Shape from above like a classical#12 from the outside.
    • #1,#12,(12),#9, (#9),#1 with grabbing of guard-arm then check on X- Shape from above, done as a classical#12 which happens to trap with a butt-end#12 strike.
  • Repeated application of the slap and hit (slap, slap, slap).
    • #1,#12, (#12),#12 (12),#12 or slap, slap, slap.
  • Forearm bar from above down.
    • #1,#12, (#12), then trap both from above down with the forearm bar and deliver a#12. This is like aclassical#12 which checks both instead of just the arm-arm.
  • Bar with the opponent's stick-arm over the opponent’s guard-arm.
    • #1,#1, then cross the opponent's stick-arm over the opponent's guard- arm for an X-Shape trap and hit with your stick as a#12.
  • Bar with the opponent's stick from above to make a barrier when you have your stick upright.
    • #2,#1 then cross the opponent's stick-arm over the opponent's guard- arm for an X-Shape then check with your guard-arm and hit with a#2 strike.
  • Bar with the opponent's stick
    • #1,#1, slap opponent's stick across the forearm and do a subtle#2.
  • Bar with the opponent's stick from above to make a barrier when you have your stick inverted.
    • #1,#9 then cross the opponent's stick-arm over the opponent's guard- arm for an X-Shape then check with your guard-arm and do a#1 backhand fanning strike.
  • Check and fanning combination.
    • #1, fanning#2, fanning#1 with trapping on the last two using your guard-arm.
Stick trapping from below up
  • X-Shape from below.
    • #1,#12, (#12),#9, (#9),#1 with grabbing arm-arm then push the opponent's guard-arm against the opponent’s stick to trap from below. Strike with a#9.
  • Forearm bar from below up - guard-arm.
    • #1,#12 with check on inside, then trap from below up (bar arm) with guard-arm.
  • Forearm bar from below up - stick-arm.
    • #1,#12 with check inside, then trap from below up (bar arm) with stick- arm.
Stick trapping mixed
  • Elbow Clip.
    • #1,#9 (opponent slaps your forearm then)#12block by you then bamboo forwards into an elbow clip trap. Hit with your guard-arm.
  • Snaking armpit clip
    • Grab from below with palm down.#1,#12,(#12) then snake around the opponent's stick arm to pin in the armpit and grab the opponent's guard-arm with your guard-arm and hit with a#12. Grab of the opponent's guard-arm has the palm facing down and you grab on the outside surface from beneath.
  • Palm up from below.
    • #1,#12, then snake around to the armpit clip and grab the opponent's guard-arm, hit with your stick.
  • Palm down from above.
    • #1, check from inside, the#12, then armpit clip with your guard-arm and deliver a#12.
  • Arm-crossing throw trap.
    • #1, then opponent grabs your guard-arm and gives a#1. Your stick blocks then you deflect his blow into the arm crossing throw and hold as a grab with the opponent's stick arm on top.

Throwing while Armed with a Stick

Hand Throw
  • Outer wrist twist.
    • Step to the rear.
    • Step to the side and kick knee.
    • Step behind and reap.
  • Inner wrist twist.
Forearm Throw
  • Pull the elbow and then grip the forearm and bend to outside.
Elbow Throw
  • Straight arm bar elbow throw with normal grip.
  • Bent arm bar throw with normal grip.
  • Arm behind the ear and down the spine elbow throw.
  • Elbow pull and reverse for shoulder dislocation.
  • Elbow pull and reverse into head throw.
  • Straight arm bar elbow throw with crook of the arm grip.
  • Inner elbow press throw (3 variations of foot placement and throwing direction).
  • Bent arm bar throw with shoulder smash to the back.
  • Crossing arms at elbow for a throw.
  • Crossing arms at elbow for a restraint.
Upper Arm Throw
  • Upper arm turn with normal turn into knee push throw.
  • Upper arm turn with cross kick to knee.
  • Upper arm turn with side kick to knee.
  • Upper arm turn with crossed arm turn into knee push throw (x 2 kicks).
  • Upper arm turn with cross kick to knee.
  • Upper arm turn with side kick to knee.
Shoulder Throw
  • Vertical arm bar shoulder throw.
  • Elbow smash shoulder from front throw.
  • Elbow smash shoulder from outside
Neck Throw
  • Leg reaping with elbow to neck throw.
  • Wrapping arm around the neck to lift chin throw.
  • Chop neck and sweep throw (x 3 sweeps).
    • Sweep low on the ankle.
    • Hook back of knee with instep.
    • Hook back of knee with back of heel and ankle.
  • Finger spear to larynx and twist neck throw.
Head Throw
  • Outside head and arm pull throw.
  • Inside head and arm pull throw.
  • Inside head and arm pull throw with non-standard grip.
  • Inside head and arm pull throw with standard grip.
  • Inside head and arm pull throw with crossed arm grip.
  • Pouring water style head throw.
  • Reaping throw with side of head handhold.
  • Behind the chin lifting throw.
  • Raise chin and push back throw.
  • Pull the head down from the front to throw.
Hip Throw
  • Hip throw.
Leg Throw
  • Foot lifting throw.
Shoulder Twist Throw
  • Obstruct foot and twist to the inside.
  • Obstruct foot and twist to the outside.

Unarmed Against Unarmed Opponent

Counters while Unarmed

countering a throw - 2 groups
countering a joint lock
Defence against bone-breaking
bend your elbow, never straighten it completely unless landing a punch.
countering a grab

Off-balancing while Unarmed

More muestra category 1 Turning - block, turn, hit
  • left slap block on outside of right punch, turn with right from below up or above down, grab head with left, elbow strike with right.
  • Also do if left punch is blocked with right vertical or horizontal forearm block.
  • right slap block on outside of left punch, turn with left from below up, grab head with right, elbow strike with left
  • Also do if right punch is blocked with left vertical or horizontal forearm block.
  • Left slap block on inside of left punch, then swings down across front along with a standard triceps turn using upturned right palm. Grab the head and give an elbow strike with left.
  • Right slap block on inside of right punch, then swings down across front along with a standard triceps turn using upturned left palm. Grab the head and give an elbow strike with right.
  • left vertical bar on inside of right punch, turn with right from below up, hit with left
  • right vertical bar on inside of left punch, turn with left from below up, hit with right
  • left horizontal bar done low on outside of right punch, turn with right from above down, hit with left
  • right horizontal bar done low on outside of left punch, turn with left from above down, hit with right
  • right vertical bar on outside of right punch, turn with left forearm, hit with right
  • left vertical bar on outside of left punch, turn with right forearm, hit with left
Other off-balancing using Turning
  • From below natural turn with palm up.
  • From below crossed arm turn with back of hand.
  • From above crossed arm turn into armpit.
  • Grabbing the shoulders turn. Strike the hollow between the shoulder and pectorals, on both shoulders, prior to a throw, as part of turning.
  • Grabbing the elbow and shoulder turn. Strike the hollow between the shoulder and pectorals, prior to a throw, while grabbing the elbow with the other hand, as part of turning.
Off-balancing using Jerking Techniques
  • Shoulder push techniques prior to a throw
  • Arm blasting techniques
  • arm-dragging techniques (like off-balancing)
Off-balancing using Leg Entanglement Techniques
  • Hooking at the knee level
    • Hooking at the knee level - Outside on outside - side kick
    • Hooking at the knee level - Inside on outside- stomp
    • Hooking at the knee level - Inside on outside- back of heel hook
  • Hooking at the foot level
    • Hooking at the foot level - Outside on outside - trip
    • Hooking at the foot level - Inside on outside- with push
    • Hooking at the foot level - Inside on outside- with lift
    • Hooking at the foot level - outside on inside
    • Hooking at the foot level - Inside on inside

More Muestra - muestra of Restraining

  • Hammerlock type restraint - 3 handhold variations. Twisting the arm behind the back ( in 4 x 2 ways)will be discussed under restraining techniques. Restraining techniques are used to immobilize without injuring.
muestra of Restraining - unarmed opponent
  • left slap block on outside of right punch, bend at elbow with right on outside or inside
  • right slap block on outside of left punch, bend at elbow with left on outside or inside
  • left slap block on inside of left punch, bend at elbow with right
  • right slap block on inside of right punch, bend at elbow with left
  • left vertical bar on inside of right punch, bend at elbow with left
  • right vertical bar on inside of left punch, bend at elbow with right
  • left horizontal bar on outside of right punch, bend at elbow with left
  • right horizontal bar on outside of left punch, bend at elbow with right
  • right vertical bar on outside of right punch, bend at elbow with left
  • left vertical bar on outside of left punch, bend at elbow with right
Other Unarmed Restraining
  • unarmed restraining against unarmed opponent - armpit lock with stick equivalent
  • unarmed restraining against unarmed opponent -neck-lock with stick equivalent
  • On the ground supine restraints
  • on the ground prone restraints

Unarmed Against a Knife

Disarming against an Attacker with knife

Sabre grip disarms from#5
  • Outer twist short x 2 blocks - left or right.(End up with underhand grip)
  • Outer twist long x 2 blocks - left or right.
  • Inner twist short x 2 blocks - left or right.
  • Inner twist long x 2 blocks - left or right.
  • Elbow clip x 2 blocks - left or right (End with underhand grip).
  • Sabre grip disarms from#1 or 2
  • Outer twist x 1 block.
  • Inner twist x 1 block.
  • Ice pick grip disarms from#12
  • Outer twist variation 1 from forearm block.
  • Outer twist variation 2 from slap block (End up taking overhand grip).
  • Inner twist from forearm block.

History of Balintawak

Origin of Style

Stories of Combat

Drills

Stick Drills

All Drills Learned to Date

Unarmed Drills

All Drills Learned to Date

Knife Drills

All Drills Learned to Date


Level 7


Topics

Overview
General
Concepts and Principles
Areas to be Covered
Techniques to be Learned
Stick Against a Stick
Restraining with a Stick
Hammerlock
Armpit Lock
armpit lock with stick
Neck Lock
Specialized Topics
Heavy weapon, a long weapon, a jointed weapon
dealing with two sticks
Dealing with a sword
Duelling
Unarmed Against Unarmed Opponent
No New Techniques
Unarmed Against a Knife
Redirecting the Knife into Attacker
Restraining against an Attacker with a Knife
Hammerlock
Bar Arm
Other Restraint
Armed with a Knife
Throwing a Knife
Specialized Self-defence
Unarmed against Armed with a Gun
Improvising
Role Playing
Psychology
Drills
Stick Drills
All Stick Drills Learned to Date
Unarmed Drills
All Drills Learned to Date
Knife Drills
All Drills Learned to Date

Overview

General

  • Recommended Intensity: 36 hours/month
  • Number of Classes: 232 classes
  • Class Hours: 348 hours/level
  • Recommended Hours: 1,044 hours/level
  • Elapsed Time: 29 months
  • Cumulative Elapsed Time: 87 months
  • Colour Worn: brown
  • Colour Sought: black

Concepts and Principles

Areas to be Covered

  • Stick Against a Stick
    • Restraining with a Stick
    • Specialized Topics
    • Heavy weapon, a long weapon, a jointed weapon
    • dealing with two sticks
    • Dealing with a sword
    • Duelling
  • Unarmed Against a Knife
    • Redirecting the Knife into Attacker
    • Restraining against an Attacker with knife
    • Armed with a Knife
    • Throwing a Knife
    • Specialized Self-defence
  • Unarmed against Armed with a Gun
    • Improvising
    • Role Playing
    • Psychology

Techniques to be Learned

Stick Against a Stick

Restraining with a Stick

Hammerlock
  • Into a restraint - hammerlock type restraint - 3handhold variations.
  • Restraining techniques - might be 4 - 8 of these. Twisting the arm behind the back ( in 4 x 2 ways) will be discussed under restraining techniques.
  • This would be primarily twisting the stick arm behind the attacker's own back. Restraining techniques are used to immobilize without injuring.
Armpit Lock
armpit lock with stick
Neck Lock

Specialized Topics

Heavy weapon, a long weapon, a jointed weapon
  • dealing with a heavy weapon, a long weapon, a jointed weapon
dealing with two sticks
  • dealing with two sticks
Dealing with a sword
  • dealing with a sword
Duelling
  • duelling

Unarmed Against Unarmed Opponent

No New Techniques

Unarmed Against a Knife

Redirecting the Knife into Attacker

  • Redirect from a#12 stab - left or right handstab.#12 High deflect into opponent
  • Redirect from a#5 stab - left or right handstab.#5 Low blow deflected into opponent from inner twist or outer twist.

Restraining against an Attacker with knife

Hammerlock
  • Restraining against an Attacker with a Knife Into a restraint - hammerlock type restraint - 3 handhold variations. Restraining techniques - might be 4 - 8 of these.
  • Restraining against an Attacker with a Knife Twisting the arm behind the back ( in 4 x 2 ways) will be discussed under restraining techniques. This would be primarily twisting the knife arm behind the attacker's own back. Restraining techniques are used to immobilize without injuring.
Bar Arm
  • Restraining against an Attacker with a Knife arm bar prone position and variants
  • Restraining against an Attacker with a Knife arm bar supine position and variants
Other Restraint
  • Restraining against an Attacker with a Knife other restraints for prone position

Armed with a Knife

Throwing a Knife

  • throwing a knife

Specialized Self-defence

Unarmed against Armed with a Gun

  • gun self-defence - disarms

Improvising

  • Demonstrate the ability to improvise against unfamiliar sorts of attack.

Role Playing

  • Demonstrate self defence in various role playing situations, such as a simulated encounter in a back alley.

Psychology

  • Demonstrate your understanding of some of the psychological dynamics of confrontation.

Drills

Stick Drills

All Stick Drills Learned to Date

Unarmed Drills

All Drills Learned to Date

Knife Drills

All Drills Learned to Date


© Vorticity Martial Arts

Full article ...

Elements of Defence - An Iconoclast's Guide to Avoiding Attacks

by Michael Zimmer - Vorticity Martial Arts
Photos by Peter Fencott
Last Updated January 2, 2004

I have been a martial artist for 30 years now, and am still amazed at the intensity of debate and the failure to come to agreement on just about anything in the martial arts.

One area that perplexes me is the inability to reach a common understanding of one
fundamental issue, how best to avoid being hit. You would think that by now, given the
amount of communication that goes on through personal exchanges, videos, seminars, books
and magazines, that there would be some agreement as to the best techniques. Not so!

Having read countless magazine article over the years, I have seen a fairly confusingpicture presented of something which is conceptually quite simple, how to block. One master will claim that there is no first strike, which is why the forms always start with a block.

Another will claim that these blocks are really strikes, and are designed to break the
attacking limb. Another master states that the apparent blocks in the forms are really
disguised pressure point strikes and grappling techniques. Another has stated that each
apparent cocking motion in a block is really an individual block or strike on its own.
One famous first generation kick boxer claims that stylized blocks are completely ineffectual,
that natural blocking motions work best. This fellow also feels that blocking is so natural
no special training is required to do it. Can these disparate views be reconciled? Are they
all intelligible even?


Perhaps what we need is science, which means that methods of defence must be validated
empirically. I think that many real-world experiments have been carried out, in the ring
and in the street. I believe that they all lead to the following conclusions: the formal
techniques of blocking found in many systems are a slow way to learn, though they can lead
to effective skills for the most dedicated and talented of martial artists. Moreover, these
techniques are seldom used by their advocates without substantial modification. This creates
inefficiencies in the learning process. I will demonstrate this with several lines of
argument.


Young babies have a rudimentary ability to ward-off unwanted contact. Try to wash an
unwilling infant's face and you will see blocking and ducking both. We have characteristic blow
avoidance responses that may be innate. The natural blocking response for a threat to the head
from a blow or a falling object is to place the arms over the head and to cower, the approved
airplane crash survival posture. Essentially what people do is to put the hands in the way of
a threat.


When you learn formal stylized blocking motions, you are generally told that
your cocking motion will be followed by a bone-breaking block. I know of this damage occurring
in one unusual and contrived situation, but I have yet to see anybody block like that in a
free- style situation. What works for pre-arranged routines is not as applicable to free
situations. Blocking is frequently trained in one way, but used in another. Normally, a fully
cocked block is not used for combat. Also, broken limbs are a rarity in fighting situations,
and seldom result from a massively powerful block.


In far too many cases, in the
training hall or the ring, fighters with boxing training have demonstrated better attack
avoidance skills than very seasoned classical martial artists. This is very compelling evidence
for the efficiency of boxing's defensive techniques, as far as I can see. Of course, this is sport,
and rules do apply, but I have seen nothing to convince me that the tables would be turned
in a non-sporting situation. The anecdotal evidence indicates that far too often, on the street,
the classical responses are not adequate. This is particularly so for attacks with a weapon.


So much training for blocking seems to me to be too stylized, rigid, and inflexible. Real
attacks come at all angles; you are seldom in a classic position when defending. Also, the
formal blocks are preceded by a wind-up, and the trajectories for the blocks are long and
indirect. This takes more time.


I believe that the skills of ducking, bobbing and
weaving, along with naturalistic blocking, patterns give boxers a tremendous edge. They are
efficient at blocking and evasion against punches, and with minimal training learn to deal
with kicks as well. On the other hand, boxing has no defence against bladed weapons attacks.
It should be noted that boxers usually defend with a very compressed posture.


The Thai boxers have a different approach to blow avoidance, but again, it is very
naturalistic, and effective. Thai boxing in itself lacks techniques for dealing with bladed
weapons, although the Thais have developed Krabi Krabong, an indigenous weapons art. It is
of interest that Thai boxers usually defend with a more extended posture
than western boxers.


Another art with naturalistic blocking and evasive manoeuvres is Filipino Eskrima. This
is often mistakenly thought to be only a stick fighting art but in fact all stick techniques
translate directly to unarmed combat. It uses direct blocking motions with no wind-up, and
ducking and dodging are central to the art.


By this time, I may have alienated some
of my readers. That is not my intention, for I have a great respect for all of the martial
arts and for dedicated martial artists. Many have been my friends, colleagues, or teachers
and a large number of these will not agree with me.


There are classical masters from
many styles who astound me with their skills. I am well aware that the martial arts serve
ends beyond self-defence, such as sport, or character development or physical fitness. All
styles will work in some situations, and all will fail in others. Always keep in mind that
the skill of the individual counts at least as much as the art, and spirit may account for
more.


I do have a technical case to make. It is that if you wish to become
proficient in warding off attacks, some arts give much more efficient results than others.
In our day and age, few are able to devote the many hours a day needed for the mastery of
classical arts. This fact is especially important for those teaching short self-defence
courses.


I am basing most of my views on broader issues than what I can and can't
do personally. I am looking at what I have observed, what I have read, what I have been
taught, and the experiences of those whom I have taught. You might find that with dedicated
effort you eventually develop superb defences by training with stylized blocking techniques.
However, at the risk of sounding like a philistine, if a technique takes a master to make
it work, or very long periods of practice, is it right for most of us?


I think that
there are a number of factors which determine the utility of a defence system. These include
the ease of learning the techniques initially; the ease of maintaining the techniques once
learned; the degree of skill required in order to make the technique work reliably in a real
context; and the level of talent required to exhibit high levels of competence. You want to
have efficient techniques which are effective in a broad variety of situations. They should
be fast and economical. They should allow you to deal with grapplers, trappers and other
in-fighters. They should give you a significant probability of success


I think that in order to provide these attributes, a defence system should work with
the natural patterns of instinct. Babies can defend at slow speed, children can ward off
touches, and this doesn't result from stylized training. A good blocking system should take
these raw responses and shape them for consistency and maximal effectiveness. In order to do
that, you should practice as you expect to perform.


It should go without saying that
the most effective method of threat avoidance is to stay away from situations which might
result in confrontation, and to defuse crisis situations. True self- defence should start
there. However, that becomes a recipe for life, and I am more concerned with technical
issues at present.


I think that there are three crucial dimensions to avoidance of an attack; evading,
blocking, and hitting. All are of importance, depending upon the circumstances, and almost
all three come into play together.


Hitting involves moving a limb quickly to strike
a vulnerable part of your opponent's anatomy. If you don't want to get hit, you can hit first.
Either you totally pre-empt the strike, or you move just a little faster, as in Bruce
Lee's "intercepting fist" strategy. Again, conceptually this is simple, and there are many
ways to do it.


Evasion involves moving away from an attack. An attack has a
trajectory that leads to a target. If you don't want to get hit, move that target away from
the trajectory. Simple isn't it? There are several ways to do this.


Blocking involves putting an obstacle in the way of the attack. Determine the
trajectory, and put an arm or a leg on that path. Again, this is quite simple.
Again, there are several ways to do this. What is crucial, absolutely vital, is
that you put a limb in the way of the blow, and move the target.


So, why have I given this seemingly simplistic account of defence? The reason
is that it is not a simplistic account, just an explanation of how easy an art
can be at the core. In fact, if you want to defend, put a limb on the trajectory of
the blow and move the target. If you can do this quickly and reliably, you will
never get hit.


There is another set of principles which are useful for understanding attack avoidance.
They help you refine your instinctual response to a higher level, without introducing extra
freight. I shall refer to them as the Categories. There are 4 of these.


A 1st Category defence involves blocking with one hand, in any fashion, touching or
holding the limb with the other hand, and then hitting with your original blocking hand.
There is never any wind- up. This touch prevents repeated blows with the same hand.
Michael Zimmer (striped shirt), and Jim Cole (sweatshirt) demonstrate this in
figures 1 and 2.



click here to see Figure 1 - 1st Category block



click here to see Figure 2 - 1st Category check and hit


A 2nd Category defence involves blocking with one hand, in any fashion, and then
immediately striking with that
same blocking hand. There is never any cocking motion. This results in a very fast
block and counter that is deceptive and hard to deal with. This is essentially
Category 1 with the intermediate touch omitted.


A 3rd Category defence
consists of blocking with one hand and striking with the other. It is best if
this is done simultaneously. Again, there must be absolutely no preparatory motion,
and your blocking trajectory must be very straight and direct. An example of this
can be seen in figure 3.



click here to see Figure 3 - 3rd Category


A 4th Category defence dispenses with the block entirely. You just evade and hit.
You may put the blocking hand up to cover the target area just in case, but primarily
you are relying on moving out of the way to avoid the blow. This type of
response is shown
in figure 4.



click here to see Figure 4 - 4th Category


Let me give you a framework for understanding hitting. Blows can come
at you from many different angles. The trajectory can be looping or straight.
The strike might be moving in a forehand or a backhand fashion; in an overhand
or underhand fashion; or straight out. The target might be high, in the middle
or low. If you train initially using the following principles of evasion and
interception, the angles won't matter much.


Next, let me give you a framework for thinking about evasion. You can
lean your head and shift your hips faster than you can step. So, in order to get
the fastest evasive motions, move the head and the hips first. This may mean
leaning away from the vertical axis. This does not create a problem with
stability as long as you know how to regain your balance by moving the feet
when necessary. What is does is to get your head away from the trajectory in the
most efficient possible manner. As you are evading, keep one key idea in mind,
hide behind your block as though you had put up a shield.


I like to explain evasion as taking place along he arms of a "Y". Assume that
you are standing at the centre, and your attacker at the top. You can move outwards
along one arm of the "Y", backwards along the stem, inwards along the third arm.
You can also drop straight down in the centre. If you require a step for positioning
or balance, take a step. If you want to twist to face your opponent, then twist.
If you want to turn away from your opponent, then do so. The most crucial point
is to move, so that the target is no longer on the trajectory. These basic
evasive motions are illustrated in figures 5, 6, 7, 8 and 9.



click here to see Figure 5 - Fold to Evade



click here to see figure Figure 6 - Drop to Evade



click here to see figure Figure 7 - Twist and fold to Evade



click here to see Figure 8 - Twist to Evade



click here to see Figure 9 - Sway Out to Evade


Finally, let me give you a framework for thinking about blocking.
I shall use 5 Categories to classify this: trajectory for interception; level of the
block, orientation; degree of extension of the block; and surface of the limb used
to block. Now initially, this discussion probably seems to be cumbersome and sterile.
Bear with me as I explain each concept.


The intercept trajectory is really the key here. You block by bringing your limb
from its current position to intercept the block. This should be as direct a motion
as possible. In fact, this block might be moving in a forehand or a backhand fashion;
in an overhand or underhand fashion; or straight out and straight back. For the most
effective blocking, let the block move along the most direct possible trajectory
required make that interception. Here is a crucial rule: minimize the lateral
component of the block. This is very different than most other blocking methods.


The block must be performed at a level appropriate to the attack. If you want to
meet attacks which come in high, to the middle or low, you must adjust your block
to meet them. One way to adjust your block is to adjust your own height, by crouching
down to the level of the blow.


A blocking arm is going to have an orientation that varies from straight up to
straight down. I will use straight up, horizontal, and straight down as my 3 key
points of reference. In all cases you may block with the inner surface of the arm
or the outer surface. This really gives 6 key blocks to be understood as representative
of all. You can block with both arms at once of course, by combining the 6 key blocks.
Representative blocks are shown in figures 10, 11, 12, 13, 14 and 15.



click here to see Figure 10 - Arm Up, Outer Surface



click here to see Figure 11 - Arm Up, Inner Surface



click here to see Figure 12 - Arm Horizontal, Outer Surface



click here to see Figure 13 - Arm Horizontal, Inner Surface



click here to see Figure 14 - Arm Down, Outer Surface



click here to see Figure 15 - Arm Down, Inner Surface


A blocking leg has fewer degrees of freedom. The primary consideration will be
whether the block is done with the inside of the leg or the outside, a cross-kick
position or a side-kick position.


Blocks may be thrust outwards, or brought close to cover the body. I will use the
terms extension and compression respectively. This may be seen in figures 16 and 17
respectively.



click here to see Figure 16 - Extended Block



click here to see Figure 17 - Compressed Block


Depending on the above factors, when you make contact you may touch with the back
of your hand or outer-forearm, or the palm of your hand or inner-forearm. Obviously,
for many of the blocks, you might rotate the arm and make contact with either surface.


The 1st Category defences discussed above involve a sort of two stage block.
The second motion is called a check. In fact, if the second motion checks 2 arms at once,
it is called a trap. Checking and trapping are done in order to impede subsequent
blocking and striking motions by your opponent. In figure 18, trapping is demonstrated.



click here to see Figure 18 - Trapping Both Arms


There are some other aspects of blocking: focusing, deflecting, flowing, and sticking.
I will explain these concepts.


Usually a block meets the blow and stops it dead. If the blow is powerful, you might
want to ride with it a bit to dissipate the force more gradually. At other times, you may
wish to follow the blow and check it from behind instead of blocking. This is useful
in some contexts.


Some very hard styles put the whole body into a state of extreme tension when
meeting the attack. This is described as focusing the bodies energy. The practical
effect from all of this tension is to make it difficult to switch to the next move
quickly. Although a block should not be spongy and soft, it is not necessary to make
every muscle rigid in order to focus. In fact, that is counter- productive; it slows
you down. What you should do is focus to the extent that you need to, and deflect by
giving way if the force is too great. This works well.


If you make contact, you may wish to maintain that contact for a bit longer in order
to impede subsequent blocks or attacks. We call this prolonged contact sticking.
It may be done with the blocking hand or the checking hand.


One you have made blocking contact, you may wish to change immediately into
another block or an attack. This technique is called flowing. It is important to be
able to flow from block to block, from block to attack, from attack to block without
interruption.


All of this theory has probably resulted in a structure which difficult to understand.
Well, take heart, it is not necessary to understand the abstract explanation in
order to do the techniques. For that you don't really need many words of explanation,
you just need a teacher to lead you through some of the proper drills. These would
include shadow boxing, the Sinawali of Modern Arnis, the Hubad Lubod of Eskrima, and
drills based on the Categories. These will be discussed in subsequent articles.


I have successfully taught raw beginners to block using these principles and
techniques, without ever giving them an inkling that a classical knife-hand block,
downwards block or rising block ever existed. I believe that they learned to block
more quickly than did other students whom I trained with stylized blocking, and their
levels of achievement seemed to be better. I also think that these differences held true
over time, as they advanced in skill.


© Vorticity Martial Arts


Full article ...

The 12 Pairs of Balintawak Eskrima

by Michael Zimmer - Vorticity Martial Arts


Prologue


Context


Over the past two decades, I have been training in a Filipino martial art called Balintawak Eskrima. It is one of the arts developed on the island of Cebu, in the central Philippines. The founder of the art, Grandmaster Venancio (Anciong) Bacon, was a member of the Doce Pares Society earlier in the century, but then left it to develop Balintawak. I have seen several articles and a book on Doce Pares as taught by the Canete brothers, and have seen little similarity to my style.

Some of the video tapes that I have seen done by other Balintawak Grandmasters show differences from my own style in crucial details, although the style is quite recognizable. In the period between my teacher's instruction, and today, there has been a great deal of change in some schools of Balintawak. Our school has kept the art fairly close to the way it was taught by Master Jose Villasin in the early 1960s in Cebu. Since we have been cut off from the mainstream of Villasin Balintawak for over 30 years, we have preserved the past.
My instructor, Dom Lopez, has had no training in other Filipino arts, and therefore did not mix the style with another. He has continued to practice Balintawak as it was taught to him. Over time, he has introduced his own interpretations, but the changes are slight. Perhaps the most signifcant is his preference for a longer stance than is common amongst other teachers.


When he started training in 1960, he was a student of Master Jose Villasin, an Attorney in Cebu City. After learning the full curriculum from Master Villasin, he was sent for more advanced study under Grandmaster Bacon. From the Grandmaster, he learned the finer points of the art, and was given specific training in the techniques for fighting a duel.

Combat Effectiveness


At the time of Dom Lopez's training, duelling was a part of life for an advanced Eskrimador. Even then, duels were illegal, but Eskrimadors still fought them. In fact, if a Master refused a duel, he would lose creditability, and would have no support from students or fellow Eskrimadors. Duels had to be accepted from all comers, all styles, if you wished to retain any stature within the Eskrima community.
At that time, my instructor witnessed duels on two separate occasions. One involved Grandmaster Bacon, and one involved Master Villasin. In each, the Balintawak master prevailed. In fact, Grandmaster Bacon has been credited with fighting (and it should go without saying) winning over 100 duels. Injuries resulting from these duels would often bring an Eskrimador's career to a dead stop. Sometimes, it would bring the Eskrimador to a dead stop as well. In recent years, it appears that duelling has mainly vanished, and contests are conducted with armour, padded sticks, and rules for safety. Eskrima has become more of a sport.

Training the Angles


The Balintawak style is based on the notion of "12 Pairs" or "Doce Pares". This has been explained to me as referring to the twelve angles of attack, and the 12 corresponding defences. The drill used to train these twelve pairs is fundamental to our version of Balintawak.
The basic drill of Balintawak is unlike any which I have seen elsewhere. It has several key features which set it apart. Firstly, it is done at close range, what we call "Corridas" distance. This is the distance at which you can strike with your left hand, without having to step. Secondly, at this range, all blocks are done with the stick held upright. There are no roof blocks, umbrella blocks, or wing blocks in this style. The only time the stick tip is dropped downwards for a block is at long range.
The drill consists of two distinct parts, one for offence and one for defence. One student, the more experienced, will take the offensive role, as the instructor. The other, the less experienced, will take the defensive role as the student. There are specific lessons in the drill for both.
Beginners sometimes find the drill frustrating, as they seem never to fully succeed. This is because the deck is stacked against them. In the drill, each technique has a rationale; it is there to train some specific fundamental of the art. In pursuit of this goal, the beginner is not allowed to go on the offensive, and must always play "catch-up". This means that he never quite manages to deal with the barrage of techniques thrown at him in the drill. Both parties are learning however.
There are a number of principles for stance and stepping which are characteristic of Balintawak. Without going into detail, let me say the style encourages fluid motion and a naturalistic method for moving about. It is reminiscent of boxing as much as anything. However, every now and then you will see elements which would be at home in Tai Chi Chuan, or even Wing Chun.
Positioning yourself properly with respect to your partner is crucial. The student is given the role of maintaining the correct position at all times. When this is done, keep several key points in mind: always face the blow as it approaches you; always keep at the correct distance; don't take two steps where one will do; step in a natural fashion; stay balanced; duck and dodge as necessary; and give way and dissipate the force of an overpowering attack. The instructor will make subtle pushing and pulling motions on the student's hand or stick in order to provide a cue for the direction to step in. This is not done with more advanced students, so that it will not become a crutch.
Since a student can't block a blow if he doesn't see it, he must learn to look without blinking. In addition, it is our belief that the gaze should always be directed towards the chest of the partner. Under no conditions do you turn your head to look at the stick.

The Basic 12


In the following discussion, assume that the stick is held in the right hand. The stick is vertical, with the forearm being parallel to the ground and the arm held comfortably close to the body. The stick is gripped about 2 inches from the end, with the thumb, index and middle fingers held tightly. Strikes are done with wrist motion and a twist of the hips. The arm does not draw back before a move. There is good follow through. In the basic strike, after the blow, the stick returns to the ready position.
The strikes are named as follows:

  • #1 is a forehand cut to the head or neck;
  • #2 is a backhand cut to the head or neck;
  • #3 is a forehand cut to the torso;
  • #4 is a backhand cut to the torso;
  • #5 is an underhand stab upwards towards the mid-line;
  • #6 is a forehand stab to the arms or torso;
  • #7 is a backhand stab to the arms or torso;
  • #8 is a forehand cut to the legs or feet;
  • #9 is a backhand cut to the legs or feet;
  • #10 is a forehand stab to the head or neck;
  • #11 is a backhand stab to the head or neck;
  • #12 is an overhand cut to the head or neck, or a punch to the head.

There are twelve blocks to correspond to these twelve strikes. However, this number can be reduced if we keep in mind that for blocks on the same side, the only difference in defence is how low you crouch while defending. That is, #2, #4, #7, #9, #11 are dealt with identically, except for the amount that you drop down. Similarly, #1, #3, #6, #8, #10 are dealt with identically. That leaves #5, which is handled very similarly to the second group, and #12, which has its own unique response. Let me describe the blocks for #3, #4, #5, and #12.
The Eskrimador on offense strikes with a #3, which is a lateral forehand blow to the arms or torso. The student steps to face the oncoming blow, and blocks with an upright stick. This is followed by a check with the left hand, on the stick or on the stick- wielding hand. Next, the student gives a #2 strike as a counter- blow. The instructor blocks this with a flipping stick block done on the right side of the body. This is followed by a check on the hand, with the sticks adhering together, and then by a secondary check on the stick. Then the next strike is made, on the other side of the body.
The instructor strikes with a #4, which is a lateral backhand blow to the arms or torso. The student steps to face the oncoming stick, and blocks with an upright stick. This is followed by a check with the left hand, on the stick-wielding hand. Next, the student gives a #1 strike as a counter-blow. The instructor blocks this with a flipping stick block done on the left side of the body. This is followed by a check on the hand, with the sticks adhering together, and then a secondary check is made on the stick. Then the next strike is made, on the other side of the body.
The instructor strikes with a #5, which is a rising underhand stab to the mid-line on the torso or neck. The student twists to face the oncoming stick, and blocks with an upright stick. This is followed by a check with the left hand, with the checking arm being held downwards, on the stick. Next, the student gives a #2 strike as a counter-blow. The instructor blocks this with a flipping stick block done on the right side of the body. This is followed by a check on the hand, adhering stick to stick, and a secondary check on the stick. Then the next strike is made.
The #12 angle has the most complicated structure, when done in the classical form. After the instructor has blocked a #1, he will make a subtle deflecting motion to expose the student's right elbow. This deflection is done with the right forearm. Then the instructor pushes down hard on the elbow of the stick-holding hand, to push it towards the floating ribs. Simultaneously, the right hand makes a simulated butt-end attack at the face. The student is expected to block this with the left palm. This block has the same trajectory as would a palm heel strike to the face. Keep this crucial point in mind. The instructor then lets the student perform an additional block with the right forearm. This block has a trajectory identical to a back-handed strike to the face with the butt-end of the stick. At this point, the student turns his stick hand so that the elbow comes down close to the ribs, and the stick holding hand turns so that the palm is up. This will serve to expose the instructor's right elbow. Now the student goes through the same sequence just completed by the instructor. This drill is accompanied with good evading motions. After a number of these exchanges, the instructor does a normal block and check, and then delivers either a #1 or a #2 strike in the basic fashion.
As the strikes are delivered, the instructor calls out the number of the blow, so the student may learn this as the name of the technique. Initially, the student is given the strikes in the basic order. Soon after, the order is varied. As the student grows in ability, the instructor speeds up the drill, just pushing the student a bit beyond his current skill level. Improvement is fairly rapid under this regime. At some point, the student has learned enough to move on to a more varied repertoire of techniques. I will discuss these below.

The Advanced Techniques of 1 to 12


The instructor will hit with #3 and then block, while guiding the right hand of the student into the blow and then away from it, this sequence will be repeated half a dozed times in succession. This is designed to train the instructor to use the left hand fluidly for checking and controlling.
The instructor will hold down the student's stick and deliver a #6 strike. The student will use the left hand or forearm to pull the stick up into a block. This block should point at the eyes of the instructor. This is designed to train the student to recover from an attempt by an partner to control the stick with a grab.
The instructor will deliver a #1 strike then a #9 strike, without waiting for the student to counter in between blows. The student will block both strikes. The #9 strike may be blocked with the left arm, palm upright, or with the left arm, palm down. This trains a crucial close range block, and also trains defending by aggressively moving into a technique.
The instructor will deliver multiple #1 and #2 fanning strikes. The student will defend by rapidly twisting the body. The instructor tries to stick to the student's stick hand as he strikes. This trains the instructor's ability to flow between these strikes. The student learns how to twist as sway rapidly to hide behind the stick, as though it were a shield.
The instructor will deliver a rapid #1 and #12 combination. The student will block in standard fashion. There will be no time for the student to counter after the #1 strike. This gives the student and instructor practice in dealing with rapid changes in technique.
The instructor will deliver a #9 and #1 combinations. The student will block and respond. This give the student practice in changing both the height and the side on which the block is done. The instructor gets practice in rapidly changing the angle of attack.
The instructor will deliver #12 and #9 combinations. The student will block and respond. These may be interspersed with doubled up #12 strikes. The student will find these extremely difficult to deal with.
After blocking, the instructor will grab the tip of the stick and pull it down. The student will counter by shoving the butt end at the attacker. This trains the student in retaining control over a stick when it is grabbed, and in aggressive blocking techniques.
The instructor will grab the stick with the left hand and strike from various angles. The student will counter by moving to the outside or by moving to the inside. The instructor will attempt to flank the student by back pedalling to the outside. The student must move faster to avoid this. The student may regain control of his own stick by using his left hand to hold it for additional leverage. With this extra degree of control, he can still use his stick to block.
The instructor will grab the checking hand and pull. The student will move with the pull and counter. This will train the student in the ability to move the stick independently of the left hand, and to counter a grab.

Stick against Left Hand


The instructor will start to develop the student's ability to deal with a blow without blinking. This is done by striking at the eyes from outside of the partners stick arm, using the palm. This strike is delivered as a light touch to the face. The student will sway backwards to avoid the blow, and block it with the left palm. At the same time, the student should strike with a #2 strike.
The instructor will also strike at the eyes from inside of the partners stick arm, using the palm. This strike is delivered as a light touch to the face. The student will sway backwards to avoid the blow, and block it with the left palm. At the same time, the student should strike with a #2 strike.
The instructor will also strike at the eyes from inside of the student's stick arm, and also underneath his own stick arm. He will use this to jam the student's stick arm, by thrusting towards the face. This strike is delivered as a light touch to the face. The student will sway backwards to avoid the blow, and block it with the left palm. At the same time, the student should strike with a #2 strike.
The instructor will hit with the left hand to a low target and the student will avoid this and counter. If this hit is to the ribs, the defence will be to bring the right elbow down close to the hipbone for a block, and then immediately hit with a twelve.

Stick against Kicks


The instructor will also deliver low kicks in order to train the student's ability to defend against them. These will be a low right leg roundhouse kick, which is considered a #8, a low left leg roundhouse kick, which is considered a #9, and a low front kick, which is treated as a #5. The kicks are generally simulated with a light touch on the shin. There are three general types of defence against the kicks. These are by blocking, by evasion, by jamming, or by off-balancing.
The defence may block with the stick, the hands, or the legs. At the same time, the leg being attacked may be picked up, away from the blow. The block may be quite aggressive, in order to stop the blow before it develops any force. Also, with proper timing, a push or pull on the arms will disrupt the kick by destroying the attacker's balance.
If the instructor chose to attack with high kicks, the defence against them is the same as the defence against any stick blow. Since this nearly always results in defeat for the kicker, high kicks are not encouraged as part of the art.
When using the leg blocks to block the kicks, there are three possibilities. If the instructor kicks with a #8 low roundhouse kick, the student blocks with the right shin. If the instructor kicks with a #5 low roundhouse kick, the student blocks with the right sidekick position. If the instructor kicks with a #5 low front kick, the student blocks with the right sidekick position.

Conclusion


Let me conclude by saying that just about everything you need to perfect for the basics of Balintawak is found in the 1 to 12 drill. It trains balance, reactions, positioning, distance, blocking, striking, timing, perception, speed, evasion, ability to flow from technique to technique, and ability to stick to your partners' limbs in order to control their attacks. You learn solid defence and you learn effective offence. For that reason, nearly all classes in our school involve some time spent with the drill. Someday I hope to discover if it indeed has disappeared from the curriculum of other schools. In the meantime, I will continue to rely on it as the core training method for our art.
The author: G. Michael Zimmer has been a martial arts dilettante for 30 years, and is modest about his abilities. Many say that he has much to be modest about.
© Vorticity Martial Arts

Full article ...

Monday, November 01, 2004

Balintawak Eskrima - A Philippine Martial Art - Volume 1 - History and Principles

by Michael Zimmer - Vorticity Martial Arts

ROUGH DRAFT



Frontispiece

Dedication

This book is dedicated to my teacher, Dom Lopez, and to my former training partners; Mike Puckett and Kerry Hillier.


Balintawak Eskrima

The Philippine Martial Art

Volume 1 - History and Principles

G. Michael Zimmer

Victoria

British Columbia

Canada

Copyright 16 May 1995


Table of Contents

Frontispiece

Title Page

Dedication

Publishing Information

Table of Contents

List of Figures

Preface

PART I: Overview of the Art

Chapter 1: Background on the Art

PART II: The General Principles

Chapter 2: The General Principles

Chapter 3: Blocking and Attacking

Chapter 4: Checking and Trapping

Chapter 5: General Grappling Principles

Chapter 6: General Principles of Disarming

PART III: Summary

Chapter 7: Summary

Appendices

A Classification of Stance

B Classification of Movement

C Body Motion Form

Bibliography

Notes

Glossary

Index


List of Figures


Preface

This is the first volume in a planned series of seven books dealing with the art of Balintawak Eskrima. It is designed primarily to serve as a reference guide to students training in Balintawak. Also, other martial artists who are curious about the Philippine martial arts, and Balintawak in particular, may find that the material is of interest. It attempts to present a comprehensive overview of Balintawak practice at the Victoria Balintawak Eskrima Association. It can not and does not attempt to teach the art. This is only possible through instruction with a qualified instructor. In addition, certain ideas of the author which are not strictly from the Balintawak style have been included.

The Organization of the Series

This series gives a survey of the major techniques in the Balintawak style of Eskrima. It is organized a follows:

Volume 1

Historical overview and general principles of the art.

Volumes 2, 3 and 4

A volume for each of three major categories of weapons: stick, knife, and empty hand. Each of these is further broken down into an introduction, followed by one chapter for each of the weapons that might be used by the opponent. Each chapter is further sub- divided into an introductory section followed by sections dealing with closely related techniques. This is followed by a section on special drills, where applicable.

Volume 5

Self-defence Considerations.

Volume 6

Special Topics.

Volume 7

Curriculumn and Assessment System.


Acknowledgements

The primary source of the ideas in this book was Dr. Dom Lopez of Victoria. My training partners Mike Puckett and Kerry Hillier were also strongly influential. Also, I would like to acknowledge the contributions of several former teachers whose influence was significant: Andre Langelier (Karate); Georges Sylvain (Jiu-Jitsu); Jean Yves Theriault (Full Contact karate) and Richard Ostrofsky (Aikido).


PART I: Overview of the Art
Chapter 1: Background on the Art

Balintawak Eskrima

The Philippine martial art

1.1 Historical overview of the art

Eskrima is a generic term for various styles of martial arts from the Philippines. Few western people have heard of the art of Eskrima but there are over forty major styles. They all feature the use of a rattan stick, wielded like a sword. In Balintawak Eskrima, we call this stick an olise. Many who know only a little about Eskrima think that it is only a stick fighting art. In fact, it is a complete martial art, which includes techniques for stick, knife and empty hand fighting, at all distances.

At the heart of Eskrima lies the skilled use of a short rattan stick. In fact, Eskrima is the Spanish word used for fencing, and is related to the word skirmish. The parent arts to Eskrima used swords, but Eskrima has since evolved, even to the point where it uses many techniques which are not practical with bladed weapons. Still, the use of knives and defense against knife attacks is integral to the art. All the techniques for knife and empty hand fighting are derived from methods of stick fighting.

This style has its recent origins in the region of Cebu city, in the Visayan islands of the Philippine archipelago. Balintawak has an emphasis on in-fighting. The hand techniques resemble, at different times, boxing, Tai Chi, Karate, Jiu-jitsu and Wing Chun. Techniques are taught for stick, knife, and empty hand fighting, at all ranges. Blocking, trapping, disarming, striking, kicking, throwing, and restraining techniques are all practised. Because of the large number of techniques found in the style, learning it can be viewed as an intellectual challenge. Balintawak Eskrima is much more like western boxing than it is like Japanese Karate. The body motion and footwork are closest to boxing in spirit. Despite that, there is an affinity to Karate in that many Karate movements are found in Balintawak Eskrima, in a modified form. They are usually more direct and more subtle in their application. There is also a strong resemblance between Balintawak and Chinese Wing Chun. The blocks and traps are quite similar, but the body motion is much more static in Wing Chun. The art is efficient, in the sense that only a moderate degree of physical conditioning is required to execute the techniques successfully.

This style was taught to the author by Dr. Dom. Lopez of Victoria, British Columbia in Canada. He in turn was trained by Jose Villasin, a lawyer in Cebu city. This occurred in the 1950s in Cebu City, on the island of Cebu, in the Visayan district of the Philippine archipelago. He later took training from Venancio (Anciong) Bacon, the grandmaster of the Balintawak style. Grand master Bacon also taught Jose Villasin, and Modern Arnis grandmaster Remi Presas.

Figure:

Show a map of the World, and

a detailed inset with Cebu City.

The Balintawak style split from the Doce Pares style in the early 20th century, when grandmaster Bacon and the Canete brothers went in separate directions.

The Balintawak style places a strong emphasis on in-fighting, which is called corridas. Its main feature is an emphasis on entangling or trapping the hands of your opponent. A major aspect of corridas is the

notion of making a smooth transition, flowing, from one motion to the next. This is accomplished by having a well developed visual and tactile sensitivity to the force exerted by your opponent. It imparts a fluid quality to fighting.

The Villasin Balintawak Eskrima Association has been in existence in Victoria British Columbia, Canada since 1979. The chief instructor, Dr. Lopez, named the Association in honour of his instructor. The chief instructor is well qualified to teach and all advanced participants have years of experience in various martial arts, and some have trained in Balintawak since 1982. These people help in the instruction.

Figure: Show a picture of Mike, Michael and Dom.

Any person with a sincere desire to attend practice on a regular basis is a candidate for training. However, we will not accept applicants who do not seem to be of exemplary character. Since this is a combatative art, the possibility of injury always exists. Nevertheless, in well over a decade of operation, there have been no injuries beyond mild sprains and bruises.

By training in Eskrima, you will eventually master a complex, demanding, but effective martial art. Unlike many oriental martial arts, there is no highly stratified ranking system, or formal grading. Assessment of achievement can be made on an informal basis, and feedback on progress is a continual part of the training. Progressive training is undertaken, to lead the student to advance at a natural rate. The art is currently being practised by martial artists in their middle years. The physical effort required is moderate, and age should not normally be a barrier.

Lightweight casual attire and running shoes are required. A lightweight rattan stick may be purchased for a low price at most martial arts stores.


PART II: The General Principles
Chapter 2: The General Principles

Eskrimador

A person who practices Eskrima is called an Eskrimador. These terms both result from the Spanish influence in the Philippines. Eskrima means fencing in Spanish, and Eskrimador means a fencer.

Weapon

The basic weapon in Balintawak Eskrima is a stick, called an olise. It is made of rattan, a tough, fibrous vine. Its length should be the same as the distance from the armpit to the fingertips. It is held with about 2" to 3" of the butt-end exposed. Because it is very light, it may be moved very rapidly. Because it is made from rattan, it is almost unbreakable.

Role of the weapon in training.

Many Japanese and Chinese martial arts attempt to teach a student to fight without weapons, and move on to weapons only in the later stages of training. As a result, very few people in these arts are able to use their weapons training in sparring. The Philippine martial arts tend to emphasize the use of weapons first, and the use of the empty hand second. As a result, Eskrimadors have more skill in weapons sparring than some other martial artists.

The role of drills in training

A student in Balintawak is trained almost exclusively with two-man drills, under the guidance of a more experienced Eskrimador. The most basic, and the most important drill involves alternate block and defense against the twelve basic blows with the stick. This drill is simply called "1 to 12". Initially, the strikes are done in a specific pre-arranged order. There are two different roles played, that of junior, and that of senior Eskrimadors. The senior will attempt to teach the junior the proper way to move by using subtle redirecting motions, and by advice. At the same time, the senior will be perfecting his own technique. Initially, the strikes come in a known order, from #1 to 12, but later this order will be varied. If the students are both a bit more advanced, some additional techniques will be added. The junior will not be able to defend against these at first, but his skill will eventually improve. After a while, the strikes will not necessarily be done with the stick; all four extremities may be used. Strikes with the left hand could be made to simulate a finger thrust to the eyes, a punch, a chop to the throat or a hook to the body. In practice these would be represented with a light slap or touch. Because of the tremendous speed with which the exercise is carried out, the student quickly learns not to blink the eyes, timing, speed and distancing.

For obvious reasons, in training we hit the triceps instead of the temple. This is considered to be equivalent to hitting the head. Instead of hitting the groin we hit the lower abdomen, and instead of the knees we hit the thigh or lower leg.

The Twelve Pairs of Balintawak Eskrima

The are twelve angles for attack and twelve corresponding defences in Balintawak Eskrima. Each of the 12 angles of striking correspond to the target areas of the body. This type of approach is common to some other Filipino arts.

Angles #1 and #1 are lateral blows from the

top of the head to the base of the neck.

Angles three and four are lateral blows from

the shoulders to the hips. The main targets

are the shoulders, the elbows, and the hands.

Angle five is a mid-line thrust from below

upward.

Angles six and seven are lateral thrusts to the

chest or the armpits.

Angles eight and nine are lateral blows from

the hips to the feet. The target areas are the

knees, shins, ankles, or feet.

Angles #10 and #11 are lateral thrusts to the

eyes or the neck.

Angle #12 is a mid-line blow from above downwards.

These blows can be done with either end of the stick, the left hand or the feet.

The basic training for the twelve angles is done with stick against stick. This provides the basis for all subsequent Balintawak Eskrima techniques, whether done with stick, knife, or unarmed.

Vision

Always look at your opponent. If you are a very experienced fighter, look at your opponent's eyes. Otherwise, look at the chest region. Some fighters prefer to keep their gaze focused at the lead elbow of the opponent, particulary when that arm is holding a weapon. The elbow, and perhaps the shoulder, move more slowly and provide a clue to the movement of the hand. Do not blink, it could result in being hit. Look with both eyes.

Mental States

Pay concentrated attention to your opponent and to your surroundings, but move without thinking or forethought.

Timing and Rhythm

You must know when to execute your technique. This is important, but difficult to teach. Sometimes, an opportunity presents itself only very briefly. With a good sense of timing, you may take advantage of this opportunity. Use the proper rhythm and well placed pauses. The rhythm must be appropriate, but this is subtle and difficult to learn. Don't rush through your techniques, you will lose balance and power. Sometimes, a fast motion is less effective than a slower motion might be. Some techniques depend on a small pause for their proper functioning. However, more often being slower is not effective at all.

Principles of speed

At a number of demonstrations, experienced martial artists of other styles have been given a helmet and a stick, and asked to block a Balintawak stick strike. So far, no one, including some very fast black belts have been able to do so. This is not repeated to belittle the abilities of these black belts, but to demonstrate that a Balintawak strike is extraordinarily fast. It takes a great deal of practice in defense against a stick wielded in this fashion before one can even see the stick move prior to being hit. It takes specific techniques to block such a fast blow.

Make blows faster and more deceptive by omitting all hint of a wind up. In order to maximize the speed of the blow in fighting, the wrist is snapped. In fact, most of the power is also generated in this fashion. The use of the shoulder and elbow joints are only for making adjustments in distance. For finishing blows, maximal power is created by appropriate torque from the hip and shoulder joints.

Economy

Economical motions are a must. Always look for the most direct trajectory. This may be contrasted with the longer circular trajectories for blocks and strikes found in some other arts. In stepping, we do not practice 270 degree turns as are found in some other martial arts. Cross-stepping, as seen in other styles, is not practiced.

Relaxation

Stay loose and relaxed, in order to make all of your motions explosive. Use muscular explosion for speed. One component of swift motion is the principle of relaxation. A relaxed limb will accelerate faster.

Principles of striking, blocking and throwing with power

There are a number of principles of body dynamics that are used to generate superior power. Perhaps the most important is the principle of twisting for power. All arm motions, whether done with the rear leg or the front leg are done with a strong body twist. This in effect gives lead hand strikes almost as much power as rear hand strikes. Another important component in getting power is making use of gravity by dropping the weight. This may be augmented when stepping by letting the blow fall into the body before the stepping foot has been planted. Additional power may be generated in strikes by leaning into a blow. Lastly, many blows generate extra power through the twisting or snapping of the wrist.

Distance and Range

Although it may not be apparent to the untrained person, controlling the distance between you and your opponent may be the single most important factor in achieving victory. In addition, at different ranges, different dynamics come into play, and different techniques will be appropriate. During an engagement, you may cross through several distinct ranges in one explosive exchange. The following categorization scheme is similiar to a number of others in common use, and should be useful. Distance will be ordered from far away to very close, with five categories.

The first, outside range, is your starting distance. Here, no contact may be made with foot or weapon without first coming closer. You are able to keep your head out of range, and use long-range defense techniques. This is a momentarily safe position. If you come any closer than this, you should be on the offensive.

The second, long distance range, will just allow you to effectively strike your opponent with leg or long weapon, without stepping. You should never stay in this range without going into the attack.

The third, punching range, will allow you to hit your opponent with hand, close kicks, or knife.

The fourth, in- fighting range, is slightly closer. Here you will be able to use elbows, hook punches, uppercuts, disarms, arm leverage type take downs, off- balancing, sweeps, restraining, turning and trapping techniques.

The fifth, grappling range, is the closest. You may use wrestling and judo type take-downs and groundwork. This is the preferred range of the wrestler or the Jiu-jitsu exponent.

Although typically the ground is associated with grappling techniques, it is possible to apply in- fighting techniques on the ground without getting into wrestling holds.

Positioning Yourself

We step to bring the weapons to the appropriate distance for attack or defense. Use the motion of your body in order to position your weapons for effective attack. Use body motion in order to avoid the attacker's weapons. Thus good footwork is essential. If the footwork is slow, the attack or evasion will be slow and power will not be optimal. In positioning with respect to opponent, you must control the distance. The person who controls the distance controls the fight. Be aware that different techniques are applicable at different ranges. Also, understand just how close you have to be to hit your opponent, and vice-versa.

Coordinates

There must be some way of describing the movements, some co-ordinate system other than #1 to 12. Are eight directions the best way to organize? There are a number of directions for evasion, and these can be categorized in a number of ways. Some people use a clock principle, others use a compass, others use degrees. I have my own system, based on the notion of a "y" shaped pattern. This will be described later. Also, I call the line drawn from your centre to your opponents centre the Axis of Confrontation. The line drawn between your own feet can be called the Major Axis. The line perpendicular to this below the centre can be called the Minor Axis.

Balance

Some martial arts place a great emphasis on a variety of rigid stances that supposedly give great balance. The view seems to be that rigid, static positions are the way to keep from falling, and to provide a stable platform for attack and defence. In Balintawak, we believe that this is a mistaken view. Your balance should be maintained dynamically, not statically, so stay loose and mobile. Good balance is obtained not from static stances, but from being able to readjust the base, one's footing, by appropriate footwork. Balance can easily be recovered by moving the feet to catch up with the centre of gravity.

If a line is drawn between the big toes, and between the heels, and along the outside of the feet, it will enclose an area. This area will be referred to as the base. Its size will determine a person's static balance. If the legs are separated, the area increases. If the feet are both turned to be at right angles to the line joining the heels, the area will increase. As long as the centre of gravity is not past the edge of the base, the body will not topple. However, notice that the base is never very wide, and that static balance will always be poor from front to back. That is why dynamic balance is always more important. Some styles hold that by putting the long axis diagonal to the line of confrontation, they have increased the width and thus improved the balance. This is not the case. The width is never greater than the length of the feet. The static stance has no balance along its narrow dimension, whether back stance, horse stance or forward stance.

Stance

Balintawak does not emphsize formal stances, and in fact there are not any terms for the various stances, but there are a number of key principles. A cardinal rule of stance is to keep both legs flexed for balance, and in order to be able to spring quickly. One heel is always lifted, usually the one with the least weight. It may be either the rear or the front heel which is lifted. This is most often the heel of the rear leg. This facilitates springing and twisting. This is a general principle which in particular facilitates turning. With a twist, the heel which is lifted will often change. It may also help forward explosive motions.

Always have your feet roughly parallel. This allows the strongest muscles to participate in springing motions. If the feet are parallel, the heel will lift naturally as the knees bend. Bending one knee more than the other, and rotating, may be the fundamental principle of body motion. If the weight is on the rear leg, with very little weight on the lead leg, the stance is analogous to a cat stance or a short back stance from Karate. If the weight is on the front leg, the stance is analogous to the front stance of Karate. If the weight is in the centre, the stance is equivalent to a short horse stance or perhaps a half front facing stance from Karate. With the basic stances, we have the following varieties: centred, leaning forwards to outside, leaning forward to inside, twisting in cat stance to outside, leaning away in front stance. The basic stance is aligned along the axis of confrontation. The feet are spread apart the distance of a natural stride taken when walking. The body must be relaxed. The feet are 45 degrees to the major axis of the body. There should be a feeling of being ready to take off at 45 degrees like a runner. At a distance, turn sideways to present a narrow target. This can be seen in our on-guard stance where we hide the groin by keeping a sideways stance. At close range, turn to a more frontal position to allow the rear hand to be used. This can be seen in our corridas drills. Hide the head behind the shoulder and the throat behind the chin. The chin should be kept down to protect the throat and jaw. It is a good general rule to keep the elbows low and close to the body and have at least one guarding hand close to your head. The guarding hand is used to block and to check. When in an on-guard position, at a distance, hold the rear hand high and the lead hand low. When within in-fighting range, hold both hands high to protect the head. The alternative position with the lead hand high and the rear hand low is probably not as good.

Weight distribution

Your weight is usually centred between your legs, unless moving and evading. The weight distribution may be altered by the movement of the weight over one foot or the other. Without leaning, we can still move the weight so that it is centred more over one leg than the other, but all leaning involves this motion, as well as differential bending of the legs.

Leaning

Leaning the body involves inclining the torso so that it is not vertical. This is accomplished by bending at the knees, not by bending the back. (If the back is bent too much, back trouble may eventually result.) With respect to your own body, you may lean backwards, forwards, or sideways, and any of these may be accompanied by some degree of twisting from the feet.

Twisting

Twisting is a major component of most motions. This describes the amount of rotation of the feet and hips, side to side. This is the key principle for evasion and power. The amount of twist is what differentiates leaning to the side from leaning to the front and from leaning to the rear. Twist into a blow and it will have more power. Never twist so that the feet are both pointing along the same line, and never twist so much that the legs are crossed. This is found in some other martial arts, but not in Balintawak.

Level

This is a term to describe the height of the centre of gravity above the ground, an important variable. We lower and raise the body by bending the knees to change the altitude or level. This gives us our crouching and leaning motions. By bending both legs the same amount, we get a neutral crouch. By bending one knee more than the other, we get a lean. Note that we never kneel because kneeling results in poor mobility and balance.

Slumping

Slumping is the term for crouching to drop the centre of gravity, accompanied by some combination of twisting, dropping the weight, moving the weight from one leg to the other, leaning by differentially bending the knees, and shifting the weight distributio order to slump you must employ a rapid dropping of the body weight by bending the knees. You may slump with a forward lean, a neutral position, a side lean, a rear lean, or a rear fade.

Slumping is the major method for launching and evading blows. It is used to give power to blocks and blows, to allow low blocks and strikes, to move the body in or out of range, to achieve greater reach, and to provide greater stability. Slump but stay in place to get beneath a blow or to stabilize a block or slump and fade to avoid a rush. Use the slumping motion with all techniques.

Body Shifting

In general, we prefer to combine our blocking with evasive motions. This is essential when attempting to avoid the attack of a very fast or a very strong opponent. There is no universally accepted nomenclature for evasion, but here are some terms which are often employed.

Ducking is a general term for dropping beneath a blow. It is accomplished by bending both knees and slumping forwards a bit. Duck beneath a blow if it is high and arcing.

Bobbing is a term from boxing. It general it seems to mean to duck up and down.

Weaving is also a term from boxing. This seems to mean to duck to the left and right in the same exchange.

Evade blows by slumping. Evasion will be along one of the arms of a "y" shaped pattern. If you evade backwards (called fading away), and then snap back to the attack, you are using a pattern of motion which is similar to bamboo stalks blowing in the wind (called bambooing).

Always move the head first before the body when shifting away from a high attack. If you are dealing with a blow from a stick or club, the ability to move the head first is crucial. Moving the head first is faster and safer.

There is a basic equivalence between slumping forwards and leaning back. It all depends on the amount of twist of the feet. The feet are always parallel, except in leaning back. Lean to the outside or inside for evasion. A leaning backwards stance (cat stance or back stance in other martial arts) is equivalent to a leaning forwards stance (forward or front stance), in most situations. You may see this equivalence when leaning to the outside in a forward, then a cat stance for defence or attack. Also, you can see it for leaning away from the attack or for a long rear leg step to the other side.

Stepping

We perform all body shifting with very straight forward, natural stepping. Move the leg that is nearest to the direction you wish to move. Do not do any unusual cross-stepping or double stepping or preparatory shuffling. Just step in a natural fashion. It is a good general rule to step with the foot which is closest to the direction in which you wish to move. We do not train any roundabout turning motions which might involve turns greater than 180 degrees, nor do we ever cross-step. There are no techniques which involve turning your back to your opponent, even for a fraction of a second. In general it is safer to move to the outside of your opponent, but this is depedent upon the situation. If you are on the inside, you are at risk from your opponents rear hand, so you must be doubly vigilant. Always use a natural walking or running stride and posture. In order to position yourself with respect to your opponent and to keep your balance, use minor adjusting steps. Do not take two steps in situations where one would be superior. The step is most often only the length of the natural walking stride. Occasionally it will be longer, but the rear foot should always be brought along with it in order to keep a short stance.

The primary stepping motion of Balintawak Eskrima turns the body 180 degrees with each step. It can be done in a forwards or backwards fashion. It is learned by doing the basic #1 to #12 pairs drill. Get a natural acceleration by leaning in the direction of motion, just as you would when starting to run. If you start to lose your balance, move the foot ahead to regain it.

You may use diagonal steps to flank your opponent. You may employ either a linear or an angular attack. Some motions involve an explosive direct attack, but at other times you might use a diagonal approach, sometimes shifting from one diagonal to the other to confuse the opponent.


Chapter 3: Blocking and Attacking

Arm Motion

The core position of the classical #12 block may be considered to be the basis for all high blocking or attacking motions. The scissors principle, called gunting, involves moving both hands at once, either with an in-phase (both pushing, both pulling) or an out of phase motion (push- pull). The classical #12 block and counter is done with the arms moving in-phase, in the same direction together. One of the most fundamental ideas of hand motion is that motions usually involve sticking both hands out in front of you, and pulling them both back. This may be varied by changing the phase and the angles. The basic block and counter is accomplished by just sticking both arms out twice.

The core position of the classical number five block may be considered the basis for all low blocking or attacking motions. This is used in various ways.


General Principles of Blocking.

There is a general principle that says in effect, don't let your opponent touch you, or grab you in any way. This prevents grabs and grappling manoeuvres, even if the blow is not hard enough to do you any damage. Face in the direction from which the blow is coming when possible. There is a basic guarding position for long range, which changes as you come closer. At a distance, the rear hand is high and the lead hand is lower. As you close the gap, the hands both come up higher and higher, until at extremely close range, both hands are up by the head. The rear hand (normally the left) is the alive, checking or guarding hand.

Keep the stick upright at close range. Only block with the stick down (inverted) for long range #eight and #nine attacks. To block a low attack, just drop the block down. Some styles use a roof or umbrella type block, or a wing block in which the stick is inverted. This is not found in our style. When blocking, you must be prepared to handle a strike from any of the twelve angles of attack. It is vital that you control the distance when blocking. Move the target when blocking by making a simultaneous evasive motion. Block on the outside if possible. Don't block on the inside against a hook if possible. Directly interpose your block onto the trajectory. Create a shield with your blocking limb and then "hide behind it". Block with the hand that is closest to the path of the blow. By blocking with what is nearest to the trajectory, your block will get there faster. Move your hand directly to the path of the blow, with no preparation or wind-up. Block from where your limb is. Make your blocks faster and more deceptive by omitting all hint of a wind-up. There are no lateral swiping blocks. Block by moving the hand directly outwards from the body and towards the opponent, not in a sideways or circular fashion.

Be relatively hard, focused, substantial when you block, but be prepared to yield to and deflect a force that is too strong. The eskrima focus is local to the limb; the whole body doesn't tense up, just the blocking surface. For speed and sensitivity, keep very relaxed until the last moment, and then focus with an appropriate degree of tension. The tension should be relaxed again after the shortest possible interval. Block using the rigid part of the palm, edge of the hand or lower third of the forearm.

Meet the blow half-way, by extending the block towards it. This may be called extension blocking. There are many ways to do this.

If you must deal with a close range attack, compress the arms and the body to block. This may be called compression blocking. There are really only a few ways to do this, with minor variations.

The slap block is always done with the heel of the palm, and followed by wrapping the fingers around the limb. You should hit with the heel of the palm for less resilience. That

When blocking and flinging away the blocked limb, (as in the double strike of the block and hit against the knife), keep a constant pressure after the block and before the push (blast).

There is a slap block technique for striking the hollow below the shoulder, which will jam an attack if done early enough.

Slump to defend high or low, but slump a great deal to defend against a low attack. Drop down (without bending at the waist) to block the low arm or stick strikes at close range. Use your legs to block low kicks at close range.

Blocks are not strikes, so stop the weapon before attacking the arm. Some styles will strike as a block, but given how fast the stick can be, we don't think that this is a good strategy.

With empty hands, do not bother to attack the arm. Some styles attack the periphery first and then move up to the more vital targets. Attacking the limbs is called de-fanging the snake. Moving up to the central areas from the periphery is called climbing the ladder. We do not do this sort of technique with the empty hand, but will do it after a block with the stick.

Attacking

The following weapons may be employed by an

Eskrimador:

Stick

We learn to hit with the other weapons by learning to hit with the stick. However, use the left hand to strike even when there is a weapon in the right. Don't be one-handed.

Knife

The knife is treated as a miniature stick. Empty hand

Inverted fist, palm heel or knife edge, regular fist are all used. Blows may be delivered as hooks, back-fists, straight punches, at any of the twelve angles of attack and at any level.

Forearm are weapons used for elbow breaking

Elbows are used as devastating weapons.

Feet and knees may deliver devestating kicks.

The following major categories of attack or counter- attack are found:

Striking/breaking

Any of these attacks may be done as part of countering or reversing.

Removing the leverage may be part of countering.

Throwing/Restraining

Off-balancing may be a prelude to the others.

Checking/Trapping may be a prelude to the others.

Five basic principles of attack/strike

1 Hit first

You may take the strategy of waiting for a committed attack or you may take the initiative. Our preference is to hit first, before your opponent can initiate his own attack, but there are exceptions. When defending against a knife, it is often safer to wait for a committed attack. Always make your initial blow explosively fast, and use a power blow after your opponent has been hit once and distracted or hurt. Strive for un-blockable speed in a strike, at the correct distance (stick or hand).

2 Hit high and low both

Do not give your opponent time to recover from the initial suprise. Confuse him by hitting high and then low, or left and then right.

3 Be able to change to a different target

If your blow has been blocked, or is about to be blocked, immediately change into another attack with the same hand. This can be very difficult to defend against if done well.

4 Hit what is nearest to you

Hit the target which is closest to you first. For instance, you may hit the lead hand or foot with the stick.

5 Hit repeatedly

When attacking, keep up the pressure with a continuous barrage of attacks.

Closing the Gap

One aspect of attacking is how to close the gap between you and your opponent without getting hit or losing your physical and psychological balance. There are a number of set techniques. These are detailed elsewhere for each category of weapon.

Speed

Keep the whole body very relaxed, with minimal tension in order to generate very fast attacks. Move the hand first before moving the body in order to give a hard-to- block initiating blow. Employ non- telegraphic motion for a strike. Use a minimal amount of motion when attacking. Attacks must be economical, with no wind- up motions in order to achieve optimal speed. Do not wind-up for greater power, it detracts from the quickness of delivery, and the blow is less likely to land.

Power

Do not tense the whole body in an attempt to make the blow more powerful. Make your focus more precise. Our focus is localized to the area of contact. Move your hand in good synchronization with your body for a powerful blow. Follow through on your strikes. Follow through on your blows for power, using torque and a well-timed step. For a power strike use torque and follow through. Use a wrist snap for power in your blows. For example, there is a wrist snap for a throat chop. Use a body twist, drop your weight and lean into your attacks for enhanced speed, reach and power. However, never straighten your arm entirely unless making contact with a blow! You might get your elbow broken. Augment the force, range and speed or your attacks with a slumping motion. Use gravity to assist you. This is apparent when rising then slumping with elbow blows. A twist and slump help with power. Let the energy of your strike go into the opponent, not into the ground. We hit before the lead foot lands. Fall into a strike for power, don't let the ground absorb your energy.

Effect of blows

The effect of blows is based upon sound principles of western physiology and physics. No occult powers are postulated.

Targets

When using the stick, we usually hit to the bony targets. When hitting with the hand, we will often hit to the soft targets. Hit the sensitive targets with a strike. Use the appropriate weapon for a strike.

Cuentada

Accept a weak blow in return for giving a damaging blow.

Multiple Opponents

String the fish for multiple opponents. This means position yourself so that only one opponent can come at you at a time.


Principles of Dealing with Obstacles

Similarity of attack and defense

The techniques used in offence don't differ much from the techniques used in defence. When the arms make contact, it doesn't always matter who initiated the blow, if your technique is good enough. Whenever you block or have a strike met with a block there is an obstacle to further attack. When you make contact on the outside of your opponents arm, there is always an obstacle. When you make contact on the inside, there is often no real obstacle in the way of striking immediately, with or without checking with the other hand.

There are a number of ways of dealing with an arm that is obstructing your attack. They are as follows:

1 Immobilize the limb by trapping or sticking and hit with your free hand or a foot. This would give a standard alternating limb combination.

2 Directly push through the obstacle to deliver a blow. This assumes that you have a big strength advantage and regardless, your force will be attenuated when you strike.

3 Remove the obstacle (with either or both hands) by checking, trapping or turning and then attack along the original line or initiate a direct attack.

4 Flow around the obstacle with the same hand which originally made contact. You may check with the other hand for extra security.

5 If the obstacle is removed by your opponent in an effort to hit you or just to re-chamber, then continue with an attack upon the newly opened line.


The meuistra categories.

Principle of Categories of Evasion, Blocking and Hitting

Block, check, hit

The first category of defence involves blocking, then checking with the opposite hand, then countering with the blocking hand. This may be unique to the Filipino arts, and is certainly at the core of Balintawak Eskrima.

Block and hit with same hand

The second category of defence is like the first, but the checking motion is omitted. The hand which blocks then immediately strikes.

Simultaneous block and hit

The third category of defence involves blocking and hitting simultaneously. This is done with both of the limbs obviously. If the same motions are used, but not in a simultaneous fashion, it reduces to the standard block then attack motions of nearly all martial arts. (This latter technique is deliberately not much emphasized in Balintawak Eskrima.)

Evade and hit

The fourth category of defence involves evading and striking, without actually blocking. A check may be done after the evasion in the course of the attack.


Chapter 4: Checking and Trapping

Principles of in-fighting (Corridas)

Corridas (bull-fighting in Spanish) is the Eskrima term for in-fighting. Corridas with sticks is the basic drill for training. Corridas with knife is much more advanced. Corridas with empty hands is practised with the hubad-lubod drill.

Flow is the term used to describe the dynamics of all good Eskrima. It means that you should feel the pressure of your opponents motion and go with it. This is key to the practice of Eskrima. It allows us to avoid traps, and to rapidly change to a different attack after our first is blocked. You flow from one move to the next. Flow is the ability to smoothly switch directions in attack or defence. It may result in hitting high and then low; hitting left and then right; changing your target in mid-flight; hitting more than once; or hitting when you feel a loss of pressure in your opponent's touch. When blocked, just continue the attack without withdrawing the limb. Use a slightly different trajectory and bore in.

The use of rigid focus makes the use of flow impossible. Hit when there is no barrier (when it is removed). Flowing from one motion to the next is basic. Don't insist on a move. Hit when there is no resistance , let it fly. Go around a block with an elbow strike with the same arm. Don't let the block stop your continued attack. You can do this in several directions. The corridas drill trains this for the stick, and the hubad lubod trains it for empty hand fighting.

Sticking is the ability to impede the use of your opponent's limbs and to use the kinaesthetic and tactile senses by maintaining contact with your opponents limbs (without grabbing). Sticking is the key to corridas. Sticking with hands or arms is normal. Sticking with legs is possible but not well developed. Sticking with the stick is possible. Sticking to your opponents limbs is the fundamental principle. Rolling the hand and flipping to grab is an important type of sticking motion. Hand rotation is part of sticking in corridas and hubad lubod. Impede your opponents use of his arms and legs. You may use either your arms or your legs to do so. If you impede only one of his limbs, we call it a check. If you impede both of his arms with one of yours, it is called a trap.

Function of Checking

Mechanical Aspects

Checking is not considered to be trapping in Balintawak, but it achieves many of the same affects. You can apply all of the in-fighting techniques more readily once you have contact. Once you have the contact afforded by checking, you can make use of your kinaesthetic sense to detect attacks. This is very useful, and in conditions of reduced lighting should give a great advantage. You can apply in-fighting more readily, since you have a point of contact (in addition to the block) and may stick to the limb.

You can prevent repeated attacks along the same line, because you have an obstacle in the way, and also you may stick to the attacker. You can follow the attacking limb back along the line of retraction. If it is moved away, you can then exploit the opening which has been left. You can use the check to move the attacking limb away to create an opening. You can trap more readily since you now have contact. You can disrupt the opponent's balance with a powerful check. You can use the check to severely impede your opponents attempts to block. You can apply an off-balancing technique from the check. A check to a vulnerable spot becomes a blow. By training checking, we also train striking.

Function of Trapping

Mechanical Aspects

You can use a successful trap to totally eliminate your opponents ability to block. Once you have the contact afforded by trapping, you can make use of your kinaesthetic sense to detect attacks. This is very useful, and in conditions of reduced lighting should give a great advantage. You can prevent repeated attacks along the same line, because you have an obstacle in the way, and also you may stick to the attacker. You can disrupt the opponent's balance with a powerful trap. You can apply an off-balancing technique from the trap.

Psychological Aspects of Checking and Trapping

You can create confusion in your opponent by checking or trapping. You add to the load on his nervous system and cause his overall responses to degrade, sometimes quite severely. His blocks will not be working as anticipated, and the checking action acts as a confusion factor and a distraction. Checking and trapping give additional methods for destroying the attackers game-plan.

Trapping and checking and related issues:

One rule of trapping is that if you see your opponent

cross his arms, that is, you see him make an "X", you can get an easy trap. You can trap from above down onto his crossed arms, or from below up.

Traps can be done otherwise by pinning your opponents arms underneath one of your forearms, or by pressing on both of his forearms from below.

You can also trap by having one of your opponents arms under your arms, and one above. There are two possibilities here as well.

If you have one of your arms underneath one of your opponents arms, you can do an elbow riding trap. Drive your elbow into his solar plexus on a slightly arced (up then down) trajectory, and at the same time grab his opposite wrist.

If you have one of your arms above one of your opponents forearms, you can do a similar trap to the elbow riding trap, but you must really on sticking to get the trap on both arms at once.

You may trap by grabbing the opponent's wrist and crossing one of his arms over the other and pushing down and in very strongly. A bit of slumping will help on this.

Although not a true trap, you may grab the wrist and pull out. At the same time you can alternate back- fists from groin to head.

You can grab your opponents head in your arm and strike with an elbow at the same time. The grab should be very close and tight, and should very much immobilize your opponent.

You can initiate a disruptive check by cross-slapping your opponents inner arm at wrist or elbow. At the same time you strike with your other hand to the head. If you carry this move a little farther so that your hand if over both of your opponents arms, it is the basic trap from above.

You can ride your opponents arm down with your elbow and back fist or chop with that same hand.

This is more of a check than a trap.

You can turn your opponent by pushing his upper arm from below and turning. You should then hit with the other hand.

You can turn your opponent by pushing his upper arm from above and pressing into the armpit for a turn. The arm you are turning with should remain in a hooked shape.

You can attack by lifting upper arm and hitting the groin and stepping past at the same time. Whenever you see no obstruction, you should just move in directly with an attack. This works quite well with elbow attacks.

Whenever you feel that there is a lessened pressure, you should just hit directly. If there is a push on your arm, go with it then wrap around and hit. If the push is from below up, arc around and hit low. If the push is from above down, circle around and strike high.

There is an elbow block drill that we practice from time to time. You will stand with your left forearm in elbow block position against your partner's right forearm. You with pull down his wrist and strike with a back-fist. He will block with an elbow block. He will then do the same to you.

If you hit at your opponent and he does a hard rising forearm block, then continue on in and clip his block under your armpit. Check his other hand, and deliver a back-fist to his groin.

If your hand attack has been blocked, you should continue to attack with the same arm. Just go around

the block and hit with an elbow strike.

After a slap block you may check the rear hand in a figure eight pattern.

One common and useful attack is to jam the lead hand with your guarding hand and hit at the same

time.

Empty hand in-fighting (practised from hubad lubod)

Slaps } trapping with slap and elbow

Grabbing Wrist and forearm

Grabbing Upper arm

Striking the Chest or the Hollow of the shoulder

Blasting (flinging) the arm away

Principles for trap avoidance/avoidance of being overpowered

countering a grab is part of corridas


Chapter 5: General Grappling Principles

Grabbing

The best idea is not to grab. It is slower to grab and strike, and it may be difficult to grab a wrist (large, slippery). Use the basic thumb and two finger grip when grabbing. Sometimes the thumb is not part of the grip but this depends upon the technique. There should be no gaps between your hand and your opponents limb (in a grab, make a fist). When grabbing, don't try to grab at a specific spot. Make contact with the limb then slide to the grab position. If grabbing, pull, off-balance or hit immediately and in general, don't grab unless you have a technique to execute which uses a grab. A grab with no follow-up is the mark of the inferior fighter.

Off-balancing

Turning is a fundamental technique in corridas and off-balancing. It may be accomplished with numerous grips. It is designed as a prelude to a throw or at the very least to put your opponent into a disadvantageous situation.

Use jerking motions to physically and psychologically off-balance your opponent. This may be done with a push, a pull or a combination of both. This jolting type of push or pull is often associated with the filipino grappling art of dumog, but is a key part of Balintawak eskrima. In some styles, they call this "blasting". Always use good body dynamics, in particular the slump to make these motions effective.

Throwing

Throwing is a key part of corridas. There are about 35 throws. They are organized according to the part of the opponent that is gripped, going from hand to head to foot. Throwing is done in all circumstances, after the opponent has been stunned or disoriented. It is usually applied as the last part of the technique, after the assailant has been stunned with a strike to the eyes, throat or groin. When it is applied as the first part of the whole technique, it should be followed with a finishing blow, either a kick or a hand chop to the throat. The throw may be done as an attacking move or a defensive one. One option is to strike first, going low to bring the upper body forward, and high to bring the upper body back.

Another is to block and then throw. Always use a throw that is natural for the hand contact that results and don't move the hands too much.

Break the balance with a push and a pull. This is normally a scissoring type of motion. Keep the arm at 90 degrees, keeping the elbows close to the body. Use a shift of your weight and natural footwork. Pull with the body, not with the arm. Bend at the waist for some throws. On certain throws, use a forward lean with little body drop (no slump ).

Grappling/ground-fighting.

Joint locks are done as part of throwing and restraining. Joint breaking is a more extreme form of joint locking. It is done when in a serious conflict, usually after a block.

Restraining techniques are used to immobilize without injuring. Pins are on the ground restraints, done after a throw. Keep the pressure on, but don't tire yourself out and cause pain if your opponent tries to get out. Be able to switch to another restraint if you lose your leverage.

Escapes and reversals are required when somehow put into a restraining hold.

Ground fighting is an aspect of grappling which is to be avoided if possible. Avoiding wrestling attacks by warding off opponent with the arms and evasion, slumping, and controlled absorbtion of the force.


Chapter 6: General Principles of Disarming

Disarms are a part of Corridas. Stick disarms are well developed and fairly safe. Knife disarms are much more risky, but so is being attacked with a knife. Gun disarms are incredibly risky, but so is being attacked with a gun.

Use a disarm when you:

have multiple opponents and you don't have a weapon;

don't wish to injure your opponent;

see an opportunity for an easy disarm;

see no alternative to being shot.

Stick

Use the standard evasive motions and disarm from corridas distance. Block first, disarm when the stick is stilled. Be subtle in your motions. Use minimal hand motion and grab with the closest hand. Hit the hand in real combat. Employ good body torque and use adequate follow through. Stick to your opponents stick hand. The motion must be a push/pull or scissors and must be balanced. Most stick disarms involve in some measure either an inner or outer wrist twist. They all should exert leverage against the thumb or fingers. Make sure that you understand the leverage involved. Once you have the grip you then strip the stick away.

Knife

Use the standard evasive motions. Disarm from corridas distance. Block first, disarm when the knife is stilled. Be subtle in your motions. Use minimal hand motion and grab with the closest hand. Use adequate follow through. Stick to your opponents knife hand. With the knife disarms, grip the opponents hand as though catching a ball, leaving no gaps between your hand and his. The motion must be a push/pull or scissors and must be balanced. All knife disarms involve in some measure either an inner or outer wrist twist. They all should exert leverage against the thumb or fingers. Make sure that you understand the leverage involved. Once you have the grip you then milk or knead the knife away. Do not grab the edge of the blade.

Gun

Disarm from corridas distance. Use the standard evasive motions, but remember that the weapon is infinitely long as far as you are concerned. You are best to move to the outside. Move the hand first. Be subtle in your motions. Use minimal hand motion and grab with the closest hand. Employ good body torque and use adequate follow through. Stick to your opponents gun hand and keep the muzzle pointing away from you at all times, and also away form bystanders. Grip the opponents hand as though catching a ball, leaving no gaps between your hand and his. The motion must be a push/pull or scissors and must be balanced. All disarms involve in some measure either an inner or outer wrist twist. They all should exert leverage against the thumb or fingers. Make sure that you understand the leverage involved. Once you have the grip you then milk or knead the gun away. Do not put your hand over the muzzle.

Countering a Disarm

In general, you counter an attempted disarm either by depriving your opponent of leverage or by going onto the offence very aggressively.


PART III: Summary


Chapter 7: Summary

Summary of what has been learned.


Appendices



Bibliography

Remy Presas' Book "Modern Arnis"

Ernesto Presas' Book

Dan Inosanto's Book "The Filipino Martial Arts"

Romain's Book "Eskrima Self Defence"

Marinas Book "Arnis Lanada"

Black Belt Magazine - Various Articles

Inside Kung Fu - Various Articles


Notes


Glossary

Prepare this after the book is almost finished.


Index Prepare this as a final stage.
© Vorticity Martial Arts



Full article ...

The Corridas of Balintawak Eskrima

by Michael Zimmer - Vorticity Martial Arts

Prologue


About 10 years ago, I left Vancouver, Canada's biggest western city and moved to the smaller city of Victoria, on Vancouver island. I had been training in Arnis, a Philippine stick-fighting art, under Datu Shishir Inocalla. I had received about five months of instruction. Before that I had spent 20 years dabbling in various arts, including Chito Ryu Karate, Shotokan Karate, CAN-RYU Jiu- Jitsu, Kick Boxing and Aikido. Perhaps I had become good enough to be considered a serious beginner.
In August after my move, I received a call from Shishir. He was trying to arrange a seminar on the island to be given by Remy Presas, Modern Arnis Grandmaster. I had attended previously one of the "Professor's" seminars, and was eager to learn more.
Shishir was looking for advice on the local martial arts scene, and in particular he wanted to talk to Mike Puckett. Mike is a well known and respected Go-Dan Karateka, tournament fighter, and kickboxer. I knew Mike slightly and said I would help arrange things. Shishir also wanted me to get in touch with a Victoria Eskrimador, Dom Lopez, who was Head Instructor of a local Eskrima group. I had heard of this fellow, and agreed to contact him. That day, I phoned and asked him if he would be interested in attending a seminar given by Remy Presas. He was intrigued with this notion, and he also invited me to come out and practice with him that evening.
When I met the Head instructor, I found him to be a courteous man who was somewhat intense about his martial arts. He was not big by North American standards, and in his early 40s.
That night, my martial arts thinking was permanently changed. I went in believing that after 20 years in the martial arts, I knew something about fighting. I came out feeling like a raw beginner. The instructor asked me to show him a little of my stick-fighting art. I demonstrated the little I thought that I knew, and he showed me how much I didn't know. Well, I had never pretended to have any real skill in Arnis. Next he asked me if I would like to see how the stick techniques could be used for unarmed combat. Thinking that now I would find out if what Dan Inosanto had claimed in his books was true, I asked the Eskrimador to demonstrate. Dan Inosanto had been too circumspect. I had absolutely no defence against the Eskrima techniques, and felt like the rankest of amateurs. I left for home that night convinced of the efficiency of the art of Balintawak.
A few weeks later, I asked Mike Puckett if he would be interested in coming out to see my new found art. He agreed, and a short while later, the instructor gave a repeat performance for Mike's benefit, using him for an empty hand demonstration. Now certainly Mike gave a better account of himself than I did, but even his boxing training didn't allow him to cope fully with the sticking and trapping techniques the Eskrimador employed. I am sure that Mike left a thoughtful man that evening. A short while later, we were both students of Balintawak Eskrima.
A decade later, Mike can deal very well with the Balintawak techniques. I can as well, as long as it is not the Head Instructor delivering them. But then, that's what talent (or its lack) is all about. We have both persevered. I have abandoned other arts for the most part, and now teach Balintawak. Mike has continued with his first love, Karate, and has incorporated his Balintawak knowledge into his curriculum.
So, what was the secret of the instructor? In this day and age, it is probably not so secret. Fighting occurs at various ranges, and a rounded fighter must understand the characteristics of each range. Not only must the fighter understand that, the fighter must learn the appropriate techniques. Balintawak specializes at in- fighting range. This is the distance where sticking, flowing, trapping, disarming, joint locks, throws, knees, elbows, and butt- end strikes become paramount. I am going to explain a bit about how we train for this, with our Corridas stick-fighting drill.

The Art


Balintawak Eskrima is primarily the art of fighting with a short stick. We call the close-quarters aspects of Balintawak "Corridas". The methods of Corridas may be adapted for unarmed use as well, and we do weaponless training using the Hubad Lubod drill.
Balintawak Eskrima is one of many styles of combat developed in the Philippines. This particular style comes from the Visayan Region, primarily the island of Cebu. The founder of the Art, Grandmaster Venancio (Anciong) Bacon had been one of the original members of the Doce Pares Society, but left it in the early part of the century to create a new style. The term Doce Pares means 12 pairs, and it is characteristic of Balintawak that it preserves the notion of 12 paired striking angles and corresponding defences.

The Group


The Villasin Balintawak Eskrima Association was founded by the Head Instructor in Victoria, British Columbia. He trained under Master Jose Villasin in the city of Cebu. He named the association in honour of Master Villasin. After achieving proficiency in the art in the early 1960s, the instructor undertook a special course of instruction from Grandmaster Bacon, the founder of the style. After settling in Canada, he started training new students. He has taught an Eskrima group in Victoria since the late 1970s.
Modern Arnis Grandmaster Remy Presas was a student of Anciong as well, and has referred to the art as "deadly Balintawak". I have heard rumours that he teaches Balintawak techniques to select students.
Corridas means "bullfighting " in Spanish, but in Cebu, in the Balintawak style, it is translated as "in-fighting". When you can just touch your partner with your empty hand, you are at in- fighting range. The Corridas drill is a method of training for this close range combat. It allows you to devise attacks and counters based on sensitivity to your partner's force. It is a drill, not a way of fighting. Close-quarters combat does not look like Corridas, which still has rules. Also, real stick combat is over very quickly. Nevertheless, people well trained in the techniques of Corridas have the technical basis for effective in-fighting.

Comparison to Other Arts


Although Balintawak is broadly familiar to other Philippine stick- fighting styles, it differs from most in a number of ways. In general, it emphasises in-fighting to a far greater degree than most other styles. Corridas concepts are found in other types of Eskrima, but few make it the predominant aspect. In many respects, the style is more like an armed version of the Chinese art of Wing Chun, with its drill called sticking hands. There are also similarities at times to the Chinese art of Tai Chi, with its drill called pushing hands.

Tactile Sensitivity


The key to effective in-fighting is the use of tactile sensitivity. This means that you must be able to feel your partner's motion, as well as see the techniques. The Corridas drill trains this sensitivity. There is a development of the ability to feel external force and develop the skill to evade, block and strike based on the sense of touch.

The Checking-hand


One of the primary features of many Philippine stick-fighting arts is the use of the free hand to control your partner. We call this hand the checking-hand. After a block with the stick, the checking- hand will touch your partner's hand or stick, and then adhere to it.

Performing the Drill


The basic technique of Corridas is to make contact with the arms of your partner. You will place your checking-hand on your partner's stick-hand and then stay in that range, attacking and defending. You attempt to maintain some contact throughout the drill. You also feel for weaknesses and vie for position, as you attack and defend. In training at Corridas range, the Instructor will present a number of dynamic problems for the student to solve. The senior may deliver several attacks in succession, and then pose in an apparent impasse situation. He will let the junior figure out some technique to use from that position. The senior may counter this technique, and go into offence for another flurry of techniques. If the student has difficulty at a certain point, that technique will be repeated until it is dealt with in a satisfactory manner. There is no set order in which the techniques are delivered in our training sessions. The speed is quite rapid, but there are pauses between flurries.

Points of Contact


Figure - Two Arm Contact - Sticks Up
Figure - Two Arm Contact - One Stick Up, One Stick Down

In Corridas, contact is usually made with the right arm touching the left and the left arm touching the right. For this double point of contact, there are a number of variations in position, each having its characteristic techniques. These are:

  • both of your arms on the inside of (or beneath) your partner's arm;
  • both of your arms on the outside of (or above) your partner's arm;
  • stick-hand arm on the inside (beneath), and checking-hand on the outside (above).
  • checking-hand on the inside (beneath), and stick-hand on the outside (above).

In addition, both fighters may have their sticks pointed upwards, or one may have the stick pointed downwards. The third possibility, of both having sticks pointed downwards, is awkward and uncommon.

Figure - One Arm Contact

Sometimes situations arise in fighting where there is only one arm in contact, in a diagonal fashion. There are at least two variations in position, each having several specialized techniques:

  • the inside of your arm or stick on the inside of your partner's arm of stick; and
  • the outside of your arm or stick on the outside of your partner's arm or stick.

Pressure


In order to do Corridas, it is necessary to make contact with your partner's arms or stick and exert a fairly steady, continuous forward pressure. There may be some jostling for position, but you should not let your partner's arms or body get closer than the length of your upper arm. You should strive for a balanced pressure between right and left sides. It is best if you do not extend both arms the same amount, which brings the hands too close together. This might give your partner an advantage that would permit trapping the arms.

Sticking


When doing Corridas, you should maintain contact with your partner, as though you were glued together. Follow every move. This technique is called sticking. You stick so that you will feel your partner's force. You stick to an attempted blow in order to impede or deflect it. Break free when you wish to attack. Explode into all techniques, using your maximum acceleration.

Flow


Figure - Flow into #1 Strike
Although you often will want to stick to your partner, there will be times when you want to flow around obstacles to strike here and there. For instance: If your partner pushes your arm down and outwards, go with that push and then circle around and hit to the head; if your partner pushes up and outwards, flow with that and then come around for a low blow; or if your partner pushes your arm inwards, then roll around the force and come straight in with a blow.
If you feel a loss of pressure from your partner, then strike. It will be harder for your partner to stick and deflect if he has gone softer in one arm than in the other. This often indicates a lack of attention. If you feel a total withdrawal of pressure, then just strike directly. There will be no impediment to your motion. If you feel excessive pressure, if there is an obstacle, then just flow around that obstacle to strike.

Loading


Sometimes, you may wish to force your partner into making a forceful rigid response, so that you may flow around it. This is done by pushing straight-in on your partner's arm. The natural response is to resist. This allows you to take advantage of the resistance. For example, you may push against the left guard, which is held high. When force is met with force, slump and strike beneath the blocking arm. Just let your striking arm slide off, under, and in.

Dissipate excessive force


Figure - Rotation Away from Force
If your partner pushes at you with excessive force, put up your forearm as a barrier. If the push is too strong, then rotate as though you were a door being pushed open. This will nullify the force. If the force is too strong for that, then withdraw your hips, moving away from the force. If this cannot dissipate the force, take a step back. This must all be done without hesitation of course.

Basic Stance


Figure - Basic Stance for Corridas
The basic stance in Balintawak is similar to one you would assume when getting ready to run. The feet are only a natural stride apart, the knees are flexed, the body is centred between the legs, the torso is upright, and the rear heel (sometimes the front heel) is raised. You will have the right leg ahead and the left one back in most cases. You should be balanced and relaxed, in a slight crouch. The stick will be held in the right hand, using the thumb and the first two fingers. The stick is upright, the top of the stick at head hight and the bottom at hip level. If it is necessary to defend, go into a deeper crouch for balance and evasion. This motion we call slumping. Often this is accompanied by a leaning motion of the body, a to and fro swaying we call "bamboo". At other times, a sideways twisting motion will be used to evade. In still other situations, the hips will be moved rewards to fade away from a blow. In attack, we often will move in on a diagonal course to one side or the other.
At Corridas range, you should be facing your partner with your torso angled about 45 degrees with respect to the direction in which your partner is found. When at a distance, keep the stick- hand low and the checking-hand at half-mast. As you move in, face your partner more frontally and bring both hands up to protect your head. When in close, have both hands high. At this range, defend against kicks by blocking with your legs.
Walking should be quite natural. In general, you should step with the leg closest to the direction you wish to move in, but this is not a hard and fast rule.

Blocking


Figure - Evade and Block
Since this discussion is about Corridas, I will not give a complete coverage of blocking, but will present the main themes.
In general, to avoid a blow, put the stick in the way of the attack and move your head or body away from the target area. The block always moves away from your own centre, and has little lateral component. What is crucial, absolutely crucial, is that you block in the most direct possible fashion. This means there is no wind up, no curved trajectory and no hesitation. You may block with the arm if you block close to your partner's hand or on the arms.
If you take the above principles as the cardinal rules, the rest is just detail. You can block with your stick, checking-hand, or your leg. You can use the inside surface or the outside surface. You should strive to keep the stick upright for blocking, but you can have your checking-arm upright, horizontal, or inverted. You can use your hand or your forearm. The block can be with one arm or two arms.

Hitting


Figure - #12 Butt-end Strike
In Balintawak, we use both the checking-hand and the stick as weapons. The stick tip or the stick butt-end may be used to strike. Elbows are used to strike in all conceivable directions. Fingers, thumbs, both edges of the hand, palms, backhands and fists are used at all possible angles. It is common to strike with two blows at once, the double strike. Targets are any vulnerable areas on the body, including the joints.

Kicking


Figure - Side Kick to Knee
In Balintawak, kicks are done only to low targets such as foot, knee or groin. Side kicks, roundhouse kicks, front kicks, and cross kicks are all used. At close range, the front knee kick is used as a weapon.

Controlling the Stick or Hand


Holding


There is a technique practised which allows you to move your checking-hand from the inside surface of your partner's arm or weapon, to the outside surface, and then back again. It depends on a strong rotation of your arm at the shoulder joint, and a lifting or lowering of your own elbow. It is subtle, but so very critical to effective Balintawak. You should make light contact with your palm and fingers in this case.
We don't grab unless there is a very specific technique to be used which requires it. The masters felt that an Eskrimador who relies on grabbing to control was not terribly skilled. However, you do often want to directly hold your partner's weapon. The way this is done is to use one of two holds, the thumb clamp and the finger clamp. These allow you to have the advantage of control which a grab gives without the penalty of excess tension, impaired ability to flow, and diminished sensitivity. The thumb clamp pinches the stick between thumb and palm, but the fingers do not curl around the stick. It allows you to control the stick, even to the point of pushing your partner's stick into his own face. The finger clamp is the opposite of this. The fingers curl around the stick, but the thumb is not used in the hold. Both of these holds help nullify many Corridas techniques, but do not impose the penalty of stiffness and slow release time.

Grab


Figure - Grab Technique
Sometimes, you really do want to grab your partner's stick or wrist. Reach across your partner's body with your checking-hand and take hold of the wrist of the checking-hand. Pull it and strike with the stick. Your grab can come from below or above. Make the grab and the strike simultaneous. If blocked, flow into another technique.

Slap


Figure - Slap
Using the checking-hand, slap down onto your partner's stick-arm or checking-arm and strike to the face with your stick. The slap can be directed at wrist or elbow joint. Drop your weight for power as you slap. Make the slap and strike simultaneous.
If in the course of Corridas, your partner crosses one arm over the other, take advantage and trap. Push down with your checking-hand on the crossed arms. As we say, if you see an X, use it for a trap.

Using your Partner's Stick as a Weapon


If you are in contact with both hands, and you stick is down, then clamp your partner's stick and slap it across onto his checking- arm. As you do this, strike with your stick to the left side of his head with a fanning twist of your stick-hand. If both sticks are up, then do the same slap, but hit with a fanning motion to the right side of his head. This motion requires the previously mentioned technique of moving your hand from the inside of the arm to the outside. It is a key attack, and comes up again and again in Corridas.

Traps


One of the objectives of Corridas is to immobilize both of your partner's arms with one of yours, and to hit with the other. This is called a trap. There are a number of methods for doing this, and some will be discussed below. If you have only touched one of your partner's arms with one of your own, it is called a check, not a trap. This is a distinction not made in all styles of Eskrima.

Bar arm from above


Figure - Bar from Above
If your partner has two hands close together, put the forearm of your checking-arm across both of your partner's arms from above to trap. Strike with the butt-end of the stick.

Bar arm from below


Figure - Bar from Below
If your partner has two hands close together and held high, put either of your forearms across both of your partner's arms from below to trap. Strike to the groin with the other hand. Be sure to slump for this one.

Elbow riding trap


Figure - Elbow Riding Trap
If you have an arm underneath one of your partner's arms, ride your elbow up and over into the solar plexus and grab the opposite wrist. This is called elbow riding. Strike with the opposite arm.

Breaking Contact


Figure - Dropping for a Low Strike
If you wish to deliver a low blow, drop suddenly to break your stick-hand free from your partner's touch and strike to the leg with the stick. Don't forget to keep your head guarded by sticking with the checking-hand.

Disarming


A crucial skill in Corridas is the ability to disarm your partner. There are many ways to do this, but there are two main methods. The first involves twisting the stick-holding hand to the outside, and using good leverage against the thumb. The second involves twisting the stick-holding hand to the inside, and again using leverage against the thumb. In real combat, the leverage would be de- emphasized in favour of hitting the stick-holding hand with the butt-end of your weapon.
Figure - Disarm with outside twist
Figure - Disarm with Inside Twist

Off-balancing


In Balintawak, we have many techniques for off-balancing using pushes, pulls, slaps, grabs, and trips.

Turning to off-balance


Figure - Turning Technique
In Balintawak, there are a number of ways of turning your partner around for a strike or throw. A general rule is, if your partner turns sideways too much and shows you an elbow, you can attempt to turn. You can turn from below up; you can turn from above down; and you can turn from the outside, with the forearm or the up-turned palm.

Throwing


Figure - Elbow Breaking Throw from Outside
There are many throws in Balintawak. Although these are not normally practised in the Corridas drill, you can do so if you are advanced and take care not to follow through on them. You should always have agreement from your partner to try throws.

Countering Throws


Figure - Wrist Twist Counter
There are several principles used for countering throws, but they boil down to removing your partner's leverage, and regaining your balance. You remove your partner's leverage by going with your partner's force, by keeping your arms close to your body, by hitting your partner, by pushing away your partner's arms, by keeping your partner from getting too close, and by always facing your partner. You can regain your balance by moving your feet to a new position of stability.

Kick defences


Figure - Blocking with Leg
In Corridas, kicks may be blocked with the stick, hands, or forearms, but in many cases it is more efficient to block by putting a leg onto the path of the kick. If your timing is good, you can also interrupt a kick with a well timed push or pull, which will off-balance your partner.

Escapes from grab of wrists


Figure - Escape from Grab
If the stick or wrist is grabbed while doing Corridas, there are several techniques for breaking free. They generally involve exerting pressure against your partner's thumb. Usually they are performed aggressively by moving in on your partner. This will put your partner on the defensive, and destroy your partner's leverage.

Wrist Grab Trap


Figure - Stick Grab Trap
If your partner grabs your stick and punches at your face with his butt-end, you can grab your partner's striking hand, and then trap both of your partner's hands. This is quite effective if your partner refuses to let go.

Corridas on the ground


Figure - Corridas on the Ground
Balintawak is not a ground grappling art in the sense of wrestling and judo. There are some techniques for dealing with pins and holds while upright or on the ground, but this aspect is not at the core. However, it is possible to apply some of the techniques trained in Corridas while lying on your back on the ground. This can be practised in a fashion similar to standing Corridas.

Conclusion


In general, most martial arts tend to concentrate on long range fighting, using blows only. This strategy has a problem. Often enough, your attacker will attempt to come in closer, for grappling or trapping. Arts which specialize in close range combat also specialize in closing the gap to achieve that range. If you have not practised at in-fighting distances, you will find yourself at a severe disadvantage. Balintawak is an art which will give you the tools required to operate effectively in close quarters, whether you are armed or unarmed.
The author: G. Michael Zimmer has been a martial arts dilettante for 30 years, and is modest about his abilities. Many say that he has much to be modest about.

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